- Make HlsPlaylistParser treat non-positive dimensions as unknown.
- Make HlsPlaylistParser parse floating point resolutions, because
technically that's how they're spec'd.
- Make VideoFormatSelectorUtil treat non-position dimensions as unknown.
Issue: #461
This also fixes a technical mistake where HlsChunkSource is fed
seekPositionUs=-1 when obtaining the first chunk. This is wrong,
but the usage of this variable within HlsChunkSource enforces that
the seek must stay within bounds, so we get away with it.
Issue: #385
1. prepare() needs to load a TsChunk to actually prepare the source.
2. Source is prepared, but no tracks are enabled (this is why it's
an edge case - no-one is likely to be doing this!).
3. The TsChunk load completes.
We should not load additional chunks in this case.
For Live SmoothStreaming, referential equality checking
isn't enough (it breaks once the manifest is updated).
Updated other instances too just for consistency.
Play movies has an Allocator that attempts to allocate a single
huge byte[] up front to minimize the risk of GC pauses. This abstraction
will be required to keep that when updating them to the new Exo.
Using a file:// URL for loading an HLS stream (for testing) would fail due to
casting the connection to an HttpURLConnection in DefaultHttpDataSource.
This change makes UriDataSource an interface for objects that are DataSources
with URIs. That allows for reading manifests for HLS using just a UriDataSource
rather than an HttpDataSource (URLs in the playlist are relative to the data
source's URL so the getUri method is needed).
On retrying loading a chunk, the state of the extractor was reset due to a call
to seek(). Prevent this call by only calling init() if no bytes were loaded.
Also make the DefaultExtractorInput use the loading position not the original
stream position so that its getPosition() method returns offsets relative to
the start of the stream, which fixes a bug where the chunk index offsets would
be relative to the wrong position if there was a retry while loading the chunk.
The limit on the ts packet buffer can be reduced during processing
if it's discovered to have padding. Hence we need to reset it back
to the ts packet size before processing each packet.
- Have extractors read from an ExtractorInput. Benefits of this are
(a) The ability to do a "full" read or skip of a specified number
of bytes, (b) The ability to do multiple reads in your extractor's
read method. The ExtractorInput will throw an InterruptedException
if the read has been canceled.
- Provides the extractor with the ability to query the absolute
position of the data being read in the stream. This is needed for
things like parsing a segment index in fragmented mp4, where the
position of the end of the box in the stream is required because
the index offsets are all specified relative to that position.
- Move to builder naming.
- Propagate formats to the TrackOutput instances, rather than having
them be read through the Extractor. There was actually some weird
indexing going on here before (which happened to work, but wasn't
well defined).
As per http://tools.ietf.org/html/draft-pantos-http-live-streaming-04#section-5.2,
the initializaton vector (IV) of the AES decryption algorithm should be set to:
- the IV attribute value if present,
- the sequence number otherwise.
Currently, the IV is set once and use over all next media sequences
where the IV attribute is not set. The fix is to use the provided IV if
given or use the current media sequence number.
- It's probably easiest to think of this as a standalone HLS change, which is splitting out the "loading" and "consuming" sides of HlsExtractor and a good structural change in its own right. To do this, HlsExtractorWrapper becomes a final class implementing the consuming side. HlsExtractor becomes an interface defining the loading side.
- The bigger picture is that, hopefully, HlsExtractor will become a lightweight extractor interface that can be used throughout the library. Because it doesn't need to implement the consuming side, we'll save on having to re-implement the consuming side for every extractor (we'll probably need one consuming side implementation for HLS/DASH/SmoothStreaming, and a second one for everything else, both of which will use SampleQueue). It's expected that the HlsExtractor interface will need to change to accommodate all use cases.
- The next step in unification will be to try and have FragmentedMp4Extractor implement HlsExtractor (which will need renaming). Once this is done, I'll try and move the chunk package over to use the HlsExtractor interface.
- This is a step toward hopefully converging HLS and CHUNK packages.
- Add support for encrypted samples.
- Add support for appending from a DataSource.
Also remove uriIsFullStream. It's not doing anything particularly
useful, so I think it makes sense to remove it from the public API;
it's unlikely anyone is using it.
Issue: #329
Note: I'm fairly confident that NetworkLoadable.Parser implementations
can live without the inputEncoding being specified. But not completely
100%...
Issue: #311
Issue: #56
Clear stale blacklist in getChunkOperation before getting next variant.
This ensures:
1.- Player resilience to failures, always trying to look for a working
playlist that allows player to non stop playback.
2.- High quality blacklisted playlists can be reused in case they go up
after a failure. Player always trying to provide the best user
experience.
Added an expiration time field to playlists blacklisted to allow
Exoplayer to continue playback when playlists that failed were
recovered from a bad state.
In live environments, some times occur that primary encoder stop
working for a while. In that cases, HLS failover mechanism in the
player should detect the situation and “switch” to playlists served by
the backup encoder (in case a backup encoder exists). This was well
managed before these changes.
However, and to ensure a playback experience that can recover itself
from temporary issues, we cannot blacklist a playlist forever. When
streaming live events using HLS, it is quite typical that the player
needs to switch from primary to backup playlists, and from backup to
primary ones, from time to time to have playback working when temporary
issues in the network/encoder are happening. Most of the issues are
recoverable, so what I have implemented is a mechanism that makes
blacklisted playlist to be available again after a while (60 seconds).
Evaluation of this algorithm should happen just when something fails.
If player is working with a backup playlist, it shouldn’t switch to the
primary one at least something fail.
- Data needs to be unescaped before it's passed to SeiReader.
- SeiReader should loop over potentially multiple child messages.
- I also changed the sample passed to the EIA-608 renderer so that
it's the entire sei message payload. The first 8 bytes are
unnecessary, but it seems nicer conceptually to do it this way.
Issue: #295