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Rename spherical/Utils class to GlUtil
------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=207525621
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454b106921
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3 changed files with 7 additions and 7 deletions
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@ -30,11 +30,11 @@ import java.nio.FloatBuffer;
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import java.nio.IntBuffer;
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/** GL utility methods. */
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/*package*/ final class Utils {
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/*package*/ final class GlUtil {
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private static final String TAG = "Spherical.Utils";
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/** Class only contains static methods. */
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private Utils() {}
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private GlUtil() {}
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/**
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* If there is an OpenGl error, logs the error and if {@link
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@ -15,7 +15,7 @@
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*/
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package com.google.android.exoplayer2.ui.spherical;
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import static com.google.android.exoplayer2.ui.spherical.Utils.checkGlError;
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import static com.google.android.exoplayer2.ui.spherical.GlUtil.checkGlError;
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import android.annotation.TargetApi;
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import android.opengl.GLES11Ext;
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@ -126,12 +126,12 @@ import java.nio.FloatBuffer;
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/** Used by static constructors. */
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private Mesh(float[] vertexData) {
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vertixCount = vertexData.length / COORDS_PER_VERTEX;
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vertexBuffer = Utils.createBuffer(vertexData);
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vertexBuffer = GlUtil.createBuffer(vertexData);
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}
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/** Initializes of the GL components. */
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/* package */ void init() {
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program = Utils.compileProgram(VERTEX_SHADER_CODE, FRAGMENT_SHADER_CODE);
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program = GlUtil.compileProgram(VERTEX_SHADER_CODE, FRAGMENT_SHADER_CODE);
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mvpMatrixHandle = GLES20.glGetUniformLocation(program, "uMvpMatrix");
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positionHandle = GLES20.glGetAttribLocation(program, "aPosition");
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texCoordsHandle = GLES20.glGetAttribLocation(program, "aTexCoords");
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@ -15,7 +15,7 @@
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*/
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package com.google.android.exoplayer2.ui.spherical;
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import static com.google.android.exoplayer2.ui.spherical.Utils.checkGlError;
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import static com.google.android.exoplayer2.ui.spherical.GlUtil.checkGlError;
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import android.graphics.SurfaceTexture;
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import android.opengl.GLES20;
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@ -49,7 +49,7 @@ import org.checkerframework.checker.nullness.qual.MonotonicNonNull;
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GLES20.glClearColor(0.5f, 0.5f, 0.5f, 1.0f);
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checkGlError();
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textureId = Utils.createExternalTexture();
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textureId = GlUtil.createExternalTexture();
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surfaceTexture = new SurfaceTexture(textureId);
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surfaceTexture.setOnFrameAvailableListener(surfaceTexture -> frameAvailable.set(true));
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return surfaceTexture;
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