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move randomInt to Utils
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3f0daeded7
commit
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2 changed files with 15 additions and 16 deletions
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@ -1,11 +1,5 @@
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import Foundation
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import Foundation
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#if os(Linux)
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import Glibc
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#else
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import Darwin
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#endif
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public extension CollectionType {
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public extension CollectionType {
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typealias T = Generator.Element
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typealias T = Generator.Element
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@ -32,16 +26,6 @@ public extension CollectionType {
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}
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}
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/// Returns a random integer between 1 and max
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func randomInt(max: Int) -> Int {
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#if os(Linux)
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let n = random() % max
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#else
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let n = arc4random_uniform(UInt32(max))
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#endif
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return 1 + Int(n)
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}
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public extension CollectionType where Index: RandomAccessIndexType {
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public extension CollectionType where Index: RandomAccessIndexType {
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/// Returns a random element, or nil if the collection is empty
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/// Returns a random element, or nil if the collection is empty
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15
Sources/Utils.swift
Normal file
15
Sources/Utils.swift
Normal file
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@ -0,0 +1,15 @@
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#if os(Linux)
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import Glibc
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#else
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import Darwin
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#endif
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/// Returns a random integer between 1 and max, inclusive.
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public func randomInt(max: Int) -> Int {
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#if os(Linux)
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let n = random() % max
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#else
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let n = arc4random_uniform(UInt32(max))
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#endif
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return 1 + Int(n)
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}
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