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Add more preview links to README
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README.md
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README.md
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@ -20,6 +20,8 @@ To add a package dependency to your Xcode project, select _File_ > _Add Package_
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Pow features a selection of [SwiftUI transitions](#transitions) as well as [Change Effects](#change-effects) that trigger every time a value is updated.
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You can find previews of all effects [on the Pow website](https://movingparts.io/pow).
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## Change Effects
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Change Effects are effects that will trigger a visual or haptic every time a value changes.
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@ -40,6 +42,8 @@ You can choose from the following Change Effects: [Spray](#spray), [Haptic Feedb
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### Spray
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[Preview](https://movingparts.io/pow/#spray)
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An effect that emits multiple particles in different shades and sizes moving up from the origin point.
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```swift
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@ -70,6 +74,8 @@ static func hapticFeedback(_ feedback: UINotificationFeedbackGenerator.FeedbackT
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### Jump
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[Preview](https://movingparts.io/pow/#jump)
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Makes the view jump the given height and then bounces a few times before settling.
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- `height`: The height of the jump.
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@ -80,6 +86,8 @@ static func jump(height: CGFloat) -> AnyChangeEffect
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### Ping
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[Preview](https://movingparts.io/pow/#ping)
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Adds one or more shapes that slowly grow and fade-out behind the view.
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The shape will be colored by the current tint style.
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@ -105,6 +113,8 @@ static func ping(shape: some InsettableShape, style: some ShapeStyle, count: Int
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### Rise
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[Preview](https://movingparts.io/pow/#rise)
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An effect that emits the provided particles from the origin point and slowly float up while moving side to side.
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- Parameters:
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@ -117,6 +127,8 @@ static func rise(origin: UnitPoint = .center, @ViewBuilder _ particles: () -> so
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### Shake
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[Preview](https://movingparts.io/pow/#shake)
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Shakes the view when a change happens.
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```swift
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@ -133,6 +145,8 @@ static func shake(rate: ShakeRate) -> AnyChangeEffect
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### Shine
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[Preview](https://movingparts.io/pow/#shine)
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Highlights the view with a shine moving over the view.
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The shine moves from the top leading edge to bottom trailing edge.
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@ -143,6 +157,8 @@ static var shine: AnyChangeEffect
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### Spin
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[Preview](https://movingparts.io/pow/#spin)
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Spins the view around the given axis when a change happens.
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```swift
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