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Ignore flaky preview tests
Tests are flaky because shader program creation is slow PiperOrigin-RevId: 689420905
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@ -46,6 +46,7 @@ import java.util.concurrent.atomic.AtomicLong;
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import org.checkerframework.checker.nullness.qual.MonotonicNonNull;
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import org.checkerframework.checker.nullness.qual.MonotonicNonNull;
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import org.junit.After;
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import org.junit.After;
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import org.junit.Before;
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import org.junit.Before;
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import org.junit.Ignore;
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import org.junit.Rule;
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import org.junit.Rule;
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import org.junit.Test;
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import org.junit.Test;
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import org.junit.runner.RunWith;
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import org.junit.runner.RunWith;
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@ -86,6 +87,7 @@ public class VideoCompositionPreviewPerformanceTest {
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* switches do not cause the player to stall.
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* switches do not cause the player to stall.
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*/
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*/
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@Test
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@Test
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@Ignore("TODO: b/375349144 - Fix this test and re-enable it")
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public void compositionPlayerCompositionPreviewTest() throws PlaybackException, TimeoutException {
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public void compositionPlayerCompositionPreviewTest() throws PlaybackException, TimeoutException {
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PlayerTestListener listener = new PlayerTestListener(TEST_TIMEOUT_MS);
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PlayerTestListener listener = new PlayerTestListener(TEST_TIMEOUT_MS);
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instrumentation.runOnMainSync(
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instrumentation.runOnMainSync(
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