Tidy TextureManager javadoc

Fix `@param`s and clarify wording.

PiperOrigin-RevId: 534857204
This commit is contained in:
andrewlewis 2023-05-24 16:49:21 +01:00 committed by tonihei
parent 3cc4e44fe3
commit 749c64c74f

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@ -25,7 +25,7 @@ import androidx.media3.common.FrameInfo;
import androidx.media3.common.VideoFrameProcessor; import androidx.media3.common.VideoFrameProcessor;
import androidx.media3.common.VideoFrameProcessor.OnInputFrameProcessedListener; import androidx.media3.common.VideoFrameProcessor.OnInputFrameProcessedListener;
/** A component that handles {@code DefaultVideoFrameProcessor}'s input. */ /** Handles {@code DefaultVideoFrameProcessor}'s input. */
/* package */ interface TextureManager extends GlShaderProgram.InputListener { /* package */ interface TextureManager extends GlShaderProgram.InputListener {
/** /**
@ -41,11 +41,9 @@ import androidx.media3.common.VideoFrameProcessor.OnInputFrameProcessedListener;
* Provides an input {@link Bitmap} to put into the video frames. * Provides an input {@link Bitmap} to put into the video frames.
* *
* @param inputBitmap The {@link Bitmap} queued to the {@code VideoFrameProcessor}. * @param inputBitmap The {@link Bitmap} queued to the {@code VideoFrameProcessor}.
* @param durationUs The duration for which to display the {@code inputBitmap}, in microseconds. * @param durationUs The duration of the bitmap in the composition, in microseconds.
* @param offsetUs The offset, from the start of the input stream, to apply for the {@code * @param frameInfo Information about the bitmap being queued.
* inputBitmap} in microseconds. * @param frameRate The rate at which to generate frames with the bitmap, in frames per second.
* @param frameRate The frame rate at which to display the {@code inputBitmap}, in frames per
* second.
* @param useHdr Whether input and/or output colors are HDR. * @param useHdr Whether input and/or output colors are HDR.
*/ */
default void queueInputBitmap( default void queueInputBitmap(