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Co-authored-by: Robert Böhnke <robb@robb.is> Co-authored-by: Kasper Lahti <kasper@lahti.email>
182 lines
6.8 KiB
Swift
182 lines
6.8 KiB
Swift
import Pow
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import SwiftUI
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struct SoundEffectExample: View, Example {
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var body: some View {
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// All `SoundEffects` used here can be found in the
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// `Pow Example/Sounds/` folder and are free to use with any licensed
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// copy of Pow.
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ScrollView {
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VStack {
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GroupBox("Alerts") {
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HStack {
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SoundEffectPad("Not Found", SoundEffect("notfound"))
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SoundEffectPad("Pluck", SoundEffect("pluck"))
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SoundEffectPad("Pong", SoundEffect("pong"))
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SoundEffectPad("Ping", SoundEffect("ping"))
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}
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}
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GroupBox("Blips") {
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HStack {
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SoundEffectPad("Boop", SoundEffect("boop"))
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SoundEffectPad("Beep", SoundEffect("beep"))
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SoundEffectPad("Biip", SoundEffect("biip"))
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SoundEffectPad("Biip", SoundEffect("biip")).hidden()
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}
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}
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GroupBox("Clicks & Plops") {
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HStack {
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SoundEffectPad("Dial", SoundEffect("dial"))
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SoundEffectPad("Tock", SoundEffect("tock"))
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SoundEffectPad("Plop", SoundEffect("plop"))
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SoundEffectPad("Pop", SoundEffect("pop1", "pop2", "pop3", "pop4", "pop5"))
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}
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}
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GroupBox("Drips") {
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HStack {
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SoundEffectPad("Drip", SoundEffect("drip"))
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SoundEffectPad("Drip\nFlat", SoundEffect("drip.flat"))
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SoundEffectPad("Drip\nRising", SoundEffect("drip.rising"))
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SoundEffectPad("Drip\nFalling", SoundEffect("drip.falling"))
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}
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}
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GroupBox("Glas") {
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HStack {
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SoundEffectPad("Tink", SoundEffect("tink"))
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SoundEffectPad("Zing", SoundEffect("zing"))
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SoundEffectPad("Glass", SoundEffect("glass"))
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SoundEffectPad("Tick", SoundEffect("tick"))
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}
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}
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GroupBox("Metal") {
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HStack {
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SoundEffectPad("Latch", SoundEffect("latch1", "latch2", "latch3", "latch4"))
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SoundEffectPad("Lock", SoundEffect("lock1", "lock2", "lock3", "lock4"))
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SoundEffectPad("Snap", SoundEffect("snap"))
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SoundEffectPad("Snap", SoundEffect("snap")).hidden()
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}
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}
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GroupBox("Notifications") {
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HStack {
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SoundEffectPad("Chime", SoundEffect("chime"))
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SoundEffectPad("Chime\nFlat", SoundEffect("chime.flat"))
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SoundEffectPad("Chime\nRising", SoundEffect("chime.rising"))
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SoundEffectPad("Chime\nFalling", SoundEffect("chime.falling"))
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}
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HStack {
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SoundEffectPad("Pick", SoundEffect("pick"))
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SoundEffectPad("Pick\nFlat", SoundEffect("pick.flat"))
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SoundEffectPad("Pick\nRising", SoundEffect("pick.rising"))
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SoundEffectPad("Pick\nFalling", SoundEffect("pick.falling"))
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}
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}
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GroupBox("Results") {
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HStack {
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SoundEffectPad("Sparkle", SoundEffect("sparkle"))
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SoundEffectPad("Sparkle\nFlat", SoundEffect("sparkle.flat"))
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SoundEffectPad("Sparkle\nRising", SoundEffect("sparkle.rising"))
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SoundEffectPad("Sparkle\nFalling", SoundEffect("sparkle.falling"))
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}
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}
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GroupBox("Tension/Release") {
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HStack {
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SoundEffectPad("Reel", SoundEffect("reel"))
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SoundEffectPad("Reel\nFlat", SoundEffect("reel.flat"))
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SoundEffectPad("Reel\nRising", SoundEffect("reel.rising"))
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SoundEffectPad("Reel\nFalling", SoundEffect("reel.falling"))
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}
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}
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GroupBox("Undo/Redo") {
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HStack {
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SoundEffectPad("Brush", SoundEffect("brush"))
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SoundEffectPad("Shake", SoundEffect("shake"))
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SoundEffectPad("Swipe", SoundEffect("swipe"))
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SoundEffectPad("Swish", SoundEffect("swish"))
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}
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HStack {
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SoundEffectPad("Wip", SoundEffect("wip"))
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SoundEffectPad("Whooop", SoundEffect("whop"))
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SoundEffectPad("Detach", SoundEffect("detach"))
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SoundEffectPad("Detach", SoundEffect("detach")).hidden()
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}
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}
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}
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.padding()
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}
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.buttonStyle(SoundEffectButtonStyle())
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.buttonStyle(.bordered)
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}
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static var description: some View {
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Text("""
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Triggers the playback of a sound.
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- Parameters:
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- `effect`: The `SoundEffect` to play back.
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""")
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}
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static let localPath = LocalPath()
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static var icon: Image? {
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Image(systemName: "speaker.wave.2")
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}
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static let newIn0_2_0: Bool = true
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}
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private struct SoundEffectPad: View {
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var name: String
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var effect: SoundEffect
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init(_ name: String, _ effect: SoundEffect) {
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self.name = name
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self.effect = effect
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}
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@State
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private var triggers = 0
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var body: some View {
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Button(name) {
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triggers += 1
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}
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.changeEffect(.feedback(effect), value: triggers)
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}
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}
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private struct SoundEffectButtonStyle: ButtonStyle {
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func makeBody(configuration: Configuration) -> some View {
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configuration.label
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.frame(maxWidth: .infinity, maxHeight: .infinity, alignment: .topLeading)
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.font(.caption2)
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.padding(4)
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.foregroundStyle(.secondary)
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.background(.tertiary, in: RoundedRectangle(cornerRadius: 3, style: .continuous))
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.overlay {
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if configuration.isPressed {
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Circle()
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.fill(RadialGradient(colors: [.white, .white.opacity(0.0)], center: .center, startRadius: 0, endRadius: 30))
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.opacity(0.5)
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}
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}
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.frame(height: 64)
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}
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}
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struct SoundEffectExample_Previews: PreviewProvider {
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static var previews: some View {
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SoundEffectExample()
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}
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}
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