For each event, the timestamp and presentation time is logged. The trace can
then be dumped to a tsv file and easily imported in a spreadsheet.
PiperOrigin-RevId: 550839156
Alters the OverlayShaderProgram implementation to support rotations, however we need to apply the transformations separately in order for them to work as expected so the matrix is removed from the interface in favour of explicit methods.
Adds a rotation test to ensure this ability doesn't regress
PiperOrigin-RevId: 549890847
BaseGlShaderProgram and SingleFrameGlShaderProgram are technically color space agnostic. useHdr is passed to the TexturePool, which only uses the value to choose between high/regular precision. useHdr is therefore a bit misleading and should be generalized to "useHighPrecisionColorComponents."
PiperOrigin-RevId: 545726629
By passing this class where it's needed, implementations don't need to store it
in a field (reducing boilerplate) and it's clearer that it can't be unset when
needed.
PiperOrigin-RevId: 542823522
This is a pre-requisite for the Android Studio upgrade assistant to
upgrade from AGP 7.2.2 to 8.0.1, otherwise it fails and complains
this is missing.
Issue: androidx/media#409
PiperOrigin-RevId: 533463246
This happens when the input is an image. The output will always be video so the
outputPlayer and outputVideoTextView will always present.
PiperOrigin-RevId: 524329436
Shorten the demo's default trim range from 0-10s to 0-1s, and change the
UI-supported trim range from 0-60s to 0-10s.
Most demo videos aren't very long, and the default demo is 10 seconds.
The use-case for trimming in the demo seems to be mostly for validating trimming
works, or generating test media. Test media should tend to be short in order to be
small, so shortening the trim range helps this be accomplished more effectively.
PiperOrigin-RevId: 517103583
By making this method accept context, we can use DefaultDataSource.Factory in the DatasourceBitmapLoader to support a wider range on URI schemes in Bitmap Overlays. (and implement a local file picker for images for custom bitmap overlays in the demo transformer app)
PiperOrigin-RevId: 515013460
To create this file TextureInfo has been moved to common and renamed to GLTextureInfo.
We'll look to expand the interface in future to cover more of the methods around GL object maintenance in future as required.
PiperOrigin-RevId: 514445397
- Split the transmux setting into transmuxAudio and transmuxVideo. This
is more flexible for apps and will also be useful for unit testing
(particularly as we can't test video transcoding on Robolectric at the
moment).
- Move these settings to Composition. It makes sense for these settings
to be next to forceAudioTrack. Apps may also want to set these
settings based on the current Composition's MediaItems.
- Add a Composition.Builder because Composition now contains a few
optional fields.
PiperOrigin-RevId: 511708618
Rename ScaleToFitTransformation to ScaleAndRotateTransformation.
This better represents the operations that can be accomplished using this
effect. The name was originally named ScaleToFit* because it's not obvious how
to scale to fit using OpenGL, and this effect handled the scaling to fit in a way that no other MatrixTransformations did.
However, it's hard to discover how to rotate when skimming names of effects, so
it's probably more useful to convey that this effect rotates, than that it
scales to fit.
PiperOrigin-RevId: 510480078
Adds a new option to the preset file list to show an image for 5secs at 30fps. Also adds an ImageView to show the input image
PiperOrigin-RevId: 510372035
Flushing resets all the texture processors within the `FrameProcessor`. This
includes:
- At the back, the FinalMatrixTextureProcessorWrapper, and its MatrixTextureProcessor
- At the front, the ExternalTextureManager
- All the texture processors in between
- All the ChainingGlTextureProcessorListeners in between texture processors
- All the internal states in the aforementioned components
The flush process follows the order, from `GlEffectsFrameProcessor.flush()`
1. Flush the `FrameProcessingTaskExecutor`, so that after it returns, all tasks queued before calling `flush()` completes
2. Post to `FrameProcessingTaskExecutor`, to flush the `FinalMatrixTextureProcessorWrapper`
3. Flushing the `FinalMatrixTextureProcessorWrapper` will propagate flushing through, via the `ChainingGlTextureProcessorListener`
Startblock:
has LGTM from christosts
and then
add reviewer andrewlewis
PiperOrigin-RevId: 506296469
On some devices/builds it seems that the `SurfaceView` constructor tries to create a handler. Move instantiation to the main thread when getting the debug surface view so that handler creation succeeds.
PiperOrigin-RevId: 505745387
Also add a Builder to EditedMediaItem to avoid having a constructor with
many optional parameters, or a chain of constructors.
PiperOrigin-RevId: 504588544
Also remove usages of TransformationRequest convenience methods
(setScale, setRotationDegrees and setResolution).
Some usages of setResolution can't be removed yet because they are used
for fallback.
PiperOrigin-RevId: 502415748
- Do not fail silently if selectedEffects is null.
- Do not add an empty overlay effect to the Transformer to avoid
transcoding video all the time.
PiperOrigin-RevId: 499168759
Note that we simply use GlEffectsFrameProcessor in-app / GL tone-mapping, so PQ->SDR tone-mapping isn't yet implemented.
Tested manually using the demo on Pixel 7, to confirm that device and in-app tone
mapping behave similarly.
PiperOrigin-RevId: 496700231
To do that, rename PROGRESS_STATE_NO_TRANSFORMATION to
PROGRESS_STATE_NOT_STARTED and update Javadoc of ProgressState to not be
Transformer specific.
PiperOrigin-RevId: 496653460
From this CL on, FrameProcessor listeners will be invoked from an Executor that
is passed in when creating the FrameProcessor.
GlTextureProcessor needs to invoke the ErrorListener on the said Executor too.
PiperOrigin-RevId: 493018583
Most demo videos aren't very long, and the default demo video is only 10 seconds.
Shorten the maximum trim duration to 10 seconds, to demonstrate transformer functionality more easily, and allow this to be used more easily when trimming short sections of a longer video (ex. to make test clips)
PiperOrigin-RevId: 480602037
Player controls are somewhat distracting when showing the difference between the
input and output video, as they obscure and darken the video players.
PiperOrigin-RevId: 480597804
Before, slider values were read as `floor()`'ed `longValue()`s, so that trimming to
intervals less than one second would be interpreted as a request for a zero-
duration trim.
Also, rename `radiusRange` references here to `trimRange`, since this is not a
radius range.
PiperOrigin-RevId: 480401556
This change adds a new method onReadyToAcceptInputFrame to
GlTextureProcesssor.InputListener and changes maybeQueueInputFrame
to queueInputFrame, removing the boolean return value.
This avoids the re-trying in ChainingGlTextureProcessorListener
by allowing it to only feed frames from the producing to the consuming
GlTextureProcessor when there is capacity.
MediaPipeProcessor still needs re-trying when processing isn't 1:1.
PiperOrigin-RevId: 466626369
Without this permission, files in `/sdcard` or other directories cannot be read by the demo, as they're not in the transformer demo's scoped storage container.
For more information, see https://developer.android.com/training/data-storage/use-cases
Tested by uninstalling and re-installing the demo app, granting permission by
starting a transformation, and launching an intent using a local file in `/sdcard`
to start another transformation. Without this CL, this threw an error, and with
this CL it succeeded.
PiperOrigin-RevId: 466399023
This simplifies ChainingGlTextureProcessor as it now only connects a
consuming and a producing GlTextureProcessor rather than a previous,
current, and next GlTextureProcessor.
Also use default no-op implementations of the listeners in
SingleFrameGlTextureProcessor and MediaPipeProcessor to avoid
null-checks.
PiperOrigin-RevId: 466301642
This will allow effects preview in ExoPlayer to use the
Effect and FrameProcessor interface (and the interfaces
they depend on) without depending on transformer or the
future effects module.
PiperOrigin-RevId: 464060047
Size requires API 21. Using Pair instead will allow effects to be
used from API 18 during previewing once they are moved out of
transformer.
PiperOrigin-RevId: 463206474
This is needed for applying effects to a playlist.
The effects are applied based on the presentation time of the
frame in its corresponding media item and the offset is added
back before encoding.
Each time the offset changes, end of input stream is signalled
to the texture processors. This is needed because the texture
processors can expect monotonically increasing timestamp within
the same input stream but when the offset changes, the timstamps
jump back to 0.
PiperOrigin-RevId: 462714966
This allows us to use BT.2020 RGB linear for intermediate shaders, which also
allows us to re-enable PeriodicVignetteProcessor, which should work properly in
linear color-spaces.
Manually tested by adding a GlEffectsWrapper, and confirming that HLG HDR editing still looks correct.
PiperOrigin-RevId: 462265821