import Pow import SwiftUI struct JumpExample: View, Example { @State var changes: Int = 0 var body: some View { ZStack { PlaceholderView() .changeEffect(.jump(height: 40), value: changes) } .defaultBackground() .onTapGesture { changes += 1 } } static var description: some View { Text(""" Makes the view jump the given height and then bounces a few times before settling. - `height`: The height of the jump. """) } static let localPath = LocalPath() static var icon: Image? { Image(systemName: "figure.jumprope") } }