import SwiftUI public extension AnyConditionalEffect { /// An effect that pushes down the view while a condition is true. static var pushDown: AnyConditionalEffect { .continuous( .modifier { isActive in PressDownEffectModifier(isActive: isActive) } ) } } // Copy of BounceButtonHighlightModifier struct PressDownEffectModifier: ViewModifier, Continuous { var isActive: Bool func body(content: Content) -> some View { let animation: Animation = { if isActive { return .interactiveSpring(response: 0.20, dampingFraction: 0.4) } else { return .interactiveSpring(response: 0.30, dampingFraction: 0.4, blendDuration: 0.6) } }() let d = isActive ? 0.95 : 1 content .modifier(_ScaleEffect(scale: CGSize(width: d, height: d)).animation(animation)) } }