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Add set -eu to all shell scripts
These flags ensure that any errors cause the script to exit (instead of just carrying on) (`-e`) and that any unrecognised substitution variables cause an error instead of silently resolving to an empty string (`-u`). Issues like Issue: google/ExoPlayer#10791 should be more quickly resolved with `set -e` because the script will clearly fail with an error like `make: command not found` which would give the user a clear pointer towards the cause of the problem. #minor-release PiperOrigin-RevId: 490001419
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3 changed files with 3 additions and 2 deletions
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@ -14,6 +14,7 @@
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# See the License for the specific language governing permissions and
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# See the License for the specific language governing permissions and
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# limitations under the License.
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# limitations under the License.
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#
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#
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set -eu
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FFMPEG_MODULE_PATH=$1
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FFMPEG_MODULE_PATH=$1
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NDK_PATH=$2
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NDK_PATH=$2
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@ -15,7 +15,7 @@
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# limitations under the License.
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# limitations under the License.
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#
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#
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set -e
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set -eu
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ASM_CONVERTER="./libopus/celt/arm/arm2gnu.pl"
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ASM_CONVERTER="./libopus/celt/arm/arm2gnu.pl"
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if [[ ! -x "${ASM_CONVERTER}" ]]; then
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if [[ ! -x "${ASM_CONVERTER}" ]]; then
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@ -18,7 +18,7 @@
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# a bash script that generates the necessary config files for libvpx android ndk
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# a bash script that generates the necessary config files for libvpx android ndk
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# builds.
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# builds.
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set -e
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set -eu
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if [ $# -ne 0 ]; then
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if [ $# -ne 0 ]; then
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echo "Usage: ${0}"
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echo "Usage: ${0}"
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