Also, update tests to allow AnyOf error codes, and no longer check exception messages, which caused quite a bit of churn.
PiperOrigin-RevId: 479570861
(cherry picked from commit faa796d736)
This mode is supported by using `C.TIME_UNSET` (which is a negative value). The
new logic decouples the value of `C.TIME_UNSET` and the frame dropping
behaviour.
PiperOrigin-RevId: 479368880
(cherry picked from commit ccab9fba03)
The JavaDoc of RequestMetadata should point to the media3 controller,
not the platform one.
PiperOrigin-RevId: 479047924
(cherry picked from commit 0889589947)
Currently `FrameProcessor.releaseOutputFrame()` method supports
Release at a specific system time
Drops the frame
This API is not that convenient to use when the caller wants to release a frame, now, regardless of the release time. A use case is to release (present) a frame when no frame is shown for a while, and it's thus better to just release the frame, now.
Currently if MCVR wants a frame to be rendered now, MCVR calls release frame with a set offset like 10us: `releaseOutputFrame(System.nanoTime() + 10_000)`. The 10us offset is to prevent the frame processor dropping the frame, due to thread hopping delays.
To make the API better usable, consider adding a mode for releasing the frame now, like (bold marks the new mode)
- Use C.TIME_UNSET to drop
- **Use -1 to release the frame immediately, or**
- Use an actual release time.
PiperOrigin-RevId: 479044215
(cherry picked from commit ff8dd0b4b9)
"Final" was likely added to reference the FinalMatrixTextureProcessorWrapper,
which is a package-private class. However, I think more clear to express that
this is the input size, which then has all effects applied, to get the output
size.
PiperOrigin-RevId: 477975358
(cherry picked from commit 7286155fc3)
* Before this CL, the texture was stored during the construction of the LUT processor. This failed since if one creates a list of GlEffects on the application thread, the texture will get stored in the application thread during the effect creation and not on the GL thread, which executes the FrameProcessors.
* This is an issue since the executing thread then can't index from the texture stored on a different thread.
PiperOrigin-RevId: 476388021
(cherry picked from commit f745c6ee0e)
The stream offset is used to calculate the presentation time of
a metadata object when reading and later when playing, to calculate
the current presentation time to decide whether to send the metadata
to the output.
Accordingly, the presentation time of a pending metadata that has been
calculated with a given offset needs to be recalculated when the
stream offset changes.
#minor-release
PiperOrigin-RevId: 472499943
(cherry picked from commit 5a1223777c)
In particular, make it a bit more clear that "rendering" and "releasing" frames are
related concepts, and how they differ from one another in conjunction with frame
dropping.
PiperOrigin-RevId: 471037733
(cherry picked from commit e6a1936ba9)
Use the PQ OETF and EOTF to ensure that intermediate fragment shader operations
using PQ are in linear BT.2020 rather than PQ and HLG-1 BT.2020.
Also, swap the OETF and EOTF in shaders, as they were used incorrectly before
Manually tested by verifying transformer demo HLG and PQ videos look the same with and without this CL, including with a BitmapOverlayProcessor enabled to test flows both with one MatrixTransformationProcessor that skips HDR TFs, and with one that doesn't.
PiperOrigin-RevId: 469736067
(cherry picked from commit a2139109e3)
Upstream timestamps from the decoder are also in microseconds,
so using microseconds here is consistent with that.
PiperOrigin-RevId: 468659099
(cherry picked from commit 4e7f9c575d)
Adds a method to FrameProcessor.Listener to be called when an
output frame is available and a method releaseOutputFrame in
FrameProcessor allowing the caller to trigger release of the
oldest available output frame at a given timestamp. Late frames
or frames with unset release times are dropped in the
FinalMatrixTransformationProcessorWrapper.
More than one output frame can become available before they are
released if the penultimate GlTextureProcessor is capable of producing
multiple output frames. Processing continues while waiting for
releaseOutputFrame to be called. Frame release tasks are prioritized
over other tasks.
PiperOrigin-RevId: 468473072
(cherry picked from commit 2c063546a1)
We create an empty CueGroup in many places as default or
where none is needed. Instead, we can define a constant
for this purpose and reuse it.
PiperOrigin-RevId: 467944841
(cherry picked from commit 29208ec1ed)
This base class will simplify the implementation of custom
Player classes. The current version only supports
available commands and playWhenReady handling.
PiperOrigin-RevId: 467618021
(cherry picked from commit 9a7fde8fde)
While HDR is most closely tied to the color transfer (ex.
COLOR_TRANSFER_SDR is the only one explicitly mentioning dynamic
range), technically color spaces may be associated with HDR as well,
like BT.2020 commonly being used for HDR rather than BT.709 for SDR.
Therefore, it's more specific to mention just that the transfer is HDR.
PiperOrigin-RevId: 466316960
(cherry picked from commit 7075f78eb2)
This allows the GlEffectsFrameProcessor to later handle HLG and PQ
differently, or limited and full color range differently.
No functional change intended in this CL.
PiperOrigin-RevId: 466070764
(cherry picked from commit e444eaa5b7)
Format.NO_VALUE is a placeholder value for an invalid @C.ColorTransfer, used
for example when the decoder doesn't support this transfer function.
When encountering this invalid value, interpret this as COLOR_TRANSFER_SDR.
Confirmed locally that an exception is thrown when transcoding on p4head, and no exception is thrown when transcoding with this CL.
PiperOrigin-RevId: 464135080
(cherry picked from commit 1a22bcf1e5)
This will allow effects preview in ExoPlayer to use the
Effect and FrameProcessor interface (and the interfaces
they depend on) without depending on transformer or the
future effects module.
PiperOrigin-RevId: 464060047
(cherry picked from commit 06d41c2775)
* Sets KEY_HDR_STATIC_INFO from MediaFormat in the DefaultCodec.
* Adds checks in mediaparser to ensure color space, range, and transfer are valid
values.
PiperOrigin-RevId: 463921325
(cherry picked from commit 44c42fef2a)
It's always safe to ignore the result of these methods, because the
caller already has a reference to the returned value.
PiperOrigin-RevId: 462388947
(cherry picked from commit 21cab6124d)
This adds two methods that are helpful when working with Futures.
One is a version of postOrRun that can indicate completion by a
Future and the other is a simplified version of Guava's
Futures.transformAsync (which can't be used as it's in Beta).
PiperOrigin-RevId: 461896598
(cherry picked from commit 1df79419d8)
This will help developers self-diagnose issues like Issue: google/ExoPlayer#10392
where the NPE occurs far from the original null value because a field
gets assigned to null.
This change aims to ensure that every stable method on Player,
ExoPlayer and ExoPlayer.Builder that takes a non-null type will fail
with an NPE before returning.
#minor-release
PiperOrigin-RevId: 461846580
(cherry picked from commit 080db2a09b)
* Introduced `useHdr` for `GlEffect#toGlTextureProcessor`, so
`TextureProcessor` implementations can decide how to handle HDR.
* Creating FP16 color textures for HDR input.
Tested via manual testing, adding a no-op GlEffectWrapper to the transformation to
force use of intermediate textures, adding a linear ramp to the fragment shader,
and trying to ascertain that there's a real reduction in posterization when
switching from 4-bit to 8-bit unsigned bytes, and again from 8-bit unsigned bytes
to 16-bit floating point.
PiperOrigin-RevId: 461613117
(cherry picked from commit f67c1a73f4)
This extension is needed for editing HDR input with OpenGL, as the
ExternalTextureProcessor samples raw YUV values from the
external texture for HDR and converts them to RGB itself rather than
relying on the OpenGL driver to do this automatically as for SDR.
PiperOrigin-RevId: 460424154
(cherry picked from commit 413016f7ef)
The SDR constant also specified a color space and range, in addition to
C.COLOR_TRANSFER_SDR. However, it turns out that SDR videos may use different color
space and range values, so following prior ExoPlayer conventions to have `null`
mean "generic SDR" is preferable here.
PiperOrigin-RevId: 459296746
(cherry picked from commit 4230ea94e9)
If the input is HDR (HLG), check encoder capabilities for HDR support
and request tone-mapping to SDR during decoder configuration otherwise.
Capabilities are only checked for API 31 and above, as HDR editing is
not supported before.
As the encoder capabilities check needs to happen before selecting the
encoder to use (as this may depend on the resolution output by the
effects chain), the EncoderWrapper checks all candidate encoders
for the MIME type for HDR capabilities and only requests fallback to
SDR if none of them support it.
When the actual encoder is selected, the wrapper checks that it matches
one of the encoders is checked capabilities for.
PiperOrigin-RevId: 458511599
(cherry picked from commit 474e2f2c77)
Configure the GL shaders and encoder to take in HDR metadata.
This mostly just consists of passing the Format.colorInfo through
the VideoTranscodingSamplePipeline down to the encoder, rather than passing
the PQ-ness down to the GL step.
Due to b/237674316, this will remove HDR10+ support temporarily to introduce
support for HLG10.
Manually tested to confirm that HLG10 operations that don't affect color display
correctly after this CL with "HDR editing" in the demo checked, and continue to display incorrectly (as before this CL) without the option unchecked.
PiperOrigin-RevId: 458490810
(cherry picked from commit 53db305612)
`MetadataRenderer` is updated to output `Metadata` with its presentation time, in microseconds.
PiperOrigin-RevId: 457444718
(cherry picked from commit 6e9275c13d)
`TextRenderer` is updated to output `CueGroup`, which contains the presentation time of the cues, in microseconds.
PiperOrigin-RevId: 456531399
(cherry picked from commit bf11a8a831)
to support enabling this as a compile-time error.
More information: go/lsc-extends-object
PiperOrigin-RevId: 454582570
(cherry picked from commit d2f5f212b9)
The native GL errors are in an arbitrary order according to
https://www.khronos.org/registry/OpenGL-Refpages/es2.0/xhtml/glGetError.xml
This means any of them could contain the most useful message
so it's better to use all for the GlException's message rather than
picking the last message and logging all others.
PiperOrigin-RevId: 454130460
(cherry picked from commit 92c2a304e1)
Transformer always enabled glAssertionsEnabled, so there should
be no functional change.
ExoPlayer previously disabled glAssertionsEnabled, so GlUtil logged
GlExceptions instead of throwing them. The GlExceptions are now
caught and logged by the callers so that there should also be no
functional change overall.
This change also replaces EGLSurfaceTexture#GlException with
GlUtil#GlException.
PiperOrigin-RevId: 453963741
(cherry picked from commit dc668f2b59)
SingleFrameGlTextureProcessor is now an abstract class containing a
default implementation of the more flexible GlTextureProcessor interface
while still exposing the same simple abstract methods for single frame
processing it previously did.
FrameProcessorChain and GlEffect will be changed to use
GlTextureProcessor in follow-ups.
PiperOrigin-RevId: 453633000
(cherry picked from commit 0b37d860d1)
I don't think it's useful to keep these in numerical order, it makes
more sense to keep them grouped into a 'logical' ordering.
#minor-release
PiperOrigin-RevId: 460453464
(cherry picked from commit 1b1e0f890d)
Previously two timelines that differed only in shuffle order were
considered equal, which resulted in no call to
Player.Listener.onTimelineChanged when calling
ExoPlayer.setShuffleOrder. This in turn resulted in no call to
MediaControllerCompat.Callback.onQueueChanged.
Also make a small fix inside ExoPlayerImpl.setShuffleOrder, to ensure
that the new shuffle order is used when constructing the masked
timeline.
Issue: google/ExoPlayer#9889
#minor-release
PiperOrigin-RevId: 457703727
(cherry picked from commit 5c7ec13e85)