import Pow import SwiftUI struct ShineExample: View, Example { @State var name = "" var body: some View { ZStack { GroupBox("Sign In") { TextField("Name", text: $name) .textFieldStyle(.roundedBorder) .padding(.bottom, 24) Button { } label: { Spacer() Text("Submit") Spacer() } .disabled(name.isEmpty) .changeEffect(.shine.delay(1), value: name.isEmpty, isEnabled: !name.isEmpty) .buttonStyle(.borderedProminent) } .frame(maxWidth: 320) .padding(24) } .defaultBackground() .onTapGesture { if name.isEmpty { name = "Jay Appleseed" } } } static var description: some View { Text(""" Highlights the view with a shine moving over the view. The angle is relative to the current `layoutDirection`, such that 0° represents sweeping towards the trailing edge and 90° represents sweeping towards the top edge. - Parameters: - `angle`: The angle of the animation. - `duration`: The duration of the animation. """) } static let localPath = LocalPath() static var icon: Image? { Image(systemName: "sparkles") } }