#!/bin/bash # # Package release # # This will build and archive the app and then compress it in a .zip file # You must already have all required code signing assets installed on your computer PROJECT_NAME=Xcodes PROJECT_DIR=$(pwd)/$PROJECT_NAME/Resources SCRIPTS_DIR=$(pwd)/Scripts INFOPLIST_FILE="Info.plist" CFBundleVersion=$(/usr/libexec/PlistBuddy -c "Print CFBundleVersion" "${PROJECT_DIR}/${INFOPLIST_FILE}") CFBundleShortVersionString=$(/usr/libexec/PlistBuddy -c "Print CFBundleShortVersionString" "${PROJECT_DIR}/${INFOPLIST_FILE}") # Ensure a clean build rm -rf Archive/* rm -rf Product/* xcodebuild clean -project $PROJECT_NAME.xcodeproj -configuration Release -alltargets # Archive the app and export for release distribution xcodebuild archive -project $PROJECT_NAME.xcodeproj -scheme $PROJECT_NAME -archivePath Archive/$PROJECT_NAME.xcarchive xcodebuild -archivePath Archive/$PROJECT_NAME.xcarchive -exportArchive -exportPath Product/$PROJECT_NAME.app -exportOptionsPlist "${SCRIPTS_DIR}/export_options.plist" zip -r "Product/$PROJECT_NAME.v${CFBundleShortVersionString}.b${CFBundleVersion}.zip" Product/$PROJECT_NAME.app