Now this counter includes input buffers too, which are dropped as part of
skipping to keyframes for catch up.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=171119930
In out libvpx extension, currently we always call vpxGetFrame and copy the data
from the native decoder to output frame. However, if the inputBuffer has
isDecoderOnly set, we can avoid populating the output buffer, but only setting
BUFFER_FLAG_DECODE_ONLY.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170318527
Using the same sampler introduced some minor horizontal scratches.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=167347995
I think they're excessively sized also, but changing that
is a little more risky. And we should look at investigating
the input buffer size for all our decoder extensions,
rather than just this one.
Issue: #3120
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=164234087
These changes are in part related to handling playback of mixed clear
and encrypted content, where we might want to use a secure decoder
throughout, but only have drm init data and only care about the state
of the DrmSession during playback of encrypted parts.
- requiresSecureDecoderComponent became unnecessary when we added
ExoMediaCrypto, which provides a layer in which requiresSecureDecoderComponent
can be overridden.
- Relaxed requirements for obtaining the MediaCrypto. It's helpful
to allow retrieval in the error state, since it can be used to
instantiate a decoder and play clear samples.
- Deferred throwing of errors in renderer implementations. As long as
we can get a MediaCrypto, we should init the codec. We can also
play clear samples without failing if playClearSamplesWithoutKeys is
true, regardless of the errors state.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=160536365
Disable libjpeg dependency when building libyuv.
Partially fixes Github Issue #2661
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=154179126
Fixes the following issues:
1. When a surface is set, it's expected that the renderer will
notify video size + when a frame is rendered to it. This is true
even if the surface isn't changing. Right now this is achieved
by setting renderedFirstFrame to false, but this is problematic
in the case that the surface isn't changing because (a) it will
force rendering of a subsequent frame to the output even when
paused, which is incorrect, and (b) isReady will return false
until this occurs.
2. When the surface really is changing, isReady can return false
until the first frame has been rendered into the new surface, which
will break seamless surface switching. This change allows isReady
to return true up to allowedJoiningTimeMs for this case.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=154171111
This change also ensures that format changes are read whilst the
renderer is enabled but without a codec. This is necessary to
ensure the drm session is updated (or replaced).
Updating the format is also needed so that the up-to-date format is
used in the case that the codec is initialized later due to the
surface being set. Previously, if an ABR change occurred between
the format being read and the surface being attached, we would
instantiate the codec and then immediately have to reconfigure it
when as a result of reading the up-to-date format. For a non-adaptive
codec this resulted in the codec being immediately released and
instantiated again!
Issue: #2582
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=151608096
This is the boring part of a larger change that fixes
how video renderers behave when surfaces are attached and
detached whilst they're enabled or started.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=151563031
Update the filter that selects %.asm.[sS] and remove the
"remove duplicates" step in the android makefile.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=150728021
This change reduces the final .so size by ~9% for armv7/arm64.
Arch : Size_before : Size_after
armeabi-v7a : 300548 : 271876
arm64-v8a : 247632 : 223056
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=150648668
Fixes github issue #2339 [https://github.com/google/ExoPlayer/issues/2339]
Fixes github issue #2551 [https://github.com/google/ExoPlayer/issues/2551]
* Update the instructions to check out specific versions of libvpx and
libyuv that are known to work with our build scripts.
* Forcing a particular version of libyuv because recent versions of
libyuv are dependent on libjpeg (which isn't needed for the purpose
of this extension).
* Going forward, let's keep generate_libvpx_android_configs.sh in sync
with whatever version is specifed in the instructions in README.md
(as of now it is v1.6.1).
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=150208517
Pending: Convert BT2020 to DCI-P3 before render.
I'll add the same code to V2 after initial review.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=148403349
I'm going to introduce an EmptySampleStream that will be used in
some cases in conjunction as part of 608/EMSG support. This change
avoids EmptySampleStream having to provide a dummy format.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=148383831
- Add proguard rules for libraries/extensions into .aar files
- Add proguard rules to retain CEA608/708 decoder constructors
- Remove lots of default config from gradle files
- Remove disabling of abort on lint error
- Enable optimizations on release builds of demo app
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=144350233
- Also make some of the naming more concise + misc style cleanup.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=132899979
- Cleaned up documentation
- Removed getIndex from Renderer interface
- Renamed reset to be positionReset
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=127731006
In V1 we received complaints that Renderer was too locked down.
In particular, it wasn't possible to implement a Renderer that
wrapped another Renderer, since most of the methods were package
private and final (e.g. enable).
This change defines Renderer as a proper interface, removing
this limitation. A method-reordering-only change will follow
this one, to get things into a nice consistent/sane order in
each of the Renderer classes.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=127527995
1. Rename "extensions" package to "decoder". It's used by both
text and (should be used by) metadata, so it's no longer just
for extensions.
2. Move Buffer objects move into the decoder package.
3. Rename SubtitleParser and MetadataParser to SubtitleDecoder
and MetadataDecoder respectively, since they extend Decoder.
Ditto for all subclasses.
4. Subtitle and Metadata decoders now throw their own exception
types rather than ParserException.
5. Move MediaCodec classes into a mediacodec package, with the
exception of the concrete audio and video renderers.
6. Create an audio package to hold the two audio renderer classes
plus related util classes.
7. Create a video package to hold the one video renderer class
plus related util classes.
After this change the following nice properties hold:
1. Want a video renderer? Look in the video package. Ditto for
audio, text and metadata.
2. All TrackRenderer implementations use a decoder of some kind
to decode buffers received from the source, so we have
consistent terminology there.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=127326805