import Pow import SwiftUI struct WipeExample: View, Example { @State var isVisible: Bool = false var body: some View { ZStack { if isVisible { PlaceholderView() // Assign a random ID so that quick re-insertion will not // play the wipe transition backwards. .id(UUID()) .transition( .asymmetric( insertion: .movingParts.wipe(angle: .degrees(235), blurRadius: 30), removal: .movingParts.wipe(angle: .degrees(55), blurRadius: 30) ) ) } } .defaultBackground() .onTapGesture { withAnimation(.spring(dampingFraction: 1)) { isVisible.toggle() } } .autotoggle($isVisible, with: .spring(dampingFraction: 1)) } static let localPath = LocalPath() static var icon: Image? { Image(systemName: "windshield.rear.and.wiper") } }