Public methods in this class can be called from any thread.
*/
@UnstableApi
-/* package */ final class BitmapTextureManager implements InputHandler {
+/* package */ final class BitmapTextureManager implements TextureManager {
private final GlShaderProgram shaderProgram;
private final VideoFrameProcessingTaskExecutor videoFrameProcessingTaskExecutor;
// The queue holds all bitmaps with one or more frames pending to be sent downstream.
diff --git a/libraries/effect/src/main/java/androidx/media3/effect/DefaultVideoFrameProcessor.java b/libraries/effect/src/main/java/androidx/media3/effect/DefaultVideoFrameProcessor.java
index 32ad6073b5..5a6726112a 100644
--- a/libraries/effect/src/main/java/androidx/media3/effect/DefaultVideoFrameProcessor.java
+++ b/libraries/effect/src/main/java/androidx/media3/effect/DefaultVideoFrameProcessor.java
@@ -251,11 +251,15 @@ public final class DefaultVideoFrameProcessor implements VideoFrameProcessor {
private final EGLDisplay eglDisplay;
private final EGLContext eglContext;
+ private final InputSwitcher inputSwitcher;
private final VideoFrameProcessingTaskExecutor videoFrameProcessingTaskExecutor;
- private final InputHandler inputHandler;
+ // TODO(b/274109008) Use InputSwither to interact with texture manager.
+ // Owned and released by inputSwitcher.
+ private final TextureManager textureManager;
private final boolean renderFramesAutomatically;
private final FinalShaderProgramWrapper finalShaderProgramWrapper;
- private final ImmutableList allShaderPrograms;
+ // Shader programs that apply Effects.
+ private final ImmutableList effectsShaderPrograms;
// A queue of input streams that have not been fully processed identified by their input types.
private final Queue<@InputType Integer> unprocessedInputStreams;
@@ -268,41 +272,23 @@ public final class DefaultVideoFrameProcessor implements VideoFrameProcessor {
private DefaultVideoFrameProcessor(
EGLDisplay eglDisplay,
EGLContext eglContext,
+ InputSwitcher inputSwitcher,
@InputType int inputType,
VideoFrameProcessingTaskExecutor videoFrameProcessingTaskExecutor,
- ImmutableList shaderPrograms,
- boolean renderFramesAutomatically)
- throws VideoFrameProcessingException {
-
+ ImmutableList effectsShaderPrograms,
+ boolean renderFramesAutomatically) {
this.eglDisplay = eglDisplay;
this.eglContext = eglContext;
+ this.inputSwitcher = inputSwitcher;
this.videoFrameProcessingTaskExecutor = videoFrameProcessingTaskExecutor;
this.renderFramesAutomatically = renderFramesAutomatically;
this.unprocessedInputStreams = new ConcurrentLinkedQueue<>();
- checkState(!shaderPrograms.isEmpty());
- checkState(getLast(shaderPrograms) instanceof FinalShaderProgramWrapper);
+ checkState(!effectsShaderPrograms.isEmpty());
+ checkState(getLast(effectsShaderPrograms) instanceof FinalShaderProgramWrapper);
- GlShaderProgram inputShaderProgram = shaderPrograms.get(0);
-
- switch (inputType) {
- case VideoFrameProcessor.INPUT_TYPE_SURFACE:
- checkState(inputShaderProgram instanceof ExternalShaderProgram);
- inputHandler =
- new ExternalTextureManager(
- (ExternalShaderProgram) inputShaderProgram, videoFrameProcessingTaskExecutor);
- break;
- case VideoFrameProcessor.INPUT_TYPE_BITMAP:
- inputHandler =
- new BitmapTextureManager(inputShaderProgram, videoFrameProcessingTaskExecutor);
- break;
- case VideoFrameProcessor.INPUT_TYPE_TEXTURE_ID: // fall through
- default:
- throw new VideoFrameProcessingException("Input type not supported yet");
- }
- inputShaderProgram.setInputListener(inputHandler);
-
- finalShaderProgramWrapper = (FinalShaderProgramWrapper) getLast(shaderPrograms);
+ textureManager = inputSwitcher.switchToInput(inputType);
+ finalShaderProgramWrapper = (FinalShaderProgramWrapper) getLast(effectsShaderPrograms);
finalShaderProgramWrapper.setOnInputStreamProcessedListener(
() -> {
@InputType int currentInputType = unprocessedInputStreams.remove();
@@ -319,7 +305,7 @@ public final class DefaultVideoFrameProcessor implements VideoFrameProcessor {
}
return inputStreamEnded && unprocessedInputStreams.isEmpty();
});
- allShaderPrograms = shaderPrograms;
+ this.effectsShaderPrograms = effectsShaderPrograms;
}
/** Returns the task executor that runs video frame processing tasks. */
@@ -344,7 +330,7 @@ public final class DefaultVideoFrameProcessor implements VideoFrameProcessor {
* @param height The default height for input buffers, in pixels.
*/
public void setInputDefaultBufferSize(int width, int height) {
- inputHandler.setDefaultBufferSize(width, height);
+ textureManager.setDefaultBufferSize(width, height);
}
@Override
@@ -352,7 +338,7 @@ public final class DefaultVideoFrameProcessor implements VideoFrameProcessor {
checkState(
hasRefreshedNextInputFrameInfo,
"setInputFrameInfo must be called before queueing another bitmap");
- inputHandler.queueInputBitmap(
+ textureManager.queueInputBitmap(
inputBitmap,
durationUs,
checkNotNull(nextInputFrameInfo).offsetToAddUs,
@@ -363,13 +349,13 @@ public final class DefaultVideoFrameProcessor implements VideoFrameProcessor {
@Override
public Surface getInputSurface() {
- return inputHandler.getInputSurface();
+ return textureManager.getInputSurface();
}
@Override
public void registerInputStream(@InputType int inputType) {
if (!unprocessedInputStreams.isEmpty()) {
- inputHandler.signalEndOfCurrentInputStream();
+ textureManager.signalEndOfCurrentInputStream();
// Wait until the current video is processed before continuing to the next input.
if (checkNotNull(unprocessedInputStreams.peek()) == INPUT_TYPE_SURFACE) {
latch = new CountDownLatch(1);
@@ -396,13 +382,13 @@ public final class DefaultVideoFrameProcessor implements VideoFrameProcessor {
checkStateNotNull(
nextInputFrameInfo, "setInputFrameInfo must be called before registering input frames");
- inputHandler.registerInputFrame(nextInputFrameInfo);
+ textureManager.registerInputFrame(nextInputFrameInfo);
hasRefreshedNextInputFrameInfo = false;
}
@Override
public int getPendingInputFrameCount() {
- return inputHandler.getPendingFrameCount();
+ return textureManager.getPendingFrameCount();
}
@Override
@@ -423,8 +409,8 @@ public final class DefaultVideoFrameProcessor implements VideoFrameProcessor {
public void signalEndOfInput() {
checkState(!inputStreamEnded);
inputStreamEnded = true;
- inputHandler.signalEndOfCurrentInputStream();
- inputHandler.signalEndOfInput();
+ textureManager.signalEndOfCurrentInputStream();
+ inputSwitcher.signalEndOfInput();
}
@Override
@@ -432,10 +418,10 @@ public final class DefaultVideoFrameProcessor implements VideoFrameProcessor {
try {
videoFrameProcessingTaskExecutor.flush();
CountDownLatch latch = new CountDownLatch(1);
- inputHandler.setOnFlushCompleteListener(latch::countDown);
+ textureManager.setOnFlushCompleteListener(latch::countDown);
videoFrameProcessingTaskExecutor.submit(finalShaderProgramWrapper::flush);
latch.await();
- inputHandler.setOnFlushCompleteListener(null);
+ textureManager.setOnFlushCompleteListener(null);
} catch (InterruptedException e) {
Thread.currentThread().interrupt();
}
@@ -450,7 +436,6 @@ public final class DefaultVideoFrameProcessor implements VideoFrameProcessor {
Thread.currentThread().interrupt();
throw new IllegalStateException(unexpected);
}
- inputHandler.release();
}
/**
@@ -526,35 +511,54 @@ public final class DefaultVideoFrameProcessor implements VideoFrameProcessor {
throw new VideoFrameProcessingException("BT.2020 PQ OpenGL output isn't supported.");
}
}
+ VideoFrameProcessingTaskExecutor videoFrameProcessingTaskExecutor =
+ new VideoFrameProcessingTaskExecutor(singleThreadExecutorService, listener);
+ ColorInfo linearColorInfo =
+ outputColorInfo
+ .buildUpon()
+ .setColorTransfer(C.COLOR_TRANSFER_LINEAR)
+ .setHdrStaticInfo(null)
+ .build();
+ InputSwitcher inputSwitcher =
+ new InputSwitcher(
+ context,
+ inputColorInfo,
+ /* outputColorInfo= */ linearColorInfo,
+ glObjectsProvider,
+ videoFrameProcessingTaskExecutor,
+ enableColorTransfers);
- ImmutableList shaderPrograms =
+ ImmutableList effectsShaderPrograms =
getGlShaderProgramsForGlEffects(
context,
effects,
eglDisplay,
eglContext,
debugViewProvider,
- inputColorInfo,
+ /* inputColorInfo= */ linearColorInfo,
outputColorInfo,
enableColorTransfers,
- inputType,
renderFramesAutomatically,
executor,
listener,
glObjectsProvider,
textureOutputListener);
- setGlObjectProviderOnShaderPrograms(shaderPrograms, glObjectsProvider);
- VideoFrameProcessingTaskExecutor videoFrameProcessingTaskExecutor =
- new VideoFrameProcessingTaskExecutor(singleThreadExecutorService, listener);
+
+ // TODO(b/274109008): Register both image and video input.
+ inputSwitcher.registerInput(inputType);
+ inputSwitcher.setDownstreamShaderProgram(effectsShaderPrograms.get(0));
+
+ setGlObjectProviderOnShaderPrograms(effectsShaderPrograms, glObjectsProvider);
chainShaderProgramsWithListeners(
- shaderPrograms, videoFrameProcessingTaskExecutor, listener, executor);
+ effectsShaderPrograms, videoFrameProcessingTaskExecutor, listener, executor);
return new DefaultVideoFrameProcessor(
eglDisplay,
eglContext,
+ inputSwitcher,
inputType,
videoFrameProcessingTaskExecutor,
- shaderPrograms,
+ effectsShaderPrograms,
renderFramesAutomatically);
}
@@ -566,8 +570,7 @@ public final class DefaultVideoFrameProcessor implements VideoFrameProcessor {
*
All {@link Effect} instances must be {@link GlEffect} instances.
*
* @return A non-empty list of {@link GlShaderProgram} instances to apply in the given order. The
- * first is an {@link ExternalShaderProgram} and the last is a {@link
- * FinalShaderProgramWrapper}.
+ * last is a {@link FinalShaderProgramWrapper}.
*/
private static ImmutableList getGlShaderProgramsForGlEffects(
Context context,
@@ -578,7 +581,6 @@ public final class DefaultVideoFrameProcessor implements VideoFrameProcessor {
ColorInfo inputColorInfo,
ColorInfo outputColorInfo,
boolean enableColorTransfers,
- @InputType int inputType,
boolean renderFramesAutomatically,
Executor executor,
Listener listener,
@@ -589,13 +591,6 @@ public final class DefaultVideoFrameProcessor implements VideoFrameProcessor {
ImmutableList.Builder matrixTransformationListBuilder =
new ImmutableList.Builder<>();
ImmutableList.Builder rgbMatrixListBuilder = new ImmutableList.Builder<>();
- boolean sampleFromInputTexture = true;
- ColorInfo linearColorInfo =
- outputColorInfo
- .buildUpon()
- .setColorTransfer(C.COLOR_TRANSFER_LINEAR)
- .setHdrStaticInfo(null)
- .build();
for (int i = 0; i < effects.size(); i++) {
Effect effect = effects.get(i);
checkArgument(
@@ -617,38 +612,13 @@ public final class DefaultVideoFrameProcessor implements VideoFrameProcessor {
matrixTransformationListBuilder.build();
ImmutableList rgbMatrices = rgbMatrixListBuilder.build();
boolean isOutputTransferHdr = ColorInfo.isTransferHdr(outputColorInfo);
- if (!matrixTransformations.isEmpty() || !rgbMatrices.isEmpty() || sampleFromInputTexture) {
- DefaultShaderProgram defaultShaderProgram;
- if (sampleFromInputTexture) {
- if (inputType == INPUT_TYPE_SURFACE) {
- defaultShaderProgram =
- DefaultShaderProgram.createWithExternalSampler(
- context,
- matrixTransformations,
- rgbMatrices,
- inputColorInfo,
- linearColorInfo,
- enableColorTransfers);
- } else {
- defaultShaderProgram =
- DefaultShaderProgram.createWithInternalSampler(
- context,
- matrixTransformations,
- rgbMatrices,
- inputColorInfo,
- linearColorInfo,
- enableColorTransfers,
- inputType);
- }
- } else {
- defaultShaderProgram =
- DefaultShaderProgram.create(
- context, matrixTransformations, rgbMatrices, isOutputTransferHdr);
- }
+ if (!matrixTransformations.isEmpty() || !rgbMatrices.isEmpty()) {
+ DefaultShaderProgram defaultShaderProgram =
+ DefaultShaderProgram.create(
+ context, matrixTransformations, rgbMatrices, isOutputTransferHdr);
shaderProgramListBuilder.add(defaultShaderProgram);
matrixTransformationListBuilder = new ImmutableList.Builder<>();
rgbMatrixListBuilder = new ImmutableList.Builder<>();
- sampleFromInputTexture = false;
}
shaderProgramListBuilder.add(glEffect.toGlShaderProgram(context, isOutputTransferHdr));
}
@@ -661,11 +631,9 @@ public final class DefaultVideoFrameProcessor implements VideoFrameProcessor {
matrixTransformationListBuilder.build(),
rgbMatrixListBuilder.build(),
debugViewProvider,
- /* inputColorInfo= */ sampleFromInputTexture ? inputColorInfo : linearColorInfo,
+ inputColorInfo,
outputColorInfo,
enableColorTransfers,
- sampleFromInputTexture,
- inputType,
renderFramesAutomatically,
executor,
listener,
@@ -712,12 +680,13 @@ public final class DefaultVideoFrameProcessor implements VideoFrameProcessor {
*/
private void releaseShaderProgramsAndDestroyGlContext() {
try {
- for (int i = 0; i < allShaderPrograms.size(); i++) {
- try {
- allShaderPrograms.get(i).release();
- } catch (Exception e) {
- Log.e(TAG, "Error releasing shader program", e);
+ try {
+ inputSwitcher.release();
+ for (int i = 0; i < effectsShaderPrograms.size(); i++) {
+ effectsShaderPrograms.get(i).release();
}
+ } catch (Exception e) {
+ Log.e(TAG, "Error releasing shader program", e);
}
} finally {
try {
diff --git a/libraries/effect/src/main/java/androidx/media3/effect/ExternalTextureManager.java b/libraries/effect/src/main/java/androidx/media3/effect/ExternalTextureManager.java
index 2c13097d65..2958ddd058 100644
--- a/libraries/effect/src/main/java/androidx/media3/effect/ExternalTextureManager.java
+++ b/libraries/effect/src/main/java/androidx/media3/effect/ExternalTextureManager.java
@@ -15,6 +15,7 @@
*/
package androidx.media3.effect;
+import static androidx.media3.common.util.Assertions.checkState;
import static androidx.media3.common.util.Assertions.checkStateNotNull;
import android.graphics.Bitmap;
@@ -35,7 +36,7 @@ import java.util.concurrent.atomic.AtomicInteger;
* Forwards externally produced frames that become available via a {@link SurfaceTexture} to an
* {@link ExternalShaderProgram} for consumption.
*/
-/* package */ final class ExternalTextureManager implements InputHandler {
+/* package */ final class ExternalTextureManager implements TextureManager {
private final VideoFrameProcessingTaskExecutor videoFrameProcessingTaskExecutor;
private final ExternalShaderProgram externalShaderProgram;
@@ -167,6 +168,7 @@ import java.util.concurrent.atomic.AtomicInteger;
*/
@Override
public void registerInputFrame(FrameInfo frame) {
+ checkState(!inputStreamEnded);
pendingFrames.add(frame);
}
diff --git a/libraries/effect/src/main/java/androidx/media3/effect/FinalShaderProgramWrapper.java b/libraries/effect/src/main/java/androidx/media3/effect/FinalShaderProgramWrapper.java
index ef57aa623e..d3a07df56c 100644
--- a/libraries/effect/src/main/java/androidx/media3/effect/FinalShaderProgramWrapper.java
+++ b/libraries/effect/src/main/java/androidx/media3/effect/FinalShaderProgramWrapper.java
@@ -15,7 +15,6 @@
*/
package androidx.media3.effect;
-import static androidx.media3.common.VideoFrameProcessor.INPUT_TYPE_SURFACE;
import static androidx.media3.common.util.Assertions.checkNotNull;
import static androidx.media3.common.util.Assertions.checkState;
@@ -63,7 +62,7 @@ import org.checkerframework.checker.nullness.qual.MonotonicNonNull;
*
This wrapper is used for the final {@link DefaultShaderProgram} instance in the chain of
* {@link DefaultShaderProgram} instances used by {@link VideoFrameProcessor}.
*/
-/* package */ final class FinalShaderProgramWrapper implements ExternalShaderProgram {
+/* package */ final class FinalShaderProgramWrapper implements GlShaderProgram {
/** Listener interface for the current input stream ending. */
interface OnInputStreamProcessedListener {
@@ -82,15 +81,11 @@ import org.checkerframework.checker.nullness.qual.MonotonicNonNull;
private final EGLDisplay eglDisplay;
private final EGLContext eglContext;
private final DebugViewProvider debugViewProvider;
- private final boolean sampleFromInputTexture;
- private final @VideoFrameProcessor.InputType int inputType;
- private final ColorInfo inputColorInfo;
private final ColorInfo outputColorInfo;
private final boolean enableColorTransfers;
private final boolean renderFramesAutomatically;
private final Executor videoFrameProcessorListenerExecutor;
private final VideoFrameProcessor.Listener videoFrameProcessorListener;
- private final float[] textureTransformMatrix;
private final Queue> availableFrames;
@Nullable private final DefaultVideoFrameProcessor.TextureOutputListener textureOutputListener;
@@ -127,8 +122,6 @@ import org.checkerframework.checker.nullness.qual.MonotonicNonNull;
ColorInfo inputColorInfo,
ColorInfo outputColorInfo,
boolean enableColorTransfers,
- boolean sampleFromInputTexture,
- @VideoFrameProcessor.InputType int inputType,
boolean renderFramesAutomatically,
Executor videoFrameProcessorListenerExecutor,
VideoFrameProcessor.Listener videoFrameProcessorListener,
@@ -140,9 +133,6 @@ import org.checkerframework.checker.nullness.qual.MonotonicNonNull;
this.eglDisplay = eglDisplay;
this.eglContext = eglContext;
this.debugViewProvider = debugViewProvider;
- this.sampleFromInputTexture = sampleFromInputTexture;
- this.inputType = inputType;
- this.inputColorInfo = inputColorInfo;
this.outputColorInfo = outputColorInfo;
this.enableColorTransfers = enableColorTransfers;
this.renderFramesAutomatically = renderFramesAutomatically;
@@ -151,7 +141,6 @@ import org.checkerframework.checker.nullness.qual.MonotonicNonNull;
this.glObjectsProvider = glObjectsProvider;
this.textureOutputListener = textureOutputListener;
- textureTransformMatrix = GlUtil.create4x4IdentityMatrix();
inputListener = new InputListener() {};
availableFrames = new ConcurrentLinkedQueue<>();
}
@@ -240,20 +229,6 @@ import org.checkerframework.checker.nullness.qual.MonotonicNonNull;
inputListener.onReadyToAcceptInputFrame();
}
- @Override
- public void setTextureTransformMatrix(float[] textureTransformMatrix) {
- System.arraycopy(
- /* src= */ textureTransformMatrix,
- /* srcPos= */ 0,
- /* dest= */ this.textureTransformMatrix,
- /* destPost= */ 0,
- /* length= */ textureTransformMatrix.length);
-
- if (defaultShaderProgram != null) {
- defaultShaderProgram.setTextureTransformMatrix(textureTransformMatrix);
- }
- }
-
@Override
public synchronized void release() throws VideoFrameProcessingException {
if (defaultShaderProgram != null) {
@@ -479,38 +454,14 @@ import org.checkerframework.checker.nullness.qual.MonotonicNonNull;
DefaultShaderProgram defaultShaderProgram;
ImmutableList expandedMatrixTransformations =
matrixTransformationListBuilder.build();
- if (sampleFromInputTexture) {
- if (inputType == INPUT_TYPE_SURFACE) {
- defaultShaderProgram =
- DefaultShaderProgram.createWithExternalSampler(
- context,
- expandedMatrixTransformations,
- rgbMatrices,
- inputColorInfo,
- outputColorInfo,
- enableColorTransfers);
- } else {
- defaultShaderProgram =
- DefaultShaderProgram.createWithInternalSampler(
- context,
- expandedMatrixTransformations,
- rgbMatrices,
- inputColorInfo,
- outputColorInfo,
- enableColorTransfers,
- inputType);
- }
- } else {
- defaultShaderProgram =
- DefaultShaderProgram.createApplyingOetf(
- context,
- expandedMatrixTransformations,
- rgbMatrices,
- outputColorInfo,
- enableColorTransfers);
- }
+ defaultShaderProgram =
+ DefaultShaderProgram.createApplyingOetf(
+ context,
+ expandedMatrixTransformations,
+ rgbMatrices,
+ outputColorInfo,
+ enableColorTransfers);
- defaultShaderProgram.setTextureTransformMatrix(textureTransformMatrix);
Size outputSize = defaultShaderProgram.configure(inputWidth, inputHeight);
if (outputSurfaceInfo != null) {
SurfaceInfo outputSurfaceInfo = checkNotNull(this.outputSurfaceInfo);
diff --git a/libraries/effect/src/main/java/androidx/media3/effect/InputSwitcher.java b/libraries/effect/src/main/java/androidx/media3/effect/InputSwitcher.java
new file mode 100644
index 0000000000..4d66b0726e
--- /dev/null
+++ b/libraries/effect/src/main/java/androidx/media3/effect/InputSwitcher.java
@@ -0,0 +1,288 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+package androidx.media3.effect;
+
+import static androidx.media3.common.util.Assertions.checkNotNull;
+import static androidx.media3.common.util.Assertions.checkState;
+import static androidx.media3.common.util.Assertions.checkStateNotNull;
+
+import android.content.Context;
+import android.util.SparseArray;
+import androidx.annotation.Nullable;
+import androidx.media3.common.C;
+import androidx.media3.common.ColorInfo;
+import androidx.media3.common.GlObjectsProvider;
+import androidx.media3.common.GlTextureInfo;
+import androidx.media3.common.VideoFrameProcessingException;
+import androidx.media3.common.VideoFrameProcessor;
+import com.google.common.collect.ImmutableList;
+import org.checkerframework.checker.nullness.qual.MonotonicNonNull;
+
+/**
+ * A switcher to switch between {@linkplain TextureManager texture managers} of different
+ * {@linkplain VideoFrameProcessor.InputType input types}.
+ */
+/* package */ final class InputSwitcher {
+ private final Context context;
+ private final ColorInfo inputColorInfo;
+ private final ColorInfo outputColorInfo;
+ private final GlObjectsProvider glObjectsProvider;
+ private final VideoFrameProcessingTaskExecutor videoFrameProcessingTaskExecutor;
+ private final SparseArray inputs;
+ private final boolean enableColorTransfers;
+
+ private @MonotonicNonNull GlShaderProgram downstreamShaderProgram;
+ private boolean inputEnded;
+ private int activeInputType;
+
+ public InputSwitcher(
+ Context context,
+ ColorInfo inputColorInfo,
+ ColorInfo outputColorInfo,
+ GlObjectsProvider glObjectsProvider,
+ VideoFrameProcessingTaskExecutor videoFrameProcessingTaskExecutor,
+ boolean enableColorTransfers) {
+ this.context = context;
+ this.inputColorInfo = inputColorInfo;
+ this.outputColorInfo = outputColorInfo;
+ this.glObjectsProvider = glObjectsProvider;
+ this.videoFrameProcessingTaskExecutor = videoFrameProcessingTaskExecutor;
+ this.inputs = new SparseArray<>();
+ this.enableColorTransfers = enableColorTransfers;
+ activeInputType = C.INDEX_UNSET;
+ }
+
+ /**
+ * Registers for a new {@link VideoFrameProcessor.InputType input}.
+ *
+ *
Can be called multiple times on the same {@link VideoFrameProcessor.InputType inputType},
+ * with the new inputs overwriting the old ones. For example, a new instance of {@link
+ * ExternalTextureManager} is created following each call to this method with {@link
+ * VideoFrameProcessor#INPUT_TYPE_SURFACE}. Effectively, the {@code inputSwitcher} keeps exactly
+ * one {@link TextureManager} per {@linkplain VideoFrameProcessor.InputType input type}.
+ *
+ *
Creates an {@link TextureManager} and an appropriate {@linkplain DefaultShaderProgram
+ * sampler} to sample from the input.
+ */
+ public void registerInput(@VideoFrameProcessor.InputType int inputType)
+ throws VideoFrameProcessingException {
+ // TODO(b/274109008): Investigate lazy instantiating the texture managers.
+ DefaultShaderProgram samplingShaderProgram;
+ TextureManager textureManager;
+ // TODO(b/274109008): Refactor DefaultShaderProgram to create a class just for sampling.
+ switch (inputType) {
+ case VideoFrameProcessor.INPUT_TYPE_SURFACE:
+ samplingShaderProgram =
+ DefaultShaderProgram.createWithExternalSampler(
+ context,
+ /* matrixTransformations= */ ImmutableList.of(),
+ /* rgbMatrices= */ ImmutableList.of(),
+ inputColorInfo,
+ outputColorInfo,
+ enableColorTransfers);
+ samplingShaderProgram.setGlObjectsProvider(glObjectsProvider);
+ textureManager =
+ new ExternalTextureManager(samplingShaderProgram, videoFrameProcessingTaskExecutor);
+ inputs.put(inputType, new Input(textureManager, samplingShaderProgram));
+ break;
+ case VideoFrameProcessor.INPUT_TYPE_BITMAP:
+ samplingShaderProgram =
+ DefaultShaderProgram.createWithInternalSampler(
+ context,
+ /* matrixTransformations= */ ImmutableList.of(),
+ /* rgbMatrices= */ ImmutableList.of(),
+ inputColorInfo,
+ outputColorInfo,
+ enableColorTransfers,
+ inputType);
+ samplingShaderProgram.setGlObjectsProvider(glObjectsProvider);
+ textureManager =
+ new BitmapTextureManager(samplingShaderProgram, videoFrameProcessingTaskExecutor);
+ inputs.put(inputType, new Input(textureManager, samplingShaderProgram));
+ break;
+ case VideoFrameProcessor.INPUT_TYPE_TEXTURE_ID: // fall through
+ default:
+ throw new VideoFrameProcessingException("Unsupported input type " + inputType);
+ }
+ }
+
+ public void setDownstreamShaderProgram(GlShaderProgram downstreamShaderProgram) {
+ this.downstreamShaderProgram = downstreamShaderProgram;
+
+ for (int i = 0; i < inputs.size(); i++) {
+ @VideoFrameProcessor.InputType int inputType = inputs.keyAt(i);
+ Input input = inputs.get(inputType);
+ input.setChainingListener(
+ new GatedChainingListenerWrapper(
+ input.samplingGlShaderProgram,
+ this.downstreamShaderProgram,
+ videoFrameProcessingTaskExecutor));
+ }
+ }
+
+ /**
+ * Switches to a new source of input.
+ *
+ *
Blocks until the current input stream is processed.
+ *
+ *
Must be called after the corresponding {@code newInputType} is {@linkplain #registerInput
+ * registered}.
+ *
+ * @param newInputType The new {@link VideoFrameProcessor.InputType} to switch to.
+ * @return The {@link TextureManager} associated with the {@code newInputType}.
+ */
+ public TextureManager switchToInput(@VideoFrameProcessor.InputType int newInputType) {
+ checkStateNotNull(downstreamShaderProgram);
+ checkState(inputs.indexOfKey(newInputType) >= 0, "Input type not registered: " + newInputType);
+
+ if (newInputType == activeInputType) {
+ return inputs.get(activeInputType).textureManager;
+ }
+
+ @Nullable TextureManager activeTextureManager = null;
+ for (int i = 0; i < inputs.size(); i++) {
+ @VideoFrameProcessor.InputType int inputType = inputs.keyAt(i);
+ Input input = inputs.get(inputType);
+ if (inputType == newInputType) {
+ input.setActive(true);
+ downstreamShaderProgram.setInputListener(checkNotNull(input.gatedChainingListenerWrapper));
+ activeTextureManager = input.textureManager;
+ } else {
+ input.setActive(false);
+ }
+ }
+
+ activeInputType = newInputType;
+ return checkNotNull(activeTextureManager);
+ }
+
+ /** Signals end of input to all {@linkplain #registerInput registered inputs}. */
+ public void signalEndOfInput() {
+ checkState(!inputEnded);
+ inputEnded = true;
+ for (int i = 0; i < inputs.size(); i++) {
+ @VideoFrameProcessor.InputType int inputType = inputs.keyAt(i);
+ inputs.get(inputType).signalEndOfInput();
+ }
+ }
+
+ /** Releases the resources. */
+ public void release() throws VideoFrameProcessingException {
+ for (int i = 0; i < inputs.size(); i++) {
+ inputs.get(inputs.keyAt(i)).release();
+ }
+ }
+
+ /**
+ * Wraps a {@link TextureManager} and an appropriate {@linkplain GlShaderProgram sampling shader
+ * program}.
+ *
+ *
The output is always an internal GL texture.
+ */
+ private static final class Input {
+ public final TextureManager textureManager;
+ public final GlShaderProgram samplingGlShaderProgram;
+
+ private @MonotonicNonNull GatedChainingListenerWrapper gatedChainingListenerWrapper;
+
+ public Input(TextureManager textureManager, GlShaderProgram samplingGlShaderProgram) {
+ this.textureManager = textureManager;
+ this.samplingGlShaderProgram = samplingGlShaderProgram;
+ samplingGlShaderProgram.setInputListener(textureManager);
+ }
+
+ public void setChainingListener(GatedChainingListenerWrapper gatedChainingListenerWrapper) {
+ this.gatedChainingListenerWrapper = gatedChainingListenerWrapper;
+ samplingGlShaderProgram.setOutputListener(gatedChainingListenerWrapper);
+ }
+
+ public void setActive(boolean active) {
+ checkStateNotNull(gatedChainingListenerWrapper);
+ gatedChainingListenerWrapper.setActive(active);
+ }
+
+ public void signalEndOfInput() {
+ textureManager.signalEndOfInput();
+ }
+
+ public void release() throws VideoFrameProcessingException {
+ textureManager.release();
+ samplingGlShaderProgram.release();
+ }
+ }
+
+ /**
+ * Wraps a {@link ChainingGlShaderProgramListener}, with the ability to turn off the event
+ * listening.
+ */
+ private static final class GatedChainingListenerWrapper
+ implements GlShaderProgram.OutputListener, GlShaderProgram.InputListener {
+
+ private final ChainingGlShaderProgramListener chainingGlShaderProgramListener;
+ private boolean isActive = false;
+
+ public GatedChainingListenerWrapper(
+ GlShaderProgram producingGlShaderProgram,
+ GlShaderProgram consumingGlShaderProgram,
+ VideoFrameProcessingTaskExecutor videoFrameProcessingTaskExecutor) {
+ this.chainingGlShaderProgramListener =
+ new ChainingGlShaderProgramListener(
+ producingGlShaderProgram, consumingGlShaderProgram, videoFrameProcessingTaskExecutor);
+ }
+
+ @Override
+ public void onReadyToAcceptInputFrame() {
+ if (isActive) {
+ chainingGlShaderProgramListener.onReadyToAcceptInputFrame();
+ }
+ }
+
+ @Override
+ public void onInputFrameProcessed(GlTextureInfo inputTexture) {
+ if (isActive) {
+ chainingGlShaderProgramListener.onInputFrameProcessed(inputTexture);
+ }
+ }
+
+ @Override
+ public synchronized void onFlush() {
+ if (isActive) {
+ chainingGlShaderProgramListener.onFlush();
+ }
+ }
+
+ @Override
+ public synchronized void onOutputFrameAvailable(
+ GlTextureInfo outputTexture, long presentationTimeUs) {
+ if (isActive) {
+ chainingGlShaderProgramListener.onOutputFrameAvailable(outputTexture, presentationTimeUs);
+ }
+ }
+
+ @Override
+ public synchronized void onCurrentOutputStreamEnded() {
+ if (isActive) {
+ chainingGlShaderProgramListener.onCurrentOutputStreamEnded();
+ }
+ }
+
+ public void setActive(boolean isActive) {
+ this.isActive = isActive;
+ }
+ }
+}
diff --git a/libraries/effect/src/main/java/androidx/media3/effect/InputHandler.java b/libraries/effect/src/main/java/androidx/media3/effect/TextureManager.java
similarity index 95%
rename from libraries/effect/src/main/java/androidx/media3/effect/InputHandler.java
rename to libraries/effect/src/main/java/androidx/media3/effect/TextureManager.java
index 85ad7e01e7..c05cb9a167 100644
--- a/libraries/effect/src/main/java/androidx/media3/effect/InputHandler.java
+++ b/libraries/effect/src/main/java/androidx/media3/effect/TextureManager.java
@@ -25,7 +25,7 @@ import androidx.media3.common.FrameInfo;
import androidx.media3.common.VideoFrameProcessor;
/** A component that handles {@code DefaultVideoFrameProcessor}'s input. */
-/* package */ interface InputHandler extends GlShaderProgram.InputListener {
+/* package */ interface TextureManager extends GlShaderProgram.InputListener {
/**
* See {@link DefaultVideoFrameProcessor#setInputDefaultBufferSize}.
@@ -61,7 +61,7 @@ import androidx.media3.common.VideoFrameProcessor;
throw new UnsupportedOperationException();
}
- /** Informs the {@code InputHandler} that a frame will be queued. */
+ /** Informs the {@code TextureManager} that a frame will be queued. */
default void registerInputFrame(FrameInfo frameInfo) {
throw new UnsupportedOperationException();
}