Commit graph

207 commits

Author SHA1 Message Date
samrobinson
07ba24ab1a Provide TransformerInternal with the AssetLoader output format.
TI can use this Format as part of creating the SamplePipelines.

PiperOrigin-RevId: 513777622
2023-03-07 11:45:16 +00:00
samrobinson
65afd40622 Only init SpeedChangingAudioProcessor if Format.Metadata not null.
If the Metadata passed to SegmentSpeedProvider is null, then the
SegmentSpeedProvider will always return 1f from getSpeed.

Initializing a SpeedChangingAudioProcessor requires a SpeedProvider.
Once configured,this audioProcessor is always active, so buffers are
passed through it. Because getSpeed is always 1, the processor performs
a no-op, but still has to do a buffer copy for each buffer.

By not initializing the audio processor when metadata is null, this
copy can be skipped and the audio pipeline is more performant.

Note: This change does not affect the multiple media-item case, which
is not supported with speed changes, as per Transformer API
documentation.
PiperOrigin-RevId: 513261811
2023-03-02 13:21:41 +00:00
kimvde
5c54a7dffb Add unit tests for audio track dis(appearing) during export
PiperOrigin-RevId: 511764841
2023-02-27 18:28:14 +00:00
kimvde
31c44c7061 Split transmux into transmuxAudio/Video
- Split the transmux setting into transmuxAudio and transmuxVideo. This
  is more flexible for apps and will also be useful for unit testing
  (particularly as we can't test video transcoding on Robolectric at the
  moment).
- Move these settings to Composition. It makes sense for these settings
  to be next to forceAudioTrack. Apps may also want to set these
  settings based on the current Composition's MediaItems.
- Add a Composition.Builder because Composition now contains a few
  optional fields.

PiperOrigin-RevId: 511708618
2023-02-27 18:26:30 +00:00
kimvde
86dca78845 Support added/removed audio track between MediaItems
- Add silent audio when the output contains an audio track but the
  current MediaItem doesn't have any audio.
- Add an audio track when generateSilentAudio is set to true.

PiperOrigin-RevId: 511005887
2023-02-27 18:13:58 +00:00
huangdarwin
84acfe7867 Effect: Rename to ScaleAndRotateTransformation
Rename ScaleToFitTransformation to ScaleAndRotateTransformation.

This better represents the operations that can be accomplished using this
effect. The name was originally named ScaleToFit* because it's not obvious how
to scale to fit using OpenGL, and this effect handled the scaling to fit in a way that no other MatrixTransformations did.

However, it's hard to discover how to rotate when skimming names of effects, so
it's probably more useful to convey that this effect rotates, than that it
scales to fit.

PiperOrigin-RevId: 510480078
2023-02-27 18:02:45 +00:00
kimvde
5806414fba Move generateSilentAudio to Composition
Also rename to forceAudioTrack

PiperOrigin-RevId: 510394620
2023-02-27 17:55:27 +00:00
huangdarwin
fb8bbce5f1 HDR: Put force HDR as SDR into AssetLoader
This allows us to fix usage of HDR_MODE_EXPERIMENTAL_FORCE_INTERPRET_HDR_AS_SDR.

Before, this was checked in the VideoSamplePipeline, which no longer decides on the decoder configuration input format.

PiperOrigin-RevId: 510142097
2023-02-17 11:51:23 +00:00
kimvde
221c5afb1b Rename occurrences of transform in lib-transformer
PiperOrigin-RevId: 510118760
2023-02-17 11:50:20 +00:00
kimvde
c2fdab847f Rename TransformationException to ExportException
PiperOrigin-RevId: 510062674
2023-02-17 11:42:50 +00:00
andrewlewis
41a03dd8a6 Fix some minor nits
PiperOrigin-RevId: 509879029
2023-02-17 11:40:13 +00:00
samrobinson
79a3464014 Clarify the mime type used in EncoderUtilTest.
PiperOrigin-RevId: 509750806
2023-02-15 12:12:33 +00:00
samrobinson
ccc349abfd Preserve aspect ratio when scaling resolution is insufficient.
PiperOrigin-RevId: 509546771
2023-02-15 12:10:48 +00:00
samrobinson
c94adf9041 Generalize getSupportedEncodersForHdr to return List<MediaCodecInfo>.
This now matches EncoderUtil.getSupportedEncoders return type.

PiperOrigin-RevId: 509222078
2023-02-13 15:33:02 +00:00
kimvde
fedb74907e Handle when some MediaItems require transcoding but others don't
- For single-asset, the behavior stays the same. Transcode if and only
  if it's necessary,
- For constrained multi-asset, always transcode, except if the setter to
  transmux is set. This is to avoid failing if a MediaItem that doesn't
  require transcoding is followed by a MediaItem that does require
  transcoding.

PiperOrigin-RevId: 508097798
2023-02-14 14:22:52 +00:00
kimvde
16db2bd0a1 Add an API entry point to pass a Composition
PiperOrigin-RevId: 508031337
2023-02-08 14:11:13 +00:00
kimvde
c434cc0c9f Rename TransformationResult to ExportResult
Also replace some usages of deprecated Transformer listeners with the new
ones.

PiperOrigin-RevId: 507743860
2023-02-08 14:06:51 +00:00
kimvde
0eb11e269c Rename startTransformation to start
Also update some Javadoc in Transformer

PiperOrigin-RevId: 507395956
2023-02-08 13:59:41 +00:00
kimvde
dce83d70c5 Rename Transformer callbacks
PiperOrigin-RevId: 506890459
2023-02-08 13:51:40 +00:00
samrobinson
0b7679ed88 Implement a ChannelMixingAudioProcessor.
PiperOrigin-RevId: 506886903
2023-02-08 13:50:45 +00:00
kimvde
1c912e5c50 Pass a Composition to Transformer callbacks
PiperOrigin-RevId: 506304101
2023-02-02 15:34:03 +00:00
kimvde
2c690618e5 Undeprecate startTransformation(MediaItem, String)
This overload is helpful to apps transcoding a MediaItem without edits.

PiperOrigin-RevId: 505987852
2023-02-01 10:39:55 +00:00
samrobinson
ff56b7d294 Add check for isIdentity in ChannelMappingMatrix.
Make clearer the intermediate matrix property names.

PiperOrigin-RevId: 505732563
2023-02-01 10:35:19 +00:00
samrobinson
c2b0d1b756 Add ChannelMixingMatrix property unit tests.
PiperOrigin-RevId: 505720834
2023-02-01 10:33:32 +00:00
kimvde
f5e31989ab Pass an EditedMediaItem to AssetLoader.Factory
PiperOrigin-RevId: 505671326
2023-02-01 10:32:37 +00:00
kimvde
1d968c3a55 Remove ParcelFileDescriptor output from Transformer
ParcelFileDescriptor is quite specific and removing it allows to have
less overloads of startTransformation.

A follow-up CL will undeprecate the overload that takes a MediaItem.

PiperOrigin-RevId: 505670321
2023-02-01 10:30:44 +00:00
kimvde
c3934c532c Move flattenForSlowMotion to EditedMediaItem
PiperOrigin-RevId: 504867150
2023-02-01 10:19:24 +00:00
samrobinson
a5a59df44c Move audio buffer/array test utility methods to TestUtil.
PiperOrigin-RevId: 504611069
2023-02-01 10:11:54 +00:00
kimvde
e8ffc7b6f8 Move removeAudio/Video to EditedMediaItem
Also add a Builder to EditedMediaItem to avoid having a constructor with
many optional parameters, or a chain of constructors.

PiperOrigin-RevId: 504588544
2023-01-25 18:47:18 +00:00
samrobinson
030edb0e4a Use EMPTY_BUFFER in SpeedChangingAudioProcessorTest.
PiperOrigin-RevId: 504264862
2023-01-25 18:39:01 +00:00
samrobinson
d4ce4480ed Move AudioMixer classes from transformer.audio to transformer package.
Transformer convention has been to avoid splitting into packages unless
necessary.

See https://jlbp.dev/JLBP-2: "Prefer fewer packages over more packages
to avoid unnecessarily publicizing internal details, since any
dependency across package boundaries needs to be public.

PiperOrigin-RevId: 503463294
2023-01-23 12:36:57 +00:00
kimvde
2cb4e3d71e Remove usages of deprecated startTransformation
PiperOrigin-RevId: 503138745
2023-01-23 12:27:00 +00:00
kimvde
d4db33a535 Avoid re-encoding if video effects are no-op
This is to avoid regressions introduced by removing the convenience
methods from TransformationRequest.

PiperOrigin-RevId: 502864512
2023-01-23 12:23:42 +00:00
samrobinson
dfa98ae791 Generate silent audio if no audio track is available.
To always generate silent audio, `removeAudio(true)` can be used in conjunction.

PiperOrigin-RevId: 502814315
2023-01-18 12:03:59 +00:00
samrobinson
a3b0708d31 Add resolution fallback for 25% of requested.
If a device only supports 1920x1080 as maximum resolution, then adding
the 25% case ensures 8k is reduced correctly.

PiperOrigin-RevId: 502588364
2023-01-18 12:01:02 +00:00
samrobinson
d092b5261e Add a unit test to check 2/3 resolution supported.
PiperOrigin-RevId: 502573469
2023-01-18 12:00:08 +00:00
kimvde
7803716a77 Remove setScale and setRotationDegrees from TransformationRequest
Also remove usages of TransformationRequest convenience methods
(setScale, setRotationDegrees and setResolution).

Some usages of setResolution can't be removed yet because they are used
for fallback.

PiperOrigin-RevId: 502415748
2023-01-17 02:14:20 +00:00
samrobinson
1eeccb6c69 Move SonicAudioProcessor to media3.common module.
PiperOrigin-RevId: 501881646
2023-01-17 02:04:57 +00:00
samrobinson
13537a170b Allow Muxer.writeSampleData to take @C.BufferFlag int flags.
PiperOrigin-RevId: 501314812
2023-01-17 01:52:27 +00:00
kimvde
8aaab01841 Remove setDecoderFactory from Transformer
It makes more sense to have it in the AssetLoader now that decoding is
done there, particularly as the decoder factory should rarely be
customized.

Also remove the setter from the AssetLoader.Factory because it's
uncommon to have setters in a factory.

PiperOrigin-RevId: 501244974
2023-01-17 01:49:36 +00:00
kimvde
63b8cae263 Add a queue at the start of the buffer SamplePipelines
This improves performance and makes the code more intuitive.

PiperOrigin-RevId: 501220234
2023-01-17 01:48:51 +00:00
kimvde
9880926dd5 Remove setters from AssetLoader.Factory
It's unusual to have setters on a Factory.

PiperOrigin-RevId: 501212264
2023-01-17 01:47:57 +00:00
steveanton
9a9da0ab8e Add an audio mixer that combines concurrent audio sources
Design document: go/me-android-audio-mixer

PiperOrigin-RevId: 501048758
2023-01-17 01:45:12 +00:00
kimvde
b4f820d2af Rename SampleConsumer dequeueInputBuffer to getInputBuffer
This makes more sense as SampleConsumer.dequeueInputBuffer returns the
same buffer as long as it is not queued.

PiperOrigin-RevId: 500631982
2023-01-10 18:35:57 +00:00
kimvde
cfc61655ce Rename the SamplePipelines
The old names are not really correct anymore because:
- The Audio/VideoTranscodingSamplePipelines do not decode anymore.
- The pipelines now mux the encoded data.

PiperOrigin-RevId: 499498446
2023-01-04 21:56:14 +00:00
kimvde
d4491427de Move video decoding to AssetLoader
PiperOrigin-RevId: 499454273
2023-01-04 21:50:58 +00:00
kimvde
2cda644915 Remove unnecessary exceptions in tests
PiperOrigin-RevId: 499160043
2023-01-04 21:47:57 +00:00
kimvde
310434a8f9 Remove mentions of player in TransformationException
PiperOrigin-RevId: 497921432
2023-01-04 21:44:40 +00:00
samrobinson
88fd9e18f5 Simplify TransformerEndToEndTest and TransformerTestRunner.
PiperOrigin-RevId: 497335605
2023-01-04 21:42:37 +00:00
kimvde
e8572be6d5 Ensure AssetLoader callbacks are always called in the right order
Before, it was possible for onDurationUs() and onAllTracksRegistered()
to be called before onTrackAdded() because they are called from
different threads. onDurationUs() and onAllTracksRegistered() are called
from the Transformer internal thread, and onTrackAdded() is called from
the playback thread.

PiperOrigin-RevId: 497102556
2023-01-04 21:35:35 +00:00
kimvde
431108063c Specify the types of samples output by AssetLoader
This is useful if an app passes a custom AssetLoader that can only
output encoded or decoded samples.

PiperOrigin-RevId: 497097492
2023-01-04 21:34:25 +00:00
kimvde
7c3cffdebe Change FallbackListener registerTrack to setTrackCount
AssetLoader declares the tracks with a setTrackCount() method. Setting
the track count on the FallbackListener is easier than calling
registerTrack() as many times as the number of tracks.

PiperOrigin-RevId: 496919969
2023-01-04 21:25:44 +00:00
kimvde
cad713d0a3 Fix AS warnings and errors in FloatAudioMixingAlgorithmTest
When trying to run the test on Android Studio, error "incompatible
types: Buffer cannot be converted to ByteBuffer" is logged. This is
because ByteBuffer.flip() returns a Buffer (and not a ByteBuffer).
Annotation @CovariantReturnType on ByteBuffer.flip() should resolve this
automatically but it doesn't seem supported at the moment.
PiperOrigin-RevId: 496894723
2022-12-21 15:38:02 +00:00
steveanton
9465fe2f98 Add low level audio mixing algorithms
Adds the AudioMixerAlgorithm interface which allows for specialized
implementations of audio mixing that also efficiently convert between
source and mixing formats.

Initial implementation has two algorithms:
1. Float -> float (with channel mixing)
2. S16 -> float (with channel mixing)

PiperOrigin-RevId: 496686805
2022-12-21 15:29:47 +00:00
kimvde
97e49ac312 Make AssetLoader progress not Transformer specific
To do that, rename PROGRESS_STATE_NO_TRANSFORMATION to
PROGRESS_STATE_NOT_STARTED and update Javadoc of ProgressState to not be
Transformer specific.

PiperOrigin-RevId: 496653460
2022-12-21 15:24:47 +00:00
kimvde
f7f6e25392 Move setMediaSourceFactory to ExoPlayerAssetLoader
The MediaSourceFactory won't be used by the other AssetLoaders

In order to do that, ExoPlayerAssetLoader has been made public, and the
DefaultAssetLoaderFactory has become a wrapper around
ExoPlayerAssetLoader.

PiperOrigin-RevId: 496386853
2022-12-21 15:19:26 +00:00
tonihei
8ee8910788 Rollback of 7e63997459
*** Original commit ***

Add TransformerTestBuilderFactory to make transformer testable by apps

***

PiperOrigin-RevId: 496342997
2022-12-21 15:13:24 +00:00
samrobinson
def6ca581e Make clear video encoder HighQualityTargeting is experimental.
PiperOrigin-RevId: 495860300
2022-12-21 15:08:24 +00:00
tofunmi
7e63997459 Add TransformerTestBuilderFactory to make transformer testable by apps
PiperOrigin-RevId: 495821660
2022-12-21 15:03:31 +00:00
samrobinson
63cc0338e1 Create and return a TransformationResult regardless of success.
The TransformationResult has some useful values that are set in error
cases, such as the codecs used.

PiperOrigin-RevId: 495568259
2022-12-15 16:15:40 +00:00
andrewlewis
3060b97180 Take format for SilentAudioGenerator
This simplifies the caller slightly.

PiperOrigin-RevId: 495234339
2022-12-15 16:05:17 +00:00
huangdarwin
c37317222c Transformer: Rename error code from output to encoding format.
Rename ERROR_CODE_OUTPUT_FORMAT_UNSUPPORTED to
ERROR_CODE_ENCODING_FORMAT_UNSUPPORTED.

This makes the error code more consistent with ERROR_CODE_DECODING_FAILED on the
decoding side. Also, the error code is in the "Encoding errors (4xxx)" section,
so muxer errors probably should be in the "Muxer errors (7xxx)" section instead.

Additionally, no muxer errors currently seem to use
ERROR_CODE_OUTPUT_FORMAT_UNSUPPORTED, so this should be a safe change.

PiperOrigin-RevId: 493322880
2022-12-12 11:26:43 +00:00
tonihei
634c6161f1 Fix threading of onFallbackApplied callback
The callback is currently triggered on the ExoPlayer playback thread
instead of the app thread that added the listener.

PiperOrigin-RevId: 492474405
2022-12-12 11:08:17 +00:00
samrobinson
e5727a2cc7 Add an E2E test for changing sample rate with AudioProcessor.
PiperOrigin-RevId: 492160193
2022-12-12 10:54:06 +00:00
samrobinson
0993479efe Add an option to force a silent audio track.
PiperOrigin-RevId: 492154544
2022-12-12 10:53:06 +00:00
claincly
7dee3aec51 Add function to clear the cached list of encoders
EncoderUtil using a static list to cache encoders means it's not possible to
use a different set of encoders for different tests when running all
robolectric tests together.

PiperOrigin-RevId: 491959350
2022-12-12 10:43:03 +00:00
claincly
4033013ff8 Move audio MIME type fallback away to ATSP
PiperOrigin-RevId: 491660842
2022-11-29 18:52:17 +00:00
claincly
c1ef48f20d Move video encoding MIME type fallback to VTSP
Main change:

- Removed `Codec.EncoderFactory.createForVideoEncoding`'s argument of a list
of allowed MIME types
- Moved the check for whether a video MIME type is supported to VTSP

PiperOrigin-RevId: 491611799
2022-11-29 18:46:55 +00:00
claincly
0f85ce5dbf Fix VideoEncoderSetting.bitrate is ignored when set
PiperOrigin-RevId: 491377695
2022-11-29 18:44:24 +00:00
sheenachhabra
818bf4a20a Change UnsupportedEncodingException to IllegalArgumentException
In startTransformation method we were throwing UnsupportedEncodingException (IOException) when mediaItem with unsupported arguments is passed.
Changed this to IllegalArgumentException which seems more logical here.

PiperOrigin-RevId: 487259296
2022-11-10 14:37:52 +00:00
sheenachhabra
eb357654bb Move muxer initialization off application thread
Problem: We are initialising muxer as soon as we start the transformation. Now the startTransformation() method can be called from main thread, but muxer creation is an I/O operation and should be not be done on main thread.

Solution: Added lazy initialisation of muxer object. The actual transformation happens on background thread so the muxer will be initialised lazily from background thread only.

Another way was to provide an initialize() method on MuxerWrapper which will explicitly initialise muxer object but with this approach the caller need to call the initialise method before calling anything else. With current implementation the renderers are calling MuxerWrapper methods on various callbacks (Not sequentially) and also we are sharing same muxer with multiple renderers so It might become confusing for the caller on when to call the initialise() method. Also there are few methods on MuxerWrapper which dont really need muxer object. So in short it might make MuxerWrapper APIs more confusing.

Validation: Verified the transformation from demo app.
PiperOrigin-RevId: 486735787
2022-11-08 11:36:30 +00:00
kimvde
1730334133 Add test for muxer watchdog timer
PiperOrigin-RevId: 484298261
2022-10-31 11:45:55 +00:00
kimvde
16cb5cbc1f Add muxer timer to detect when generating an output sample is too slow
This allows to throw when the Transformer is stuck or is too slow.

PiperOrigin-RevId: 484179037
2022-10-31 11:39:28 +00:00
samrobinson
fc34542864 Move AudioProcessor to common.
PiperOrigin-RevId: 483699606
2022-10-31 11:34:30 +00:00
kimvde
9221b1251c Remove deprecated setOutputMimeType
This is to prepare Muxer to become public

PiperOrigin-RevId: 481893842
2022-10-24 10:32:43 +00:00
kimvde
3399f4ecdf Add DefaultMuxer forwarding to FrameworkMuxer
- The naming DefaultMuxer is more consistent with the rest of
Transformer codebase (e.g. DefaultEncoderFactory).
- By hiding the implementation details of DefaultMuxer, the transition
to in-app Muxer will be seamless for apps using DefaultMuxer.
- The current plan is that DefaultMuxer will become the in-app muxer.

PiperOrigin-RevId: 481838790
2022-10-24 10:29:27 +00:00
kimvde
2786db9e73 Remove supportsSampleMimeType from Muxer.Factory
- This method is redundant with getSupportedSampleMimeTypes().
- This is to prepare the Muxer class to become public.

PiperOrigin-RevId: 480840902
2022-10-17 15:54:39 +00:00
leonwind
3433758c3b Add OETF and EOTF ES2 fragment shaders for non-HDR frames.
* Transform the intermediate color space to linear SDR by applying the SMPTE 170M EOTF and OETF.
* Use linear colors for the color filter pixel tests and update all golden bitmaps.

PiperOrigin-RevId: 476124592
2022-09-30 18:08:30 +00:00
samrobinson
314b312af1 Add support for skipping windows in MssimCalculator.
By skipping every other row and column, SSIM calculation time reduces by 10-30%.

PiperOrigin-RevId: 474286702
2022-09-30 17:58:04 +00:00
samrobinson
8ce42f0670 Add MssimCalculatorTest to verify SSIM calculations.
As part of this change, MssimCalculator is moved from androidTest/ to main/

PiperOrigin-RevId: 473771344
2022-09-30 17:54:22 +00:00
Googler
1bdc252d2c Remove times(1) from effect and transformer tests as it is the default.
PiperOrigin-RevId: 466324322
2022-09-30 16:24:11 +00:00
hschlueter
22725ddfa8 Move effects functionality out of transformer to effects module.
PiperOrigin-RevId: 465038852
2022-08-03 13:19:15 +00:00
hschlueter
480c129c54 Move FrameProcessor and related interfaces to common.
This will allow effects preview in ExoPlayer to use the
Effect and FrameProcessor interface (and the interfaces
they depend on) without depending on transformer or the
future effects module.

PiperOrigin-RevId: 464060047
2022-08-08 08:33:22 +00:00
hschlueter
4adf199398 Replace Size with Pair in effects.
Size requires API 21. Using Pair instead will allow effects to be
used from API 18 during previewing once they are moved out of
transformer.

PiperOrigin-RevId: 463206474
2022-08-08 08:04:20 +00:00
hschlueter
30e5bc9837 Allow stream offset passed to GlEffectsFrameProcessor to change.
This is needed for applying effects to a playlist.

The effects are applied based on the presentation time of the
frame in its corresponding media item and the offset is added
back before encoding.

Each time the offset changes, end of input stream is signalled
to the texture processors. This is needed because the texture
processors can expect monotonically increasing timestamp within
the same input stream but when the offset changes, the timstamps
jump back to 0.

PiperOrigin-RevId: 462714966
2022-08-08 07:59:56 +00:00
andrewlewis
604ab7fcda Make minor fixes to HDR handling
- Update profile selection logic to pick an HDR-compatible profile when doing HDR editing on H.264/AVC videos.
- Handle doing the capabilities check for all MIME types that support HDR (not just H.265/HEVC).
- Fix a bug where we would pass an HDR input color format to the encoder when using tone-mapping.
- Tweak how `EncoderWrapper` works so decisions at made at construction time.

Manually tested cases:
- Transformation of an SDR video.
- Transformation of an HDR video to AVC (which triggers fallback/tone-mapping on a device that doesn't support HDR editing for AVC).
- Transformation of an HDR video with HDR editing.

PiperOrigin-RevId: 461572973
2022-07-21 12:38:41 +00:00
claincly
18f4068c06 Apply priority/operating rate settings for video encoding.
- Added setter to disable this feature.
- Added accompanying tests.
- Plan to run tests on the same set of settings on H265.

PiperOrigin-RevId: 460238673
2022-07-12 15:08:22 +00:00
hschlueter
234015cb95 FrameProcessor: Replace SurfaceInfo.Provider with setter.
The FinalMatrixTransformationProcessorWrapper ensures that the
surface is only replaced when it is not being rendered to and vice
versa.

PiperOrigin-RevId: 458007639
2022-07-04 19:44:37 +00:00
hschlueter
f3893c146d Extract FrameProcessor interface from GlEffectsFrameProcessor.
PiperOrigin-RevId: 456814150
2022-06-27 10:42:00 +01:00
hschlueter
709224fb1e Rename FrameProcessorChain to GlEffectsFrameProcessor.
This change is just renaming. There is no functional change intended.
The FrameProcessor interface will be created in a follow-up.

PiperOrigin-RevId: 456741628
2022-06-27 10:39:42 +01:00
samrobinson
352967f656 Add a Builder for DefaultEncoderFactory.
PiperOrigin-RevId: 456728032
2022-06-27 10:39:00 +01:00
hschlueter
555ab97e34 Support chaining async GlTextureProcessors in FrameProcessorChain.
After this change, FrameProcessorChain chains any GlTextureProcessors
instead of only SingleFrameGlTextureProcessors.

The GlTextureProcessors are chained in a bidirectional manner using
ChainingGlTextureProcessorListener to feed input and output related
events forward and release events backwards.

PiperOrigin-RevId: 456478414
2022-06-27 10:36:51 +01:00
huangdarwin
f5d8800d51 FrameProcessor: Use factories instead of a builder for Presentation.
PiperOrigin-RevId: 456064021
2022-06-27 10:34:29 +01:00
hschlueter
981baae709 Implement chaining GlTextureProcessor.Listener.
In follow-ups the FrameProcessorChain will set an instance of this
listener for each GlTextureProcessor to chain it with its previous
and next GlTextureProcesssor.

PiperOrigin-RevId: 455628942
2022-06-27 10:32:38 +01:00
hschlueter
ea7f1ca1e3 Use FrameProcessorChain#SurfaceProvider for encoder compat transform.
This change adds a SurfaceProvider interface which is necessary to
allow for texture processors whose output size becomes available
asynchronously in follow-ups.
VTSP's implementation of this interface wraps the encoder and provides
its input surface together with the output frame width, height, and
orientation as used for encoder configuration.
The FrameProcessorChain converts the output frames to the provided
orientation and resolution using a ScaleToFitTransformation and
Presentation replacing EncoderCompatibilityTransformation.

PiperOrigin-RevId: 455112598
2022-06-15 15:30:48 +00:00
hschlueter
a105d033a7 Check targetSdkVersion for frame dropping workaround.
Based on
https://developer.android.com/reference/android/media/MediaCodec#using-an-output-surface,
frame dropping behaviour depends on the target SDK version.
After this change transformer will only use
MediaFormat#KEY_ALLOW_FRAME_DROP if both the target and system SDK
version are at least 29 and default to its pre 29 behaviour where each
decoder output frame must be processed before a new one is rendered
to prevent frame dropping otherwise.

Also remove deprecated Transformer.Builder constructor without a
context and the context setter.

PiperOrigin-RevId: 453971097
2022-06-09 18:48:45 +00:00
huangdarwin
c5b881e089 Transformer GL: Split Presentation and Crop.
This removes the prior restriction of needing to remember not to crop and set aspect ratio in the same Presentation.Builder, and makes each class a bit more targeted.

This is partially made feasible by the past work to merge consecutive
MatrixTransformations into a single MatrixTransformationFrameProcessor, which
ensures that there's no loss in quality between successive MatrixTransformations.

PiperOrigin-RevId: 453660582
2022-06-09 17:44:04 +00:00
hschlueter
9649411a4f Use video passthrough if clipping starts at key frame.
PiperOrigin-RevId: 451380267
2022-05-30 16:37:19 +00:00
hschlueter
0eaf3d30c8 Rename GlFrameProcessor to SingleFrameGlTextureProcessor.
Also update names of implementations to match design doc.
In follow-ups, SingleFrameGlTextureProcessor will become
an abstract implementation of a new GlTextureProcessor
interface.

Texture processor makes sense as it processes OpenGL textures.
The term frame processor will be used for something else in
follow-ups.

PiperOrigin-RevId: 451142085
2022-05-30 16:31:13 +00:00
hschlueter
d59186e53c Combine multiple matrix transformations in one shader.
When using a MatrixTransformationFrameProcessor per transformation
matrix, each frame processor's shader applies the matrix to the
vertices and clips the result to the NDC range when drawing the
output frame.
This change combines consecutive MatrixTransformations into a single
MatrixTransformationFrameProcessor by multiplying the individual
matrices while updating and clipping the visible polygon after
each matrix and mapping the resulting visible polygon back to the
input space so that its vertices and the combined transformation
matrix can be used in the shader.

PiperOrigin-RevId: 448521068
2022-05-24 10:44:15 +01:00