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Update TestPlayerRunHelper to fail on non-fatal errors by default
Also introduce a fluent API that allows callers to ignore non-fatal errors (while avoiding adding boolean overloads for every method). **Most** tests want to fail on non-fatal errors (since they likely indicate user-visible issues like codec errors etc), only tests explicitly testing fallback in error scenarios should want to ignore them. Before this change there were a few `playUntilXXX` methods. These can now all be triggered via `play(player).untilXXX`, which means effectively every 'until' condition is available in a 'play until' variant that calls `play` just before waiting for the condition. PiperOrigin-RevId: 608988234
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2 changed files with 652 additions and 178 deletions
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* Cast Extension:
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* Cast Extension:
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* Test Utilities:
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* Test Utilities:
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* Implement `onInit()` and `onRelease()` in `FakeRenderer`.
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* Implement `onInit()` and `onRelease()` in `FakeRenderer`.
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* Change `TestPlayerRunHelper.runUntil/playUntil` methods to fail on
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non-fatal errors (e.g. those reported to
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`AnalyticsListener.onVideoCodecError`). Use the new
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`TestPlayerRunHelper.run(player).ignoringNonFatalErrors().untilXXX()`
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method chain to disable this behavior.
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* Remove deprecated symbols:
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* Remove deprecated symbols:
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* Demo app:
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* Demo app:
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