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64 lines
1.8 KiB
Swift
64 lines
1.8 KiB
Swift
//
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// SystemIconButtonStyle.swift
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// SimDirs
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//
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// Created by Casey Fleser on 8/21/22.
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//
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import SwiftUI
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extension ButtonStyle where Self == SystemIconButtonStyle {
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static func systemIcon(_ imageName: String) -> SystemIconButtonStyle {
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SystemIconButtonStyle(imageName)
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}
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}
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struct SystemIconButtonStyle: ButtonStyle {
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@State var isFocused = false
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let imageName : String
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init(_ imageName: String) {
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self.imageName = imageName
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}
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func makeBody(configuration: Configuration) -> some View {
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VStack {
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ZStack {
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backgroundColor(pressed: configuration.isPressed)
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.frame(width: 36, height: 36)
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.cornerRadius(5.0)
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Image(systemName: imageName)
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.resizable()
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.aspectRatio(contentMode: ContentMode.fit)
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.frame(width: 24, height: 24)
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}
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configuration.label
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}
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.foregroundColor(foregroundColor(pressed: configuration.isPressed))
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.padding(1.0)
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.onHover { isFocused = $0 }
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}
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func foregroundColor(pressed: Bool) -> Color {
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return .primary.opacity(pressed ? 1.0 : 0.6)
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}
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func backgroundColor(pressed: Bool) -> Color {
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return .primary.opacity(0.05 + (isFocused ? 0.1 : 0.0) + (pressed ? 0.1 : 0.0))
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}
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}
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struct SystemIconButtonStyle_Previews: PreviewProvider {
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static var previews: some View {
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Button("Button") { print("do stuff") }
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.preferredColorScheme(.light)
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.buttonStyle(.systemIcon("camera.on.rectangle"))
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.padding(20)
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Button("Button") { print("do stuff") }
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.preferredColorScheme(.dark)
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.buttonStyle(.systemIcon("camera.on.rectangle"))
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.padding(20)
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}
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}
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