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Rollback of 3d5ddf0c42
*** Original commit *** Handle int instead of byte in SSIM. The value of pixels are converted to integers at the point of use, move this logic to the initialisation step. This is a prerequisite step for testing SSIM calculation, which will lead on to some SSIM improvements being verifiable. Tested manually and SSIM values match for the same video before and after this change. *** PiperOrigin-RevId: 473259446
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3d5ddf0c42
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1 changed files with 13 additions and 14 deletions
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@ -80,8 +80,8 @@ public final class SsimHelper {
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new VideoDecodingWrapper(context, referenceVideoPath, DEFAULT_COMPARISON_INTERVAL);
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VideoDecodingWrapper distortedDecodingWrapper =
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new VideoDecodingWrapper(context, distortedVideoPath, DEFAULT_COMPARISON_INTERVAL);
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@Nullable int[] referenceLumaBuffer = null;
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@Nullable int[] distortedLumaBuffer = null;
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@Nullable byte[] referenceLumaBuffer = null;
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@Nullable byte[] distortedLumaBuffer = null;
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double accumulatedSsim = 0.0;
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int comparedImagesCount = 0;
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try {
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@ -101,10 +101,10 @@ public final class SsimHelper {
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assertThat(distortedImage.getHeight()).isEqualTo(height);
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if (referenceLumaBuffer == null || referenceLumaBuffer.length != width * height) {
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referenceLumaBuffer = new int[width * height];
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referenceLumaBuffer = new byte[width * height];
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}
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if (distortedLumaBuffer == null || distortedLumaBuffer.length != width * height) {
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distortedLumaBuffer = new int[width * height];
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distortedLumaBuffer = new byte[width * height];
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}
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try {
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accumulatedSsim +=
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@ -134,7 +134,7 @@ public final class SsimHelper {
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* @param lumaChannelBuffer The buffer where the extracted luma values are stored.
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* @return The {@code lumaChannelBuffer} for convenience.
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*/
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private static int[] extractLumaChannelBuffer(Image image, int[] lumaChannelBuffer) {
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private static byte[] extractLumaChannelBuffer(Image image, byte[] lumaChannelBuffer) {
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// This method is invoked on the main thread.
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// `image` should contain YUV channels.
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Image.Plane[] imagePlanes = image.getPlanes();
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@ -147,8 +147,7 @@ public final class SsimHelper {
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ByteBuffer lumaByteBuffer = lumaPlane.getBuffer();
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for (int y = 0; y < height; y++) {
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for (int x = 0; x < width; x++) {
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lumaChannelBuffer[y * width + x] =
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lumaByteBuffer.get(y * rowStride + x * pixelStride) & 0xFF;
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lumaChannelBuffer[y * width + x] = lumaByteBuffer.get(y * rowStride + x * pixelStride);
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}
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}
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return lumaChannelBuffer;
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@ -364,7 +363,7 @@ public final class SsimHelper {
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* @return The MSSIM score between the input images.
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*/
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public static double calculate(
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int[] referenceBuffer, int[] distortedBuffer, int width, int height) {
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byte[] referenceBuffer, byte[] distortedBuffer, int width, int height) {
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double totalSsim = 0;
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int windowsCount = 0;
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@ -451,11 +450,11 @@ public final class SsimHelper {
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/** Returns the mean of the pixels in the window. */
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private static double getMean(
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int[] pixelBuffer, int bufferIndexOffset, int stride, int windowWidth, int windowHeight) {
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byte[] pixelBuffer, int bufferIndexOffset, int stride, int windowWidth, int windowHeight) {
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double total = 0;
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for (int y = 0; y < windowHeight; y++) {
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for (int x = 0; x < windowWidth; x++) {
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total += pixelBuffer[get1dIndex(x, y, stride, bufferIndexOffset)];
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total += pixelBuffer[get1dIndex(x, y, stride, bufferIndexOffset)] & 0xFF;
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}
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}
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return total / (windowWidth * windowHeight);
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@ -463,8 +462,8 @@ public final class SsimHelper {
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/** Calculates the variances and covariance of the pixels in the window for both buffers. */
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private static double[] getVariancesAndCovariance(
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int[] referenceBuffer,
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int[] distortedBuffer,
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byte[] referenceBuffer,
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byte[] distortedBuffer,
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double referenceMean,
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double distortedMean,
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int bufferIndexOffset,
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@ -477,8 +476,8 @@ public final class SsimHelper {
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for (int y = 0; y < windowHeight; y++) {
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for (int x = 0; x < windowWidth; x++) {
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int index = get1dIndex(x, y, stride, bufferIndexOffset);
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double referencePixelDeviation = referenceBuffer[index] - referenceMean;
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double distortedPixelDeviation = distortedBuffer[index] - distortedMean;
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double referencePixelDeviation = (referenceBuffer[index] & 0xFF) - referenceMean;
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double distortedPixelDeviation = (distortedBuffer[index] & 0xFF) - distortedMean;
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referenceVariance += referencePixelDeviation * referencePixelDeviation;
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distortedVariance += distortedPixelDeviation * distortedPixelDeviation;
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referenceDistortedCovariance += referencePixelDeviation * distortedPixelDeviation;
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