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https://github.com/samsonjs/media.git
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Merge pull request #5496 from szaboa:dev-v2-5040
PiperOrigin-RevId: 237412166
This commit is contained in:
commit
89908794e6
4 changed files with 150 additions and 102 deletions
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@ -205,6 +205,7 @@ public class DefaultTimeBar extends View implements TimeBar {
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private final CopyOnWriteArraySet<OnScrubListener> listeners;
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private final int[] locationOnScreen;
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private final Point touchPosition;
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private final float density;
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private int keyCountIncrement;
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private long keyTimeIncrement;
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@ -242,13 +243,14 @@ public class DefaultTimeBar extends View implements TimeBar {
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// Calculate the dimensions and paints for drawn elements.
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Resources res = context.getResources();
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DisplayMetrics displayMetrics = res.getDisplayMetrics();
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fineScrubYThreshold = dpToPx(displayMetrics, FINE_SCRUB_Y_THRESHOLD_DP);
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int defaultBarHeight = dpToPx(displayMetrics, DEFAULT_BAR_HEIGHT_DP);
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int defaultTouchTargetHeight = dpToPx(displayMetrics, DEFAULT_TOUCH_TARGET_HEIGHT_DP);
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int defaultAdMarkerWidth = dpToPx(displayMetrics, DEFAULT_AD_MARKER_WIDTH_DP);
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int defaultScrubberEnabledSize = dpToPx(displayMetrics, DEFAULT_SCRUBBER_ENABLED_SIZE_DP);
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int defaultScrubberDisabledSize = dpToPx(displayMetrics, DEFAULT_SCRUBBER_DISABLED_SIZE_DP);
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int defaultScrubberDraggedSize = dpToPx(displayMetrics, DEFAULT_SCRUBBER_DRAGGED_SIZE_DP);
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density = displayMetrics.density;
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fineScrubYThreshold = dpToPx(density, FINE_SCRUB_Y_THRESHOLD_DP);
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int defaultBarHeight = dpToPx(density, DEFAULT_BAR_HEIGHT_DP);
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int defaultTouchTargetHeight = dpToPx(density, DEFAULT_TOUCH_TARGET_HEIGHT_DP);
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int defaultAdMarkerWidth = dpToPx(density, DEFAULT_AD_MARKER_WIDTH_DP);
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int defaultScrubberEnabledSize = dpToPx(density, DEFAULT_SCRUBBER_ENABLED_SIZE_DP);
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int defaultScrubberDisabledSize = dpToPx(density, DEFAULT_SCRUBBER_DISABLED_SIZE_DP);
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int defaultScrubberDraggedSize = dpToPx(density, DEFAULT_SCRUBBER_DRAGGED_SIZE_DP);
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if (attrs != null) {
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TypedArray a = context.getTheme().obtainStyledAttributes(attrs, R.styleable.DefaultTimeBar, 0,
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0);
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@ -436,6 +438,14 @@ public class DefaultTimeBar extends View implements TimeBar {
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update();
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}
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@Override
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public long getPreferredUpdateDelay() {
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int timeBarWidthDp = pxToDp(density, progressBar.width());
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return timeBarWidthDp == 0 || duration == 0 || duration == C.TIME_UNSET
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? Long.MAX_VALUE
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: duration / timeBarWidthDp;
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}
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@Override
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public void setAdGroupTimesMs(@Nullable long[] adGroupTimesMs, @Nullable boolean[] playedAdGroups,
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int adGroupCount) {
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@ -832,7 +842,11 @@ public class DefaultTimeBar extends View implements TimeBar {
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return 0x33000000 | (adMarkerColor & 0x00FFFFFF);
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}
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private static int dpToPx(DisplayMetrics displayMetrics, int dps) {
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return (int) (dps * displayMetrics.density + 0.5f);
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private static int dpToPx(float density, int dps) {
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return (int) (dps * density + 0.5f);
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}
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private static int pxToDp(float density, int px) {
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return (int) (px / density);
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}
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}
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@ -85,6 +85,12 @@ import java.util.Locale;
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* <li>Corresponding method: {@link #setShowShuffleButton(boolean)}
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* <li>Default: false
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* </ul>
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* <li><b>{@code time_bar_min_update_interval}</b> - Specifies the minimum interval between time
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* bar position updates.
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* <ul>
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* <li>Corresponding method: {@link #setTimeBarMinUpdateInterval(int)}
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* <li>Default: {@link #DEFAULT_TIME_BAR_MIN_UPDATE_INTERVAL_MS}
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* </ul>
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* <li><b>{@code controller_layout_id}</b> - Specifies the id of the layout to be inflated. See
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* below for more details.
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* <ul>
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@ -191,11 +197,14 @@ public class PlayerControlView extends FrameLayout {
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/** The default repeat toggle modes. */
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public static final @RepeatModeUtil.RepeatToggleModes int DEFAULT_REPEAT_TOGGLE_MODES =
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RepeatModeUtil.REPEAT_TOGGLE_MODE_NONE;
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/** The default minimum interval between time bar position updates. */
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public static final int DEFAULT_TIME_BAR_MIN_UPDATE_INTERVAL_MS = 200;
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/** The maximum number of windows that can be shown in a multi-window time bar. */
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public static final int MAX_WINDOWS_FOR_MULTI_WINDOW_TIME_BAR = 100;
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private static final long MAX_POSITION_FOR_SEEK_TO_PREVIOUS = 3000;
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/** The maximum interval between time bar position updates. */
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private static final int MAX_UPDATE_INTERVAL_MS = 1000;
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private final ComponentListener componentListener;
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private final View previousButton;
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@ -236,6 +245,7 @@ public class PlayerControlView extends FrameLayout {
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private int rewindMs;
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private int fastForwardMs;
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private int showTimeoutMs;
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private int timeBarMinUpdateIntervalMs;
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private @RepeatModeUtil.RepeatToggleModes int repeatToggleModes;
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private boolean showShuffleButton;
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private long hideAtMs;
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@ -243,6 +253,7 @@ public class PlayerControlView extends FrameLayout {
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private boolean[] playedAdGroups;
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private long[] extraAdGroupTimesMs;
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private boolean[] extraPlayedAdGroups;
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private long currentWindowOffset;
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public PlayerControlView(Context context) {
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this(context, null);
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@ -264,6 +275,7 @@ public class PlayerControlView extends FrameLayout {
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fastForwardMs = DEFAULT_FAST_FORWARD_MS;
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showTimeoutMs = DEFAULT_SHOW_TIMEOUT_MS;
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repeatToggleModes = DEFAULT_REPEAT_TOGGLE_MODES;
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timeBarMinUpdateIntervalMs = DEFAULT_TIME_BAR_MIN_UPDATE_INTERVAL_MS;
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hideAtMs = C.TIME_UNSET;
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showShuffleButton = false;
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if (playbackAttrs != null) {
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@ -402,7 +414,7 @@ public class PlayerControlView extends FrameLayout {
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*/
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public void setShowMultiWindowTimeBar(boolean showMultiWindowTimeBar) {
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this.showMultiWindowTimeBar = showMultiWindowTimeBar;
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updateTimeBarMode();
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updateTimeline();
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}
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/**
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@ -426,7 +438,7 @@ public class PlayerControlView extends FrameLayout {
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this.extraAdGroupTimesMs = extraAdGroupTimesMs;
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this.extraPlayedAdGroups = extraPlayedAdGroups;
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}
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updateProgress();
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updateTimeline();
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}
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/**
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@ -583,6 +595,22 @@ public class PlayerControlView extends FrameLayout {
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}
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}
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/**
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* Sets the minimum interval between time bar position updates.
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*
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* <p>Note that smaller intervals, e.g. 33ms, will result in a smooth movement but will use more
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* CPU resources while the time bar is visible, whereas larger intervals, e.g. 200ms, will result
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* in a step-wise update with less CPU usage.
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*
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* @param minUpdateIntervalMs The minimum interval between time bar position updates, in
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* milliseconds.
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*/
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public void setTimeBarMinUpdateInterval(int minUpdateIntervalMs) {
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// Do not accept values below 16ms (60fps) and larger than the maximum update interval.
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timeBarMinUpdateIntervalMs =
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Util.constrainValue(minUpdateIntervalMs, 16, MAX_UPDATE_INTERVAL_MS);
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}
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/**
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* Shows the playback controls. If {@link #getShowTimeoutMs()} is positive then the controls will
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* be automatically hidden after this duration of time has elapsed without user input.
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@ -635,7 +663,7 @@ public class PlayerControlView extends FrameLayout {
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updateNavigation();
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updateRepeatModeButton();
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updateShuffleButton();
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updateProgress();
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updateTimeline();
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}
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private void updatePlayPauseButton() {
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@ -735,12 +763,74 @@ public class PlayerControlView extends FrameLayout {
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}
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}
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private void updateTimeBarMode() {
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private void updateTimeline() {
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if (player == null) {
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return;
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}
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multiWindowTimeBar =
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showMultiWindowTimeBar && canShowMultiWindowTimeBar(player.getCurrentTimeline(), window);
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currentWindowOffset = 0;
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long durationUs = 0;
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int adGroupCount = 0;
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Timeline timeline = player.getCurrentTimeline();
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if (!timeline.isEmpty()) {
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int currentWindowIndex = player.getCurrentWindowIndex();
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int firstWindowIndex = multiWindowTimeBar ? 0 : currentWindowIndex;
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int lastWindowIndex = multiWindowTimeBar ? timeline.getWindowCount() - 1 : currentWindowIndex;
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for (int i = firstWindowIndex; i <= lastWindowIndex; i++) {
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if (i == currentWindowIndex) {
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currentWindowOffset = C.usToMs(durationUs);
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}
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timeline.getWindow(i, window);
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if (window.durationUs == C.TIME_UNSET) {
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Assertions.checkState(!multiWindowTimeBar);
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break;
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}
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for (int j = window.firstPeriodIndex; j <= window.lastPeriodIndex; j++) {
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timeline.getPeriod(j, period);
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int periodAdGroupCount = period.getAdGroupCount();
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for (int adGroupIndex = 0; adGroupIndex < periodAdGroupCount; adGroupIndex++) {
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long adGroupTimeInPeriodUs = period.getAdGroupTimeUs(adGroupIndex);
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if (adGroupTimeInPeriodUs == C.TIME_END_OF_SOURCE) {
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if (period.durationUs == C.TIME_UNSET) {
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// Don't show ad markers for postrolls in periods with unknown duration.
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continue;
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}
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adGroupTimeInPeriodUs = period.durationUs;
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}
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long adGroupTimeInWindowUs = adGroupTimeInPeriodUs + period.getPositionInWindowUs();
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if (adGroupTimeInWindowUs >= 0 && adGroupTimeInWindowUs <= window.durationUs) {
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if (adGroupCount == adGroupTimesMs.length) {
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int newLength = adGroupTimesMs.length == 0 ? 1 : adGroupTimesMs.length * 2;
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adGroupTimesMs = Arrays.copyOf(adGroupTimesMs, newLength);
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playedAdGroups = Arrays.copyOf(playedAdGroups, newLength);
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}
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adGroupTimesMs[adGroupCount] = C.usToMs(durationUs + adGroupTimeInWindowUs);
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playedAdGroups[adGroupCount] = period.hasPlayedAdGroup(adGroupIndex);
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adGroupCount++;
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}
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}
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}
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durationUs += window.durationUs;
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}
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}
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long durationMs = C.usToMs(durationUs);
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if (durationView != null) {
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durationView.setText(Util.getStringForTime(formatBuilder, formatter, durationMs));
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}
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if (timeBar != null) {
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timeBar.setDuration(durationMs);
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int extraAdGroupCount = extraAdGroupTimesMs.length;
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int totalAdGroupCount = adGroupCount + extraAdGroupCount;
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if (totalAdGroupCount > adGroupTimesMs.length) {
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adGroupTimesMs = Arrays.copyOf(adGroupTimesMs, totalAdGroupCount);
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playedAdGroups = Arrays.copyOf(playedAdGroups, totalAdGroupCount);
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}
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System.arraycopy(extraAdGroupTimesMs, 0, adGroupTimesMs, adGroupCount, extraAdGroupCount);
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System.arraycopy(extraPlayedAdGroups, 0, playedAdGroups, adGroupCount, extraAdGroupCount);
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timeBar.setAdGroupTimesMs(adGroupTimesMs, playedAdGroups, totalAdGroupCount);
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}
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updateProgress();
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}
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private void updateProgress() {
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@ -750,71 +840,9 @@ public class PlayerControlView extends FrameLayout {
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long position = 0;
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long bufferedPosition = 0;
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long duration = 0;
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if (player != null) {
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long currentWindowTimeBarOffsetMs = 0;
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long durationUs = 0;
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int adGroupCount = 0;
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Timeline timeline = player.getCurrentTimeline();
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if (!timeline.isEmpty()) {
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int currentWindowIndex = player.getCurrentWindowIndex();
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int firstWindowIndex = multiWindowTimeBar ? 0 : currentWindowIndex;
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int lastWindowIndex =
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multiWindowTimeBar ? timeline.getWindowCount() - 1 : currentWindowIndex;
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for (int i = firstWindowIndex; i <= lastWindowIndex; i++) {
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if (i == currentWindowIndex) {
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currentWindowTimeBarOffsetMs = C.usToMs(durationUs);
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}
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timeline.getWindow(i, window);
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if (window.durationUs == C.TIME_UNSET) {
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Assertions.checkState(!multiWindowTimeBar);
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break;
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}
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for (int j = window.firstPeriodIndex; j <= window.lastPeriodIndex; j++) {
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timeline.getPeriod(j, period);
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int periodAdGroupCount = period.getAdGroupCount();
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for (int adGroupIndex = 0; adGroupIndex < periodAdGroupCount; adGroupIndex++) {
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long adGroupTimeInPeriodUs = period.getAdGroupTimeUs(adGroupIndex);
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if (adGroupTimeInPeriodUs == C.TIME_END_OF_SOURCE) {
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if (period.durationUs == C.TIME_UNSET) {
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// Don't show ad markers for postrolls in periods with unknown duration.
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continue;
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}
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adGroupTimeInPeriodUs = period.durationUs;
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}
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long adGroupTimeInWindowUs = adGroupTimeInPeriodUs + period.getPositionInWindowUs();
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if (adGroupTimeInWindowUs >= 0 && adGroupTimeInWindowUs <= window.durationUs) {
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if (adGroupCount == adGroupTimesMs.length) {
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int newLength = adGroupTimesMs.length == 0 ? 1 : adGroupTimesMs.length * 2;
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adGroupTimesMs = Arrays.copyOf(adGroupTimesMs, newLength);
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playedAdGroups = Arrays.copyOf(playedAdGroups, newLength);
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}
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adGroupTimesMs[adGroupCount] = C.usToMs(durationUs + adGroupTimeInWindowUs);
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playedAdGroups[adGroupCount] = period.hasPlayedAdGroup(adGroupIndex);
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adGroupCount++;
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}
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}
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}
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durationUs += window.durationUs;
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}
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}
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duration = C.usToMs(durationUs);
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position = currentWindowTimeBarOffsetMs + player.getContentPosition();
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bufferedPosition = currentWindowTimeBarOffsetMs + player.getContentBufferedPosition();
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if (timeBar != null) {
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int extraAdGroupCount = extraAdGroupTimesMs.length;
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int totalAdGroupCount = adGroupCount + extraAdGroupCount;
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if (totalAdGroupCount > adGroupTimesMs.length) {
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adGroupTimesMs = Arrays.copyOf(adGroupTimesMs, totalAdGroupCount);
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playedAdGroups = Arrays.copyOf(playedAdGroups, totalAdGroupCount);
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}
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System.arraycopy(extraAdGroupTimesMs, 0, adGroupTimesMs, adGroupCount, extraAdGroupCount);
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System.arraycopy(extraPlayedAdGroups, 0, playedAdGroups, adGroupCount, extraAdGroupCount);
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timeBar.setAdGroupTimesMs(adGroupTimesMs, playedAdGroups, totalAdGroupCount);
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}
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}
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if (durationView != null) {
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durationView.setText(Util.getStringForTime(formatBuilder, formatter, duration));
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position = currentWindowOffset + player.getContentPosition();
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bufferedPosition = currentWindowOffset + player.getContentBufferedPosition();
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}
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if (positionView != null && !scrubbing) {
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positionView.setText(Util.getStringForTime(formatBuilder, formatter, position));
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@ -822,33 +850,29 @@ public class PlayerControlView extends FrameLayout {
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if (timeBar != null) {
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timeBar.setPosition(position);
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timeBar.setBufferedPosition(bufferedPosition);
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timeBar.setDuration(duration);
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}
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// Cancel any pending updates and schedule a new one if necessary.
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removeCallbacks(updateProgressAction);
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int playbackState = player == null ? Player.STATE_IDLE : player.getPlaybackState();
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if (playbackState != Player.STATE_IDLE && playbackState != Player.STATE_ENDED) {
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long delayMs;
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if (player.getPlayWhenReady() && playbackState == Player.STATE_READY) {
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float playbackSpeed = player.getPlaybackParameters().speed;
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if (playbackSpeed <= 0.1f) {
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delayMs = 1000;
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} else if (playbackSpeed <= 5f) {
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long mediaTimeUpdatePeriodMs = 1000 / Math.max(1, Math.round(1 / playbackSpeed));
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long mediaTimeDelayMs = mediaTimeUpdatePeriodMs - (position % mediaTimeUpdatePeriodMs);
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if (mediaTimeDelayMs < (mediaTimeUpdatePeriodMs / 5)) {
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mediaTimeDelayMs += mediaTimeUpdatePeriodMs;
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}
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delayMs =
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playbackSpeed == 1 ? mediaTimeDelayMs : (long) (mediaTimeDelayMs / playbackSpeed);
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} else {
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delayMs = 200;
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}
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} else {
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delayMs = 1000;
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}
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if (playbackState == Player.STATE_READY && player.getPlayWhenReady()) {
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long mediaTimeDelayMs =
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timeBar != null ? timeBar.getPreferredUpdateDelay() : MAX_UPDATE_INTERVAL_MS;
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// Limit delay to the start of the next full second to ensure position display is smooth.
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long mediaTimeUntilNextFullSecondMs = 1000 - position % 1000;
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mediaTimeDelayMs = Math.min(mediaTimeDelayMs, mediaTimeUntilNextFullSecondMs);
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// Calculate the delay until the next update in real time, taking playbackSpeed into account.
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float playbackSpeed = player.getPlaybackParameters().speed;
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long delayMs =
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playbackSpeed > 0 ? (long) (mediaTimeDelayMs / playbackSpeed) : MAX_UPDATE_INTERVAL_MS;
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// Constrain the delay to avoid too frequent / infrequent updates.
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delayMs = Util.constrainValue(delayMs, timeBarMinUpdateIntervalMs, MAX_UPDATE_INTERVAL_MS);
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postDelayed(updateProgressAction, delayMs);
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} else if (playbackState != Player.STATE_ENDED && playbackState != Player.STATE_IDLE) {
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postDelayed(updateProgressAction, MAX_UPDATE_INTERVAL_MS);
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}
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}
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@ -1119,15 +1143,14 @@ public class PlayerControlView extends FrameLayout {
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@Override
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public void onPositionDiscontinuity(@Player.DiscontinuityReason int reason) {
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updateNavigation();
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updateProgress();
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updateTimeline();
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}
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@Override
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public void onTimelineChanged(
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Timeline timeline, @Nullable Object manifest, @Player.TimelineChangeReason int reason) {
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updateNavigation();
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updateTimeBarMode();
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updateProgress();
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updateTimeline();
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}
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@Override
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|
|
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@ -84,6 +84,14 @@ public interface TimeBar {
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*/
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void setDuration(long duration);
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/**
|
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* Returns the preferred delay in milliseconds of media time after which the time bar position
|
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* should be updated.
|
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*
|
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* @return Preferred delay, in milliseconds of media time.
|
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*/
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long getPreferredUpdateDelay();
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||||
|
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/**
|
||||
* Sets the times of ad groups and whether each ad group has been played.
|
||||
*
|
||||
|
|
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|||
|
|
@ -42,6 +42,7 @@
|
|||
<flag name="all" value="2"/>
|
||||
</attr>
|
||||
<attr name="show_shuffle_button" format="boolean"/>
|
||||
<attr name="time_bar_min_update_interval" format="integer"/>
|
||||
|
||||
<declare-styleable name="PlayerView">
|
||||
<attr name="use_artwork" format="boolean"/>
|
||||
|
|
@ -66,6 +67,7 @@
|
|||
<attr name="fastforward_increment"/>
|
||||
<attr name="repeat_toggle_modes"/>
|
||||
<attr name="show_shuffle_button"/>
|
||||
<attr name="time_bar_min_update_interval"/>
|
||||
<attr name="controller_layout_id"/>
|
||||
</declare-styleable>
|
||||
|
||||
|
|
@ -79,6 +81,7 @@
|
|||
<attr name="fastforward_increment"/>
|
||||
<attr name="repeat_toggle_modes"/>
|
||||
<attr name="show_shuffle_button"/>
|
||||
<attr name="time_bar_min_update_interval"/>
|
||||
<attr name="controller_layout_id"/>
|
||||
</declare-styleable>
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue