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Fix build break + cleanup
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a418b132d9
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2 changed files with 35 additions and 23 deletions
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@ -226,29 +226,37 @@ public final class DefaultTrackOutput implements TrackOutput {
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}
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}
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/**
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/**
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* Attempts to skip to the keyframe before the specified time, if it's present in the buffer.
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* Attempts to skip to the keyframe before or at the specified time. Succeeds only if the buffer
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*
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* contains a keyframe with a timestamp of {@code timeUs} or earlier, and if {@code timeUs} falls
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* @param timeUs The seek time.
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* within the currently buffered media.
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* @param skipToLastKey Skip to last key regardless the seek time is out of range .
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* <p>
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* @return Whether the skip was successful.
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* This method is equivalent to {@code skipToKeyframeBefore(timeUs, false)}.
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*/
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public boolean skipToKeyframeBefore(long timeUs, boolean skipToLastKey) {
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long nextOffset = infoQueue.skipToKeyframeBefore(timeUs, skipToLastKey);
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if (nextOffset == C.POSITION_UNSET) {
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return false;
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}
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dropDownstreamTo(nextOffset);
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return true;
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}
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/**
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* Attempts to skip to the keyframe before the specified time, if it's present in the buffer.
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*
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*
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* @param timeUs The seek time.
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* @param timeUs The seek time.
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* @return Whether the skip was successful.
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* @return Whether the skip was successful.
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*/
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*/
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public boolean skipToKeyframeBefore(long timeUs) {
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public boolean skipToKeyframeBefore(long timeUs) {
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return infoQueue.skipToKeyframeBefore(timeUs, false);
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return skipToKeyframeBefore(timeUs, false);
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}
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/**
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* Attempts to skip to the keyframe before or at the specified time. Succeeds only if the buffer
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* contains a keyframe with a timestamp of {@code timeUs} or earlier. If
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* {@code allowTimeBeyondBuffer} is {@code false} then it is also required that {@code timeUs}
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* falls within the buffer.
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*
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* @param timeUs The seek time.
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* @param allowTimeBeyondBuffer Whether the skip can succeed if {@code timeUs} is beyond the end
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* of the buffer.
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* @return Whether the skip was successful.
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*/
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public boolean skipToKeyframeBefore(long timeUs, boolean allowTimeBeyondBuffer) {
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long nextOffset = infoQueue.skipToKeyframeBefore(timeUs, allowTimeBeyondBuffer);
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if (nextOffset == C.POSITION_UNSET) {
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return false;
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}
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dropDownstreamTo(nextOffset);
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return true;
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}
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}
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/**
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/**
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@ -786,18 +794,22 @@ public final class DefaultTrackOutput implements TrackOutput {
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}
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}
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/**
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/**
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* Attempts to locate the keyframe before the specified time, if it's present in the buffer.
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* Attempts to locate the keyframe before or at the specified time. If
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* {@code allowTimeBeyondBuffer} is {@code false} then it is also required that {@code timeUs}
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* falls within the buffer.
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*
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*
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* @param timeUs The seek time.
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* @param timeUs The seek time.
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* @param allowTimeBeyondBuffer Whether the skip can succeed if {@code timeUs} is beyond the end
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* of the buffer.
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* @return The offset of the keyframe's data if the keyframe was present.
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* @return The offset of the keyframe's data if the keyframe was present.
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* {@link C#POSITION_UNSET} otherwise.
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* {@link C#POSITION_UNSET} otherwise.
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*/
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*/
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public synchronized long skipToKeyframeBefore(long timeUs, boolean skipToLastKey) {
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public synchronized long skipToKeyframeBefore(long timeUs, boolean allowTimeBeyondBuffer) {
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if (queueSize == 0 || timeUs < timesUs[relativeReadIndex]) {
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if (queueSize == 0 || timeUs < timesUs[relativeReadIndex]) {
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return C.POSITION_UNSET;
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return C.POSITION_UNSET;
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}
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}
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if (timeUs > largestQueuedTimestampUs && !skipToLastKey) {
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if (timeUs > largestQueuedTimestampUs && !allowTimeBeyondBuffer) {
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return C.POSITION_UNSET;
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return C.POSITION_UNSET;
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}
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}
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@ -122,8 +122,8 @@ public class ChunkSampleStream<T extends ChunkSource> implements SampleStream, S
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public void seekToUs(long positionUs) {
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public void seekToUs(long positionUs) {
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lastSeekPositionUs = positionUs;
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lastSeekPositionUs = positionUs;
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// If we're not pending a reset, see if we can seek within the sample queue.
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// If we're not pending a reset, see if we can seek within the sample queue.
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boolean seekInsideBuffer = !isPendingReset() &&
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boolean seekInsideBuffer = !isPendingReset()
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sampleQueue.skipToKeyframeBefore(positionUs, (positionUs < getNextLoadPositionUs()));
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&& sampleQueue.skipToKeyframeBefore(positionUs, positionUs < getNextLoadPositionUs());
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if (seekInsideBuffer) {
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if (seekInsideBuffer) {
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// We succeeded. All we need to do is discard any chunks that we've moved past.
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// We succeeded. All we need to do is discard any chunks that we've moved past.
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while (mediaChunks.size() > 1
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while (mediaChunks.size() > 1
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