- Re-layer layout so that the central controls end up on
top (and, more importantly, have preference for receiving
touch input) if the view is so small that elements start
to overlap. This requires splitting the background and
the controls themselves.
- Fix bug that could cause the scrubber to not be hidden
in minimal mode, if the mode is entered when the controls
are not visible.
- Fix positioning of minimal controls.
- Remove scrubber padding in minimal mode, since the scrubber
- Remove unused bar_gravity value.
PiperOrigin-RevId: 347008789
This was reported for SSA/ASS in PR #8265, but it seems to me the
SubRip part of the Matroska spec is similarly loose, so this change
handles null-terminated strings in both.
#minor-release
PiperOrigin-RevId: 345452667
Previously `MediaPeriodQueue` would return null if an ad media URI hadn't
loaded yet, but this meant that the player could be stuck in `STATE_READY` if
an `AdsLoader` unexpectedly didn't provide an ad URI. Fix this behavior by
masking ad media periods. `MaskingMediaPeriod` no longer requires a
`MediaSource` to instantiate it.
This also fixes a specific case where playback gets stuck when using the IMA
extension with an empty ad where the IMA SDK unexpectedly doesn't notify the ad
group fetch error.
Issue: #8205
PiperOrigin-RevId: 344984824
The ref'd issue was marked as a doucmentation candidate, but I think
the confusion likely arises from the lack of "next" and "previous" in
the method names. Our other UI components also support enabling each
button individually, so this also brings notifications in line with
those.
Issue: #6491
#exofixit
PiperOrigin-RevId: 344058969
- Remove restriction on `AdsMediaSource`s in playlists in `ExoPlayerImpl`.
- Allow playing playlists of `AdsMediaSource`s in the demo app.
- Add a sample with ads in a playlist in the demo app.
Issue: #3750
PiperOrigin-RevId: 344018774
*** Original commit ***
Update Styled non bottom buttons to be borderless.
This requires the parent of the background to draw and have padding large enough to support the size of the ripple.
The bottom buttons must remained bordered as the space around them is constrained.
***
PiperOrigin-RevId: 343531411
RunnableFutureTask is not reusable. Trying to reuse it meant that a
failure in one doWork() call would cause subsequent download() calls
to (a) not block until the runnable has finished executing (does not
apply when using a direct executor), and (b) throw the same failure
as thrown from the first doWork() call.
This could cause #8078 if the initial failure occurred before the
content length was resolved. Retries are not blocked on their work
completing due to (a), and the download would be marked as failed due
to (b). The work itself could then resolve the content length, which
causes the stack trace in this issue.
Issue: #8078
PiperOrigin-RevId: 343498252
This callback allows listeners to know when all simultanous changes
have been handled and the values reported through callbacks are
again completely consistent with value obtained from Player
getter calls.
PiperOrigin-RevId: 343476639
Background:
1. When the player has multiple audio renderers, by default they share a
single AudioSink.
2. When any new renderer is enabled, all disabled renderers are reset
prior to the new renderer being enabled. This is to give them a chance
to free up resources in case the renderer being enabled needs them. These
reset calls are expected to be no-ops for renderers that have never been
enabled.
The issue:
The problematic case arises when there are two audio renderers and a third
renderer (e.g., text) is being enabled. In this case, the disabled audio
renderer's reset call ends up resetting the AudioSink that's shared with the
enabled audio renderer. The enabled audio renderer is then unable to make
progress, causing playback to freeze.
This is a minimal fix that directly prevents the mentioned issue. There are
multiple follow-ups that would probably make sense:
1. Having ExoPlayerImplInternal track which renderers need to be reset, and
only resetting those renderers rather than all that are disabled. This
seems like a good thing to do regardless, rather than relying on those
calls being no-ops.
2. If we want to continue sharing AudioSink, we need to formalize this much
better and make sure we have good test coverage. Messages like
MSG_SET_VOLUME are also delivered to the AudioSink multiple times via
each of the renderers, which works currently because DefaultAudioSink
no-ops all but the first call in each case. This is pretty fragile though!
Issue: #8203
#minor-release
PiperOrigin-RevId: 343296081
This requires the parent of the background to draw and have padding large enough to support the size of the ripple.
The bottom buttons must remained bordered as the space around them is constrained.
PiperOrigin-RevId: 342162231
This information is already available in the MappingTrackSelector,
but not currently forwarded to the TrackSelection.Factory.
This makes it more complicated (or impossible) to depend on period
or manifest information in the track selection (for example to only
select tracks which are cached for the current format).
PiperOrigin-RevId: 340605886
1. Move logic to decide to re-initialize the codec rather than using
MediaCodec.setMediaDrmSession if (a) PlayReady is in use, and (b)
the new session is still provisioning. This would previously have
happened asynchronously after an input format change, after the
decoder has subsequently been flushed. After this change the logic
executes synchronously when the input format changes. This helps
with the ref'd bug, since we want to propagate reasons for codec
re-initialization through inputFormatChanged events.
2. Whilst moving the logic for re-initialization if PlayReady is
being used, I fixed a bug that would occur when switching from
[PlayReady --> non-PlayReady]. Re-use doesn't work in this case.
The old logic only checked for the [Something --> PlayReady] case.
3. Remove pointless codec flush if updating the DRM session having
not queued anything to the codec.
PiperOrigin-RevId: 340299790
ImaAdsLoader notified onEnded whenever an ad finished playing, but when an ad
is skipped in an ad pod we'd receive a playAd call before the player
discontinuity for skipping to the next ad. Fix this behavior by checking that
IMA's playing ad matches the player's playing ad before notifying onEnded.
#minor-release
PiperOrigin-RevId: 339424910