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Remove wrong IntDef usage.
The variable is storing OpenGL's draw mode, which is different from Projection.DrawMode. PiperOrigin-RevId: 406820812
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@ -207,7 +207,7 @@ import org.checkerframework.checker.nullness.qual.MonotonicNonNull;
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private final int vertexCount;
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private final FloatBuffer vertexBuffer;
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private final FloatBuffer textureBuffer;
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@Projection.DrawMode private final int drawMode;
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private final int drawMode;
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public MeshData(Projection.SubMesh subMesh) {
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vertexCount = subMesh.getVertexCount();
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