Peekaboo/peekaboo-cli/Sources/peekaboo/OutputPathResolver.swift
Peter Steinberger 0bec93e364 Apply SwiftFormat changes for v1.0.0 release
🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-06-08 20:35:27 +01:00

137 lines
5.9 KiB
Swift

import Foundation
struct OutputPathResolver: Sendable {
static func getOutputPath(basePath: String?, fileName: String, screenIndex: Int? = nil) -> String {
if let basePath {
validatePath(basePath)
return determineOutputPath(basePath: basePath, fileName: fileName, screenIndex: screenIndex)
} else {
return "/tmp/\(fileName)"
}
}
static func getOutputPathWithFallback(basePath: String?, fileName: String) -> String {
if let basePath {
validatePath(basePath)
return determineOutputPathWithFallback(basePath: basePath, fileName: fileName)
} else {
return "/tmp/\(fileName)"
}
}
static func determineOutputPath(basePath: String, fileName: String, screenIndex: Int? = nil) -> String {
// Check if basePath looks like a file (has extension and doesn't end with /)
// Exclude special directory cases like "." and ".."
let isLikelyFile = basePath.contains(".") && !basePath.hasSuffix("/") &&
basePath != "." && basePath != ".."
if isLikelyFile {
// Create parent directory if needed
let parentDir = (basePath as NSString).deletingLastPathComponent
if !parentDir.isEmpty && parentDir != "/" {
do {
try FileManager.default.createDirectory(
atPath: parentDir,
withIntermediateDirectories: true,
attributes: nil
)
} catch {
// Log but don't fail - maybe directory already exists
// Logger.debug("Could not create parent directory \(parentDir): \(error)")
}
}
// For multiple screens, append screen index to avoid overwriting
if screenIndex == nil {
// Multiple screens - modify filename to include screen info
let pathExtension = (basePath as NSString).pathExtension
let pathWithoutExtension = (basePath as NSString).deletingPathExtension
// Extract screen info from fileName (e.g., "screen_1_20250608_120000.png" -> "1_20250608_120000")
let fileNameWithoutExt = (fileName as NSString).deletingPathExtension
let screenSuffix = fileNameWithoutExt.replacingOccurrences(of: "screen_", with: "")
return "\(pathWithoutExtension)_\(screenSuffix).\(pathExtension)"
}
return basePath
} else {
// Treat as directory - ensure it exists
do {
try FileManager.default.createDirectory(
atPath: basePath,
withIntermediateDirectories: true,
attributes: nil
)
} catch {
// Log but don't fail - maybe directory already exists
// Logger.debug("Could not create directory \(basePath): \(error)")
}
return "\(basePath)/\(fileName)"
}
}
static func determineOutputPathWithFallback(basePath: String, fileName: String) -> String {
// Check if basePath looks like a file (has extension and doesn't end with /)
// Exclude special directory cases like "." and ".."
let isLikelyFile = basePath.contains(".") && !basePath.hasSuffix("/") &&
basePath != "." && basePath != ".."
if isLikelyFile {
// Create parent directory if needed
let parentDir = (basePath as NSString).deletingLastPathComponent
if !parentDir.isEmpty && parentDir != "/" {
do {
try FileManager.default.createDirectory(
atPath: parentDir,
withIntermediateDirectories: true,
attributes: nil
)
} catch {
// Log but don't fail - maybe directory already exists
// Logger.debug("Could not create parent directory \(parentDir): \(error)")
}
}
// For fallback mode (invalid screen index that fell back to all screens),
// always treat as multiple screens to avoid overwriting
let pathExtension = (basePath as NSString).pathExtension
let pathWithoutExtension = (basePath as NSString).deletingPathExtension
// Extract screen info from fileName (e.g., "screen_1_20250608_120000.png" -> "1_20250608_120000")
let fileNameWithoutExt = (fileName as NSString).deletingPathExtension
let screenSuffix = fileNameWithoutExt.replacingOccurrences(of: "screen_", with: "")
return "\(pathWithoutExtension)_\(screenSuffix).\(pathExtension)"
} else {
// Treat as directory - ensure it exists
do {
try FileManager.default.createDirectory(
atPath: basePath,
withIntermediateDirectories: true,
attributes: nil
)
} catch {
// Log but don't fail - maybe directory already exists
// Logger.debug("Could not create directory \(basePath): \(error)")
}
return "\(basePath)/\(fileName)"
}
}
private static func validatePath(_ path: String) {
// Check for path traversal attempts
if path.contains("../") || path.contains("..\\") {
// Logger.shared.debug("Potential path traversal detected in path: \(path)")
}
// Check for system-sensitive paths
let sensitivePathPrefixes = ["/etc/", "/usr/", "/bin/", "/sbin/", "/System/", "/Library/System/"]
let normalizedPath = (path as NSString).standardizingPath
for prefix in sensitivePathPrefixes where normalizedPath.hasPrefix(prefix) {
// Logger.shared.debug("Path points to system directory: \(path) -> \(normalizedPath)")
break
}
}
}