This was only needed to ensure a ClippingMediaSource can provide samples from
a key frame before the clipping start time. Now the ClippingMediaSource will
not report negative timestamps, this workaround can be removed.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=190045302
This will never happen in practice, since CEA608 shouldn't be encrypted (and we
can't handle it if it is), but in theory appendSampleEncryptionData can be called,
then skipFully can throw when applying the CEA608 transformation, then when
retrying appendSampleEncryptionData will be called again for the same sample.
appendSampleEncryptionData consumes from trackFragment.sampleEncryptionData, and
so the second time around data is being consumed one sample ahead.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=189931631
The ad events are independent of the other media source events. Also,
registering the listener to the internal ad media sources will report the
regular media source events twice: once directly (with a non-ad media period
id) and once through the wrapping ads source (with the correct ad media period
id).
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=189905561
Add logic to poll AudioTimestamp at different rates depending on when
playback starts and how the audio timestamp advances.
This fixes a pause about 500 ms after starting playback that occurs on some
devices and also makes our polling interval match the recommendations of the
AudioTrack documentation.
Issue: #3830
Issue: #3841
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=189765200
When creating DeferredMediaPeriods, we don't know the actual timeline yet and
thus the default position is also unknown. We can still forward the correct
default position by forwarding it the deferred media period as soon as it
becomes known.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=189763460
As part of pausing DefaultAudioSink, its position-related fields are reset. If
the audio timestamp API was in use, this results in falling back to the
getPlaybackHeadPosition API, which (on some devices) can lead to a jump in the
reported position.
Sample the position before pausing instead of after, to avoid this jump.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=189713376
This is achieved by automatically registering a listener for child sources in
compositions. The composite media source has the chance to correct the
reported window index and media period id in the MediaLoadData of the events.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=189575414
Currently, whenever the clipping is updated, we move the time frame of the
clipped period to start at 0. This causes problems when we are already playing
this period and the renderer position does no longer match the stream
positions.
This change keeps the time frame of the clipped media period as it is and
instead specifies the offset of the window in the period.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=189570277
DefaultAudioSink had a lot of code related to tracking the position of the
underlying AudioTrack, and working around issues with the position APIs.
Move this code to a separate class responsible for position tracking. This is in
preparation for improving the audio timestamp polling behavior.
This change is intended not to cause any behavior changes.
Issue: #3841
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=189344743
This allows to test sending events when using fake media sources.
The FakeMediaSource now simulates a manifest load when being prepared.
And the FakeMediaPeriod simulates a media load when being prepared.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=189205285
Currently, we are treating all codecs starting with "mp4a" as AAC. However,
some codec strings starting with "mp4a" are not AAC format, as should be
treated differently.
GitHub: #3779
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=189163517
This is a step towards factoring out position tracking functionality.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=189155624
This is a first step towards factoring out position tracking functionality.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=189027731
This allows to distinguish between media source events of multi-window and
multi-period media sources. In this change, only media sources currently reporting
events are changed. Proper support in composite sources will be added in a later
change.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=188847366
This change also simplifies reporting the right media source events in a
future change.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=188718504
This is achieved by moving the listener registration and the creation of the
event dispatcher into BaseMediaSource.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=188461932
As it turns out there isn't much gain by subclassing
AbstractContentMetadata. Moved abstract onChange method to a listener
interface.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=188353673
This allows to keep the same window sequence number if playback fails and
is then retried without resetting the position.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=188339509
The value is increased to 50 seconds. With that the player can better handle
short network problems. This does NOT increase the maximum memory used as we
still apply the seperate DEFAULT_TARGET_BUFFER_BYTES.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=188335603
When creating a new AC-3 passthrough AudioTrack the position
may advance from an old AudioTrack's position. The workaround
checked for the playback head position returning to zero, but
a subsequent change meant that we'd always start writing data
to the new track immediately (rather than waiting for its
position to 'stabilize' at zero).
Fix the issue by using the AudioTrack position directly. (Nb.
this doesn't handle the case of the stale position before
unwrapping being zero, but it is very unlikely to occur.)
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=188319795
Also simplified shouldContinueLoading condition code and added a builder for DefaultLoadControl.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=188306213
This allows to know the duration immediately and fixes the temporary unknown
duration in the UI when repreparing the same extractor media source.
The isSeekable property is still reset to false as we can't actually seek
until the seek map has been reloaded.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=188145860
Also remove logic for tracking the next output buffer in LibvpxVideoRenderer, as
this allowed many consecutive frames to be rendered that were actually late
after dropping to keyframe. It looks better to show frames at a consistent
100 ms rate.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=188144739
The playback state in ExoPlayerImpl and ExoPlayerImplInternal is usually kept
in sync. Only the timeline was so far not updated in the same way with the
internal player using a null timeline while ExoPlayerImpl keeps the previous
timeline.
This change removes the need to keep a null timeline which allows to update
the internal timeline in the same way as the external one. This fixes problems
when retrying a failed playback multiple times.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=188034988
The start position was set to the old start position instead of the current
playback position. We need to set the start position to the current playback
position to ensure a repreperation with the same media starts from the last
playback position.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=188025439
Previously, child source ids were reassigned when the media source is reused.
Now the creation of the ids moved to outer level to stay in sync with the list
of child media sources.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=188014739
This restores functionality that was lost when we added
support for general timed message delivery.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=187866807
This value can now be set in the DefaultBandwidthMeter instead. As a result
NO_VALUE can be removed from BandwidthMeter as we now always provide an
estimate.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=187865341
This simplifies clearing a playlist without having to call removeMediaSource
repeatedly. It will also update the timeline only once.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=187863857
There is a large number of repeated arguments in the callback methods of
MediaSourceEventListener. Grouping them into load related data and media
related data allows to significantly reduce the amount of boiler plate code
and also simplifies future extensions of either set of data.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=187857252
This value is logically part of the bandwidth estimation and will eventually be
moved there from the adaptive track selection.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=187597038
1. Allow retaining a decoder without any reconfiguration, in addition
to retaining with reconfiguration (and not retaining)
2. Fix retention logic for video decoders to take into account changing
ColorInfo
3. Allow retention of audio decoders when possible
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=187500285
- Change 'compile' configuration (deprecared) to using 'implementation'
and 'api' configurations instead.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=187311778
The non-dynamic media source has a strict subset of features of the dynamic one and
thus can be replaced.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=187299432
Without child sources, the timeline can't possibly updated again within the
current looper message. Thus, we can send the empty timeline immediately.
This fixes a recently introduced flakiness in the test.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=187295700
ClippingMediaSource provides a timeline where the period and window have the
same start/end positions, so when clipping a child timeline with a non-zero
offset between the window and period it is necessary to clear the offset then
apply the offset to the start/end positions used in the ClippingMediaPeriod.
Also add a message to clipping exceptions.
Also fix adjustment of seeks to the start of the clipped view.
Issue: #3888
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=187292506
This is achieved by adding a BaseMediaSource which keeps a reference count of the
number of times the source has been prepared and forwards to the actual implementations
only once, such that only minimal changes are needed for each media source.
Issue:#3498
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=187186691
Up to now we use a boolean "preventListenerNotification" to suppress updates
while other operations are still in progress. This ensures, for example, that
only one initial timeline is issued even for multiple child sources.
As soon as we allow to reuse the same instance, it becomes increasingly difficult
to manage this manual listener notification suppression. Therefore, this change
schedules an update as a new message on the playback thread immediately after the
current message. This way, we also ensure that all simultaneous updates within one
looper message iteration are reported together.
Issue:#3498
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=187180342
The util package is, in practice, for things that are misc enough
to not warrant their own package. If something is deserving of a
package, it's IMO best placed somewhere else (I know you could
argue it's a util, but you could argue that about almost anything
else as well).
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=187010018
Allow the position to jump on receiving the first presentable input buffer,
if and only if the buffer timestamp differs significantly from what was
expected. This prevents a stuck buffering case for streams that are thought
to start at t=0, but actually start at t=large_value.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=186990214
The waiting for a ConditionVariable to be false was replaced by a
CountDownLatch whose count is asserted to be one. The timeout of a
ConditionVariable doesn't work in Robolectric unless someone is
manually increasing the SystemClock time.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=186003125
If an exception is thrown in an IMA callback it crashes the process with lots of
logging from WebView (including several stack traces, etc.). This change wraps
ImaAdsLoader code that might throw, skips any remaining ads (as the errors are
not recoverable, in general) and notifies a new load error callback so that the
application can implement its own handling. The intention is to make the loader
robust to unexpected requests from IMA and avoid crashes.
Also handle IMA loading an ad in an ad group that has no available ads. In rare
cases IMA will try to load an ad for which an error was previously notified, so
this drops those load requests allowing playback of the content to continue.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=185985850
All media periods are part of a queue of windows buffered and played by
ExoPlayer. When repeating windows, the current MediaPeriodId is insufficient
to distinguish between the repetitions of the same period. This makes it hard
to see to which media period load events belong to, and it is also difficult to
determine whether two media periods belong to the same logical window or
whether they are part of different repetitions of the same window.
Therefore this change adds a unique sequence number to each window in the
sequence of windows and this sequence number is saved as part of the
MediaPeriodId.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=185829509
Also added comments for all existing devices for easier reference.
Issue:#3835
Issue:#3236
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=185661900
Also make ad group skipping more robust. After calling onError for an ad, IMA
will sometimes trigger an ad group load error, so this needs to be handled in a
way that allows some ads to be loaded already for the ad group.
This change also fixes calculation of the expected ad index to take into account
whether the position is being faked to trigger loading an ad or is the actual
player position.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=185655844
Releasing the player released the internal playback thread once renderers were
released. Releasing a MediaPeriod queued a Loader.ReleaseTask on the loading
thread which would post back to the playback thread. If the playback thread had
been quit by the time this happened, the release task wouldn't be run.
Release on the loading thread instead of the playback thread. This avoids
needing to block releasing the player until the loading threads have ended, and
ensures that release tasks will run eventually. As part of this change,
ExtractorMediaPeriod's call to Extractor.release will now run on the loading
thread (which means that all Extractor methods are called on that thread) and
other cleanup in ReleaseCallback will run on the loading thread instead of the
playback thread.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=185651320
There are 4 tests which can't currently be moved:
- DownloadManagerTest explicitly uses the main looper which isn't easily
supported because the test runs on this thread.
- ContentDataSourceTest uses an AssetFileDescriptor which wraps a
ParcelFileDescriptor. It seems Robolectric doesn't correctly forward the
inner wrapped file descriptor leading to NPE.
- CacheContentIndexTest and SimpleCacheSpanTest both work fine with Gradle
but fail with seemingly valid test failures on Blaze.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=185366678
If the period uid doesn't match, the update procedure currently doesn't
remove the correct periods. This may cause the player to get stuck or to play
the wrong periods.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=185129503