Update readme

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Matt Kiazyk 2022-04-23 22:18:30 -05:00
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@ -22,9 +22,22 @@ _If you're looking for a command-line version of Xcodes.app, try [`xcodes`](http
- Thanks to the wonderful work of [https://github.com/saagarjha/unxip](https://github.com/saagarjha/unxip), turn on the experiment to increase your unxipping time by up to 70%! More can be found on his repo, but bugs, high memory may occur if used.
![](experiment_light.png#gh-light-mode-only)
![](experiment_dark.png#gh-dark-mode-only)
![](experiment_light.jpg#gh-light-mode-only)
![](experiment_dark.jpg#gh-dark-mode-only)
## Localization
Xcodes supports localization in several languages.
The following languages are supported because of the following community users!
|||
|-|-|
|French|[@dompepin](https://github.com/dompepin)|
|Spanish|[@cesartru88](https://github.com/cesartru88)|
|Russian|[@alexmazlov](https://github.com/alexmazlov)|
Want to add more languages? Simply create a PR with the updated strings file.
## Installation
Xcodes.app runs on macOS Big Sur 11.0 or later.
@ -44,7 +57,7 @@ brew install --cask xcodes
## Development
You'll need macOS 11 Big Sur and Xcode 12 in order to build and run Xcodes.app.
You'll need macOS 12 Big Sur and Xcode 13 in order to build and run Xcodes.app.
If you aren't a Robots and Pencils employee you'll need to change the CODE_SIGNING_SUBJECT_ORGANIZATIONAL_UNIT build setting to your Apple Developer team ID in order for code signing validation to succeed between the main app and the privileged helper.

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@ -44,7 +44,7 @@
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
language = "ru"
language = "en"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"