Commit graph

79 commits

Author SHA1 Message Date
Oliver Woodman
1111dd73a0 Further simplify HlsExtractor interface.
- Move to builder naming.
- Propagate formats to the TrackOutput instances, rather than having
  them be read through the Extractor. There was actually some weird
  indexing going on here before (which happened to work, but wasn't
  well defined).
2015-03-13 11:44:27 +00:00
Oliver Woodman
12807a7d4b Simplify encryption handling in HLS. 2015-03-12 19:44:06 +00:00
Damien Merenne
94dd9c41f4 Fix AES decryption of HLS streams.
As per http://tools.ietf.org/html/draft-pantos-http-live-streaming-04#section-5.2,
the initializaton vector (IV) of the AES decryption algorithm should be set to:
- the IV attribute value if present,
- the sequence number otherwise.

Currently, the IV is set once and use over all next media sequences
where the IV attribute is not set. The fix is to use the provided IV if
given or use the current media sequence number.
2015-03-12 13:34:58 +01:00
Oliver Woodman
5ca2e0fd95 First step toward extractor unification.
- It's probably easiest to think of this as a standalone HLS change, which is splitting out the "loading" and "consuming" sides of HlsExtractor and a good structural change in its own right. To do this, HlsExtractorWrapper becomes a final class implementing the consuming side. HlsExtractor becomes an interface defining the loading side.

- The bigger picture is that, hopefully, HlsExtractor will become a lightweight extractor interface that can be used throughout the library. Because it doesn't need to implement the consuming side, we'll save on having to re-implement the consuming side for every extractor (we'll probably need one consuming side implementation for HLS/DASH/SmoothStreaming, and a second one for everything else, both of which will use SampleQueue). It's expected that the HlsExtractor interface will need to change to accommodate all use cases.

- The next step in unification will be to try and have FragmentedMp4Extractor implement HlsExtractor (which will need renaming). Once this is done, I'll try and move the chunk package over to use the HlsExtractor interface.
2015-03-11 19:21:33 +00:00
Oliver Woodman
becc6fca4c Enhance SampleQueue/RollingSampleBuffer to support other use cases.
- This is a step toward hopefully converging HLS and CHUNK packages.
- Add support for encrypted samples.
- Add support for appending from a DataSource.
2015-03-11 15:49:53 +00:00
Oliver Woodman
1ebaaaebd5 Parse EXT-X-MEDIA tags with SUBTITLES type.
Not yet used by anything.

Issue: #151
2015-03-10 19:07:19 +00:00
Oliver Woodman
be103106cb HLS: Better stream selection at start of playback.
- Correctly handle bandwidth NO_ESTIMATE case.
- Don't consider switching without a previous chunk.
2015-03-10 19:06:07 +00:00
Oliver Woodman
462fea3eaf Correctly resolve Uris according to RFC3986.
Issue: #327
2015-03-05 11:56:00 +00:00
Oliver Woodman
0c6566bce7 Add flags to DataSpec. Support GZIP option.
Also remove uriIsFullStream. It's not doing anything particularly
useful, so I think it makes sense to remove it from the public API;
it's unlikely anyone is using it.

Issue: #329
2015-03-03 17:14:48 +00:00
Oliver Woodman
3868b1d4cb Clean up media playlist blacklisting / fix nits.
It seems fairly safe to assume a playlist wont be blacklisted
within 1ms of the device booting :).
2015-03-03 17:11:21 +00:00
ojw28
ea95db2375 Merge pull request #316 from jeoliva/blackplaylist_management
Better management of blacklisted playlists
2015-02-25 14:33:26 +00:00
Oliver Woodman
006986cc58 Make NetworkLoadable use an injected HttpDataSource.
Note: I'm fairly confident that NetworkLoadable.Parser implementations
can live without the inputEncoding being specified. But not completely
100%...

Issue: #311
Issue: #56
2015-02-25 13:39:15 +00:00
Oliver Woodman
d2da3bbf8a Simplify NetworkLoader/Parser/ManifestParser
The only downside of this change is that MediaPresentationDescriptionParser
is no longer stateless.
2015-02-25 12:09:06 +00:00
Oliver Woodman
d6ebd49c63 Two small fixes for HLS.
1. Clear prefixFlags when a NAL unit is found.
2. continueBuffering should return true if loading is finished.
2015-02-25 11:37:39 +00:00
J. Oliva
2ac7046ffc Clear stale blacklisted playlist when getting next variant index
Calling clearStaleBlacklistedPlaylist within getNextVariantIndex method.
2015-02-23 22:42:53 +01:00
J. Oliva
4fe62b9b0a Clear stale blacklist in getChunkOperation
Clear stale blacklist in getChunkOperation before getting next variant.
This ensures:
1.- Player resilience to failures, always trying to look for a working
playlist that allows player to non stop playback.
2.- High quality blacklisted playlists can be reused in case they go up
after a failure. Player always trying to provide the best user
experience.
2015-02-23 20:40:37 +01:00
J. Oliva
f8a9da90e8 Renaming methods and code formating
- Method evaluatePlayListBlackListedTimestamps renamed to
clearStaleBlacklistedPlaylists
- Code formatted to be consistent with style elsewhere.
2015-02-23 20:06:49 +01:00
J. Oliva
20a40f5d11 Better management of blacklisted playlists
Added an expiration time field to playlists blacklisted to allow
Exoplayer to continue playback when playlists that failed were
recovered from a bad state.

In live environments, some times occur that primary encoder stop
working for a while. In that cases, HLS failover mechanism in the
player should detect the situation and “switch” to playlists served by
the backup encoder (in case a backup encoder exists). This was well
managed before these changes.

However, and to ensure a playback experience that can recover itself
from temporary issues, we cannot blacklist a playlist forever. When
streaming live events using HLS, it is quite typical that the player
needs to switch from primary to backup playlists, and from backup to
primary ones, from time to time to have playback working when temporary
issues in the network/encoder are happening. Most of the issues are
recoverable, so what I have implemented is a mechanism that makes
blacklisted playlist to be available again after a while (60 seconds).

Evaluation of this algorithm should happen just when something fails.
If player is working with a backup playlist, it shouldn’t switch to the
primary one at least something fail.
2015-02-23 15:14:09 +01:00
Oliver Woodman
4076b08e4b Naming tweak 2015-02-20 15:07:22 +00:00
Oliver Woodman
b510088689 Fix EIA-608 issues.
- Data needs to be unescaped before it's passed to SeiReader.
- SeiReader should loop over potentially multiple child messages.
- I also changed the sample passed to the EIA-608 renderer so that
  it's the entire sei message payload. The first 8 bytes are
  unnecessary, but it seems nicer conceptually to do it this way.

Issue: #295
2015-02-19 11:22:42 +00:00
J. Oliva
e84bce6130 Fixed issue in CODEC regular expression
Previous regular expression for extracting codec information was wrong,
given a line that defines a variant it added information from “CODEC=“
text to the end of the line (including also information about
RESOLUTION or alternate rendition groups as part of the CODEC field).

This is not causing a functional problem (at least known by me)
although is making codecs field storing information that is not related
with the codec.
2015-02-19 01:17:35 +01:00
Oliver Woodman
cc7a15b79b Fix bad assertion 2015-02-18 15:09:45 +00:00
Oliver Woodman
a1e196fe20 Add support for elementary AAC/ADTS streams.
- This change:

1. Extracts HlsExtractor interface from TsExtractor.
2. Adds AdtsExtractor for AAC/ADTS streams, which turned out to be
   really easy.

Selection of the ADTS extractor relies on seeing the .aac extension.
This is at least guaranteed not to break anything that works already
(since no-one is going to be using .aac as the extension for something
that's not elementary AAC/ADTS).

Issue: #209
2015-02-17 15:42:38 +00:00
Oliver Woodman
3472e86c36 Correctly reset ADTSreader state 2015-02-16 22:22:25 +00:00
Oliver Woodman
40411269da Use C.SAMPLE_FLAG_SYNC 2015-02-13 20:36:27 +00:00
Oliver Woodman
9d480ecd20 Fix broken javadoc link 2015-02-13 20:34:30 +00:00
Oliver Woodman
bc99435b48 Add C.SAMPLE_FLAG_SYNC and removed InlinedApi suppression in a few places. 2015-02-13 20:20:45 +00:00
Oliver Woodman
5f64a1fde7 Restrict HLS buffering by total buffer size as well as duration.
This prevents excessive memory consumption when switching to
very high bitrate streams.

Issue: #278
2015-02-13 20:13:11 +00:00
Oliver Woodman
c3788c0931 Eliminate memory copy of H264 data through H264 reader.
I think this is the limit of how far we should be pushing complexity
v.s. efficiency. It's a little complicated to understand, but probably
worth it since the H264 bitstream is the majority of the data.

Issue: #278
2015-02-13 20:11:12 +00:00
Oliver Woodman
37e6946cd9 Finally - Remove Sample, fix GC churn + inefficient memory usage.
Use of Sample objects was inefficient for several reasons:

- Lots of objects (1 per sample, obviously).
- When switching up bitrates, there was a tendency for all Sample
  instances to need to expand, which effectively led to our whole
  media buffer being GC'd as each Sample discarded its byte[] to
  obtain a larger one.
- When a keyframe was encountered, the Sample would typically need
  to expand to accommodate it. Over time, this would lead to a
  gradual increase in the population of Samples that were sized to
  accommodate keyframes. These Sample instances were then typically
  underutilized whenever recycled to hold a non-keyframe, leading
  to inefficient memory usage.

This CL introduces RollingBuffer, which tightly packs pending sample
data into a byte[]s obtained from an underlying BufferPool. Which
fixes all of the above. There is still an issue where the total
memory allocation may grow when switching up bitrate, but we can
easily fix that from this point, if we choose to restrict the buffer
based on allocation size rather than time.

Issue: #278
2015-02-13 19:32:01 +00:00
Oliver Woodman
28166d8c0d Rename ParsableByteArray.length() to limit(). Add capacity(). 2015-02-13 19:31:01 +00:00
Oliver Woodman
066334dad7 Continue TsExtractor refactor.
- Remove TsExtractor's knowledge of Sample.
- Push handling of Sample objects into SampleQueue as much
  as possible. This is a precursor to replacing Sample objects
  with a different type of backing memory. Ideally, the
  individual readers shouldn't know how the sample data is
  stored. This is true after this CL, with the except of the
  TODO in H264Reader.
- Avoid double-scanning every H264 sample for NAL units, by
  moving the scan for SEI units from SeiReader into H264Reader.

Issue: #278
2015-02-12 17:24:23 +00:00
Oliver Woodman
784431f3e0 Move EIA reordering back to the renderer (sorry for churn).
Reordering in the extractor isn't going to work well with the
optimizations I'm making there. This change moves sorting back
to the renderer, although keeps all of the renderer
simplifications. It's basically just moving where the sort
happens from one place to another.
2015-02-12 12:48:27 +00:00
Oliver Woodman
3568ecaf00 Split TsExtractor into multiple files.
There's no code change here at all, except for how TsExtractor's
getLargestSampleTimestamp method works.
2015-02-12 12:09:57 +00:00
Oliver Woodman
92f085bc58 Remove intermediate copy steps in TsExtractor.
1. AdtsReader would previously copy all data through an intermediate
adtsBuffer. This change eliminates the additional copy step, and
instead copies directly into Sample objects.

2. PesReader would previously accumulate a whole packet by copying
multiple TS packets into an intermediate buffer. This change
eliminates this copy step. After the change, TS packet buffers
are propagated directly to PesPayloadReaders, which are required
to handle partial payload data correctly. The copy steps in the
extractor are simplified from:

DataSource->Ts_BitArray->Pes_BitArray->Sample->SampleHolder

To:

DataSource->Ts_BitArray->Sample->SampleHolder

Issue: #278
2015-02-11 14:57:07 +00:00
Oliver Woodman
797fa7f872 Make TsExtractor use ParsableByteArray where possible.
- TsExtractor is now based on ParsableByteArray rather than BitArray.
  This makes is much clearer that, for the most part, data is byte
  aligned. It will allow us to optimize TsExtractor without worrying
  about arbitrary bit offsets.
- BitArray is renamed ParsableBitArray for consistency, and is now
  exclusively for bit-stream level reading.
- There are some temporary methods in ParsableByteArray that should be
  cleared up once the optimizations are in place.

Issue: #278
2015-02-10 22:13:01 +00:00
Oliver Woodman
7c66b6ed3b HLS optimization #1 (refactor).
This is the start of a sequence of changes to fix the ref'd
github issue. Currently TsExtractor involves multiple memory
copy steps:

DataSource->Ts_BitArray->Pes_BitArray->Sample->SampleHolder

This is inefficient, but more importantly, the copy into
Sample is problematic, because Samples are of dynamically
varying size. The way we end up expanding Sample objects to
be large enough to hold the data being written means that we
end up gradually expanding all Sample objects in the pool
(which wastes memory), and that we generate a lot of GC churn,
particularly when switching to a higher quality which can
trigger all Sample objects to expand.

The fix will be to reduce the copy steps to:

DataSource->TsPacket->SampleHolder

We will track Pes and Sample data with lists of pointers into
TsPackets, rather than actually copying the data. We will
recycle these pointers.

The following steps are approximately how the refactor will
progress:

1. Start reducing use of BitArray. It's going to be way too
complicated to track bit-granularity offsets into multiple packets,
and allow reading across packet boundaries. In practice reads
from Ts packets are all byte aligned except for small sections,
so we'll move over to using ParsableByteArray instead, so we
only need to track byte offsets.

2. Move TsExtractor to use ParsableByteArray except for small
sections where we really need bit-granularity offsets.

3. Do the actual optimization.

Issue: #278
2015-02-10 12:25:13 +00:00
Oliver Woodman
b0a3c30a90 Improve EIA608 caption support.
- Also make text renderers respect the decodeOnly flag.
- Also fix AC3 passthrough to always allocate direct buffers.
2015-02-09 17:28:07 +00:00
Oliver Woodman
b7be7bc01b Fix handling of PTS wraparound. 2015-01-27 15:12:33 +00:00
Oliver Woodman
ee83468084 Blacklist playlists that 404/410. 2015-01-27 15:11:44 +00:00
Oliver Woodman
59b04df4c3 Fix incorrect max height calculation. 2015-01-23 22:18:54 +00:00
Andrey Udovenko
4158ede6e3 Move Closed Captions processing to Eia608TrackRenderer. Use TextRenderer interface for captions. Sort captions based on video frames DTS. Add better control characters and special characters in basic North American character set support. Fixes #156 2015-01-21 11:54:23 -05:00
Oliver Woodman
fe43377104 Increase retry count to 3 2015-01-12 17:44:42 +00:00
Oliver Woodman
0414b0d2f6 Fix assertion fail on seek.
Issue: #214
2014-12-20 11:57:05 +00:00
Oliver Woodman
c497b78ffe Fix memory leak in TsExtractor when not all tracks are enabled.
Previously samples belonging to disabled tracks would just
accumulate in an arbitrarily long queue in TsExtractor. We
need to actively throw samples away from disabled tracks up
to the current playback position, so as to prevent this.

Issue: #174
2014-12-19 12:14:06 +00:00
Oliver Woodman
1fce55f6fe HLS: Consider all programs.
I'm not sure exactly what the implications of this change are,
but I'd really hope that only one program in each stream is carrying
audio/video. For GoPro cameras, they expose the video stream in
the second program, for some reason.

Issue: #116
2014-12-19 12:12:04 +00:00
Oliver Woodman
0756c3d28c Relax assertion.
We've seen a few streams where this assertion fails. If you
just skip the packet, things appear to recover correctly in
all cases I've seen, so replacing failure with a warning.
2014-12-19 12:11:17 +00:00
Oliver Woodman
b80569237b Correctly propagate fatal load error. 2014-12-12 14:25:48 +00:00
Oliver Woodman
1554db1673 Skip bad PES packets
Issue: #200
2014-12-11 10:26:50 +00:00
Oliver Woodman
a254218891 No-op format changes. 2014-12-08 20:19:24 +00:00