Don't set a playback suppression reason for permanent audio focus loss

It's documented to be for temporary loss only (i.e. the case where
externally reported playWhenReady is still true)

PiperOrigin-RevId: 274129922
This commit is contained in:
olly 2019-10-11 09:59:20 +01:00 committed by Oliver Woodman
parent d01d8f0344
commit 3f7c3bb085

View file

@ -1450,13 +1450,13 @@ public class SimpleExoPlayer extends BasePlayer
private void updatePlayWhenReady( private void updatePlayWhenReady(
boolean playWhenReady, @AudioFocusManager.PlayerCommand int playerCommand) { boolean playWhenReady, @AudioFocusManager.PlayerCommand int playerCommand) {
playWhenReady = playWhenReady && playerCommand != AudioFocusManager.PLAYER_COMMAND_DO_NOT_PLAY;
@PlaybackSuppressionReason
int playbackSuppressionReason = int playbackSuppressionReason =
playWhenReady && playerCommand != AudioFocusManager.PLAYER_COMMAND_PLAY_WHEN_READY playWhenReady && playerCommand != AudioFocusManager.PLAYER_COMMAND_PLAY_WHEN_READY
? Player.PLAYBACK_SUPPRESSION_REASON_AUDIO_FOCUS_LOSS ? Player.PLAYBACK_SUPPRESSION_REASON_AUDIO_FOCUS_LOSS
: Player.PLAYBACK_SUPPRESSION_REASON_NONE; : Player.PLAYBACK_SUPPRESSION_REASON_NONE;
player.setPlayWhenReady( player.setPlayWhenReady(playWhenReady, playbackSuppressionReason);
playWhenReady && playerCommand != AudioFocusManager.PLAYER_COMMAND_DO_NOT_PLAY,
playbackSuppressionReason);
} }
private void verifyApplicationThread() { private void verifyApplicationThread() {