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Fix subtitle painter issues
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parent
21923ae1fa
commit
31513202df
1 changed files with 7 additions and 5 deletions
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@ -65,9 +65,9 @@ import com.google.android.exoplayer2.util.Util;
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private final Paint paint;
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// Previous input variables.
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private Bitmap cueBitmap;
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private CharSequence cueText;
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private Alignment cueTextAlignment;
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private Bitmap cueBitmap;
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private float cueLine;
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@Cue.LineType
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private int cueLineType;
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@ -148,12 +148,14 @@ import com.google.android.exoplayer2.util.Util;
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boolean isTextCue = cue.bitmap == null;
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CharSequence cueText = null;
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Bitmap cueBitmap = null;
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int windowColor = Color.BLACK;
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if (isTextCue) {
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cueText = cue.text;
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if (TextUtils.isEmpty(cueText)) {
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// Nothing to draw.
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return;
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}
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windowColor = cue.windowColorSet ? cue.windowColor : style.windowColor;
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if (!applyEmbeddedStyles) {
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// Strip out any embedded styling.
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cueText = cueText.toString();
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@ -174,7 +176,7 @@ import com.google.android.exoplayer2.util.Util;
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&& this.applyEmbeddedStyles == applyEmbeddedStyles
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&& this.foregroundColor == style.foregroundColor
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&& this.backgroundColor == style.backgroundColor
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&& this.windowColor == style.windowColor
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&& this.windowColor == windowColor
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&& this.edgeType == style.edgeType
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&& this.edgeColor == style.edgeColor
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&& Util.areEqual(this.textPaint.getTypeface(), style.typeface)
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@ -275,7 +277,7 @@ import com.google.android.exoplayer2.util.Util;
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if (cueLine >= 0) {
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anchorPosition = Math.round(cueLine * firstLineHeight) + parentTop;
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} else {
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anchorPosition = Math.round(cueLine * firstLineHeight) + parentBottom;
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anchorPosition = Math.round((cueLine + 1) * firstLineHeight) + parentBottom;
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}
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}
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textTop = cueLineAnchor == Cue.ANCHOR_TYPE_END ? anchorPosition - textHeight
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@ -309,8 +311,8 @@ import com.google.android.exoplayer2.util.Util;
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int height = (int) (width * ((float) cueBitmap.getHeight() / cueBitmap.getWidth()));
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int x = (int) (cueLineAnchor == Cue.ANCHOR_TYPE_END ? (anchorX - width)
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: cueLineAnchor == Cue.ANCHOR_TYPE_MIDDLE ? (anchorX - (width / 2)) : anchorX);
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int y = (int) (cuePositionAnchor == Cue.ANCHOR_TYPE_END ? (anchorY - width)
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: cuePositionAnchor == Cue.ANCHOR_TYPE_MIDDLE ? (anchorY - (width / 2)) : anchorY);
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int y = (int) (cuePositionAnchor == Cue.ANCHOR_TYPE_END ? (anchorY - height)
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: cuePositionAnchor == Cue.ANCHOR_TYPE_MIDDLE ? (anchorY - (height / 2)) : anchorY);
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bitmapRect = new Rect(x, y, x + width, y + height);
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}
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