From 7c435621ae3b3ea870fe16524ff7aaa5bd54e931 Mon Sep 17 00:00:00 2001 From: leonwind Date: Tue, 13 Sep 2022 13:28:30 +0000 Subject: [PATCH] Change ContrastProcessor java doc for consistency. PiperOrigin-RevId: 474002026 --- .../src/main/java/androidx/media3/effect/ContrastProcessor.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/google3/third_party/java_src/android_libs/media/libraries/effect/src/main/java/androidx/media3/effect/ContrastProcessor.java b/google3/third_party/java_src/android_libs/media/libraries/effect/src/main/java/androidx/media3/effect/ContrastProcessor.java index dd6f2e6df4..08b8489fce 100644 --- a/google3/third_party/java_src/android_libs/media/libraries/effect/src/main/java/androidx/media3/effect/ContrastProcessor.java +++ b/google3/third_party/java_src/android_libs/media/libraries/effect/src/main/java/androidx/media3/effect/ContrastProcessor.java @@ -25,7 +25,7 @@ import com.google.android.exoplayer2.util.GlProgram; import com.google.android.exoplayer2.util.GlUtil; import java.io.IOException; -/** Contrast processor to apply a {@link Contrast} to each frame. */ +/** Applies a {@link Contrast} to each frame in the fragment shader. */ /* package */ final class ContrastProcessor extends SingleFrameGlTextureProcessor { private static final String VERTEX_SHADER_PATH = "shaders/vertex_shader_transformation_es2.glsl"; private static final String FRAGMENT_SHADER_PATH = "shaders/fragment_shader_contrast_es2.glsl";