We previously only checked whether the reason for the timeline change is
RESET which indicates an empty timeline. Change this to an explicit check
for empty timelines to also ignore empty media or intermittent timeline
changes to an empty timeline which are not marked as RESET.
Issue:#5831
PiperOrigin-RevId: 248499118
As justification for why we should not have this type of logging,
it would scale up to about 13K LOC, 1800 Strings, and 36K (after
pro-guarding - in the case of the demo app) if we did it through
the whole code base*. It makes the code messier to read, and in
most cases doesn't add significant value.
Note: I left the Scheduler logging because it logs interactions
with some awkward library components outside of ExoPlayer, so is
perhaps a bit more justified.
* This is a bit unfair since realistically we wouldn't ever add
lots of logging into trivial classes. But I think it is fair
to say that the deltas would be non-negligible.
PiperOrigin-RevId: 246181421
The AndroidX bundled version (0.42) lags behind the most up-to-date public
release (0.44) making it more difficult to stay close to the actual head
revision which is used internally.
PiperOrigin-RevId: 244848568
Before this change we'd release the audio track and create a new one as soon
as audio processors had drained when reconfiguring.
Fix this behavior by stop()ing the AudioTrack to play out all written data.
Issue: #2446
PiperOrigin-RevId: 244812402
The old domain automatically forwards to the new one. For consistency, change
all doc and code references regardless.
Also adds GitHub CNAME config file which configures our page for the custom
domain.
PiperOrigin-RevId: 243592110
- Remove NETWORK_TYPE_NOT_ROAMING and NETWORK_TYPE_METERED
because JobScheduler doesn't support them, and they're
probably not useful to many people (data when roaming is
normally enabled/disabled at the OS level, and restricting
to *only* metered networks seems niche)
- Convert network requirements proper flags
- Stop persisting requirements in DownloadIndex. The direction
we're headed to solve the manager start/stop problem is
going to involve state in DownloadManager determining whether
downloads actually start, and if we're doing that then it's
no worse to do it for this as well
PiperOrigin-RevId: 242713196
This is part of the public API and the underscored versions
weren't intended to be used outside the library.
Also updating the external instructions to checkout the version
of libvpx that supports this macro for this particular constant.
#codehealth
PiperOrigin-RevId: 242170926
This replaces the deprecated usages of RobolectricTestRunner and
RuntimeEnvironent and fully migrates the tests to androidx.
PiperOrigin-RevId: 238011667
Previously we would get a new AudioTrack and flush all audio processors if any
AudioProcessor needed to be flushed on reconfiguration. This was problematic for
the case of TrimmingAudioProcessor because it could become active or inactive
due to transitioning to a period with gapless metadata or without it (we don't
keep it active all the time because it is wasteful to populate its end buffer
for content that is not gapless).
This change handles the case where we don't need an AudioTrack but
AudioProcessors do need to be flushed. In this case we drain all the audio
processors when next handling data then switch to the new configuration.
This avoids truncation when period transitions change whether
TrimmingAudioProcessor is active but don't require a new AudioTrack, and is also
a step towards draining the AudioTrack when transitioning between periods if we
do need a new AudioTrack.
To do this, it needs to be possible to drain any pending output data from an
AudioProcessor after it's configured to a new format, so this change makes sure
AudioProcessors allow calling playToEndOfStream and getOutput after
reconfiguration and before flush.
PiperOrigin-RevId: 234033552
- Remove unused TAG
- android.Theme.Material can only be used from API level 21
- Rm "Base" from activity name for consistency
PiperOrigin-RevId: 233410603
Also add explicit Lint.IfChange/ThenChange rules to make it
clearer what needs to be done when changing one of the code
paths that's accessed via reflection.
PiperOrigin-RevId: 233406709
Switch from passing an ad UI ViewGroup to passing an object that can also
provide information about controls overlays.
Also switch to using a dedicated overlay for ads instead of the overlay frame
layout, which apps have easy access to.
PiperOrigin-RevId: 233393500
Given the change to require setPlayer on AdsLoaders, it seems like a good
opportunity to clean up deprecated ads-related symbols.
PiperOrigin-RevId: 233020171
It better describes what the class does. More importantly, we've had
inconsistent class names since we added offline support, for which we
added ProgressiveDownloader ("ExtractorDownloader" doesn't make any
sense). We could really do with aligning the names for clarity.
(Sorry)
PiperOrigin-RevId: 231387268
The combination of pre-16 API levels accounting for ~0.5% of the device
population, and that the most important components in ExoPlayer (e.g.
the MediaCodec renderers) have always required API level 16, mean it's
very unlikely this will negatively impact on anyone.
PiperOrigin-RevId: 230701808
That's the same position set in MediaPeriod.prepare (where it may be removed
in the future).
Having the position at an earlier point is necessary to fix an
issue with lazy preparation in ConcatenatingMediaSource where the prepare
position was assumed to be known but MediaPeriod.prepare hasn't been called
yet.
Issue:#5350
PiperOrigin-RevId: 229756637
There were some edge cases in which we'd forget to release DRM
sessions. For example if we read a format and acquired a
pendingDrmSession (in onInputFormatChanged), then immediately
read another format and overwrote pendingDrmSession, we'd
forget to release the one that's been overwritten.
This change hopefully makes release much clearer. We keep a list
of all drm sessions we're currently holding. Whenever we update
either drmSession or pendingDrmSession, we release any other
sessions that are in the list.
PiperOrigin-RevId: 228905465
They are not longer needed anywhere, are error-prone (because of threading
requirements), and complicate testing and using MediaSources without a player.
PiperOrigin-RevId: 227871157
Also configure the FFmpeg context to ignore errors as far as possible (this
appears to have an effect only for certain decoders).
Issue: #5293
PiperOrigin-RevId: 227851397
Passing the player through MediaSource.prepare is only needed for the AdsLoader
and complicates other usages of MediaSource. Providing the player directly to
the AdsLoader is also in line with the usage pattern of PlayerView and other
components.
Also rename methods to start/stop to better reflect their usage.
PiperOrigin-RevId: 227682112
- This brings it in line with PlayerControlView. The play action is displayed
instead, and pressing it seeks to the default position of the current window.
- Do the same for MediaSessionConnector
- Add support for PlaybackPreparer consistent with PlayerControlView
Issue: #5072
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=221076008
The extension cannot be used without also using support-media-compat
(e.g. to instantiate a MediaSessionCompat). So it may as well be an
API dependency.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=221072128
This change also paves the way for splitting out functionality into a utility class.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=221070262
- Make MediaSessionConnector use a ControlDispatcher and add setControlDispatcher,
setFastForwardIncrementMs and setRewindIncrementMs methods. This brings it in line
with our other UI components, including PlayerControlView and
PlayerNotificationManager.
- Collapsed DefaultPlaybackController into MediaSessionConnector, since I'm not
sure there's a legitimate alternative implementation (note ControlDispatcher does
provide some equivalent functionality e.g. to modify calls being made on the
player).
- Pass the Player and ControlDispatcher to command receivers and custom actions,
so they don't need their own references.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=220822082
- Simplify logic for dispatching to the rating callback
- Simplify CommandReceiver by removing getCommands. Simply calling
receivers is simpler, and more flexible because it doesn't force
implementations to define a static set of things that they handle
up front.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=220788423
- Make units of time clear for seeking
- Remove option to specify supported repeat modes in default
playback controller. It doesn't seem useful, given we can't
control what the session is sent.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=220464529
Before this change, the player state would be STATE_ENDED then
STATE_BUFFERING (when the postroll ad was marked as played) then
STATE_ENDED again.
Queueing a final content media period with start point equal to
the content duration after a postroll ensures that the player
state doesn't change to STATE_ENDED transiently.
Switch from using C.TIME_END_OF_SOURCE to C.TIME_UNSET for media
periods that should not have an end point and are not followed
by an ad.
Content media periods before postrolls have end position
C.TIME_END_OF_SOURCE. If the postroll ad loads, its content
position is set to the content duration, which should be known
at the point of loading the postroll, then a final 'empty'
content media period with start position equal to its duration
is queued. If the postroll fails to load, this empty content
media period is queued up directly after the preceding content
media period.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=219443683
Turn on flag to enable fast loop filtering. This improves
multi-threaded decode performance by starting loop filtering early
if there are free threads available to do so.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=218239442
- Added ability to override the DefaultBandwidthMeter network type.
- These methods currently only work properly if called before the
meter is used, but the plan is for them to be handled in the same
way as internally detected network changes.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=217887019
Renamed to stop collision between the ExoV1 and ExoV2 implementation.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=217348150
A lot of methods just forward to other methods and there is no conceivable
way a player should implement it another way. Moving these methods to a
base player class allows to remove duplicated code across our player
implementations.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=215374192
This simplifies code skipping items in a playlist programatically.
Issue:#4863
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=214580742
With default of value set to -1, every single dropped frame is reported because of expression: if (droppedFrames >= maxDroppedFramesToNotify) { maybeNotifyDroppedFrames(); }
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=213502573
Currently there is no way to disable (or reduce) the logcat output generated
by ExoPlayer.
Issue:#4665
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=213421072
ExoPlayer can be run on a background thread, but some components (UI and IMA)
only support players on the main thread. This adds some documentation and
assertions for that.
To simplify assertions, this also moves the getApplicationLooper method from
ExoPlayer to Player.
Issue:#4439
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=213280359
To check the validity of a window index it needs to be compared with a greater
or equal sign to the window count.
Issue:#4822
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=213234403
Not having this annotation may cause Kotlin implementations to fail.
Issue:#4802
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=212980643
This fixes or suppresses all reported issues by the code review linter tools.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=210107759
- Remove usage of deprecated postBody field
- Transform POST to GET on redirect, as in DefaultHttpDataSource
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=210092576
- Add @Deprecated on overrides of deprecated method.
- Suppress deprecation warnings where appropriate.
- Use non-deprecated alternatives where appropriate.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=210092434
At the point of starting to play a postroll, source info refreshes for future
postroll ads in the same ad group would cause a seek that incorrectly identified
the media period to play as the content media period. Fix the logic in
getAdGroupIndexForPositionUs to address this.
Also handle empty postroll ad breaks by resetting the expected ad group index
when we send content complete.
Issue: #4710
Issue: #4681
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=210071054
Similar to getBufferedPosition and getCurrentPosition, getDuration should
mention that it also returns the duration of the current ad.
And, also similar to getContentBufferedDuration and getContentPosition, a
new method getContentDuration simplifies querying the content duration while
playing an ad.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=209914696
The doc can be improved by enumerating and linking all possible values from
the interface doc.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=209772309
Apps targeting P or later now must request this permission in order to
use foreground services.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=209762160
The previous change was too aggressive as it would clear future ad breaks.
Still clear the pending content position so the real content position is
reported after an empty ad break.
Issue: #4681
Issue: #4622
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=209752306
Also fix an NPE in FfmpegAudioRenderer if sampleMimeType wasn't set.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=208230947
The IMA SDK now handles focusing the skip button so remove the workaround.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=207515573
This CL adds support for seeking within PS streams by using binary search. For
any seek timestamp, it tries to find the location in the stream where SCR
timestamp is close to the target timestamp, and return this position as the
seek position.
Github: #4476.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=206787691
If compiled with eac3, audio/eac3-joc stream 5.1 bed-channels
can be decoded. The stream will be decoded as 2-D rather than
3-D.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=206296930
Using our own no-op castNonNull prevents linking into checkerframeworks library.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=206152148
Rewrite FlacBinarySearchSeeker and extract out the core binary search algorithm
into BinarySearchSeeker class so it can be re-used for other formats.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=206012900
All known instances use DataSource as generic type and thus code can be simplified
by removing the generic type altogether.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=205798542
This reduces the number of calls to the DataSpec constructor and minimizes the number of files that need to be updated when adding a new DataSpec parameter (ex: followup []
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=205719005
This removes the need to populate the entire period for the common usage of
getting the uid from the period.
Also add default implementation to get period by uid.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=205638265
Setting the transfer listener on the data source factories is only needed for debug
purposes, logging and for custom bandwidth metering which doesn't use the
player-provided bandwidth meter. As such, it is not compulsary and it should be easy
to set up the data source factory without a transfer listener.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=204926083
There are only two types at the moment and we can therefore use a boolean.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=203937357
Power Comparison:
TextureView 1080p 720p
H264 HW 498, 496 507, 478
VP9 RGB 1050, 1104 1185, 1152
VP9 ANativeWindow 1070, 985 700, 674
GLSurfaceView
VP9 YUV 1075, 1112 716, 635
SurfaceView
H264 HW 419, 409 397, 377
VP9 RGB 1044, 1139 654, 671
VP9 ANativeWindow 975, 835 617, 623
VP9 MediaCodec 683, 679 488, 476
Measures average current drawn mAH on a Nexus 6 at full brightness from time t=3 to t=95 seconds. The same clip was used for all tests. Two measurements were taken for each category.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=203847744
This allows implementations to notify when the transfer is about to be started.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=203102117
This allows all leaf data sources (i.e. ones which do not forward the requests
to other data sources) to accept multiple listeners.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=203097587
In the future, this allows to register the BandwidthMeter (managed by the player)
as a listener to all media transfers related to this media source.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=202643946
Add methods setCustomErrorMessage(@Nullable CharSequence message)
and setCustomErrorMessage(@Nullable CharSequence message, int code)
to MediaSessionConnector to report errors to the MediaSession
which are not player errors.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=202352083
Original change by nickchavez@nickchavez:andcsvol:3257:citc on 2018/06/19 12:41:18.
Add VolumeProvider interface to VideoAdPlayer and VideoStreamPlayer.
- Send volume on videoDisplay.start so that it can be sent to OMID.
- Add unit tests for AdPlayerCalback and ExoPlayerVideoAdPlayerImpl.
- Add functional tests for client side and DAI volume updates.
Add onVolumeChanged() to VideoAdPlayerCallback and VideoStreamPlayerCallback.
- Implement volume updates for SDK owned video player.
- Remove mute/unmute events, which are handled in JS instead (like iOS).
- Collect volume changes from client side and DAI video players.
External: Publisher players will now have to implement getVolume() and onVolumeChanged() for custom video players.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=202324636
The DefaultEventListener was added for selective overrides. Now that Java 8
support is enabled, these selective listener overrides can be implemented
more easily and more flexible using default methods.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=201695490
This will make it possible for ImaAdsLoader to access the player volume when
used with SimpleExoPlayer.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=201664189
Currently, the looper of the thread the player is created on is used (or the
main looper if this thread doesn't have a looper). To allow more control over
the threading, this change lets users specificy the looper which must be used
to call player methods and which is used for event callbacks.
Issue:#4278
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=201331564
Currently only the buffered position in the current media period can be queried.
To achieve this, we save the buffered positions of all MediaPeriods to the
PlaybackInfo together with a list of MediaPeriodIds. ExoPlayerImpl can then
determine the correct buffered position for multi-period windows and windows
with midroll ads.
In addition, this change adds two new convenience methods to the Player interface
to query the total buffered duration across all windows and to get the buffered
duration of the content while playing an ad.
Issue:#4023
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=200041791
Some module/extensions couldn't use the static test so far because all files
needed to be put on the blacklist. To ensure the test it set up for all
modules, this fixes at least one file for each of the modules.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=197731449
Currently, ExoPlayer only supports seeking for FLAC files with a SEEKTABLE.
This CL adds support seeking for cases when the FLAC files do not have a
SEEKTABLE by searching for individual frames within the file using binary
search.
Github: #1088.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=196816398
Added FlacBinarySearchSeeker, which supports seeking in a FLAC stream by searching for individual frames within the file using binary search.
Github: #1808.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=196587198
The lint workaround and org.json exclusion aren't needed any more.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=195557066
The old event listener on AdsMediaSource is deprecated, in favor of
reporting in the normal way (via MediaSourceEventListener).
Add AdLoadException with information on what ad/ads failed to load.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=195426144
This avoids the interrupted flag being lost if the exception
is handled as an IOException.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=195366244
It's no longer necessary to stash a reference to the
error yourself. This also correctly handles the case
where setPlayer is called with a player that's already
in an error state.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=194828387
Cronet now returns an unmodifiable list, so we need to copy it
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=194790506
- Redefine Scheduler interface to better describe what implementations
do. The previous version was too general, in that it allowed concrete
DownloadService implementations to pass different Requirements to
the base class and to the Scheduler. It's also difficult to see how
that version could ever support dynamic updates to Requirements, which
is probably a feature we'll need to add quite soon.
- Fix a (probably theoretical) problem where static fields in
DownloadService assumed only a single concrete implementation.
- Stop using PlatformScheduler pre-API-21 in demo app, because it will
fail.
- Define default Requirements that require network.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=194785751
Supports extracting data from AMR container format for both narrow and wide
band formats. Also added AmrExtractor as one of the default extractor to be
used in DefaultExtractorsFactory.
GitHub: #2527.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=194407507
LibFlac internally can skip ID3 tags correctly. Therefore, we don't need to keep track of the whole ID3 header section and skip through this section in Java code. We can just set the whole stream to the native library, and it will handle skipping ID3 tags correctly.
The only thing that the Java part need to do is peeking and parsing ID3 tags (if present), in order to populate the track format metadata.
GitHub: #4055.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=193327602
Also add testing media to verify FLAC extension can play these sample rates.
Github: #3769.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=192783193
Support parsing ID3 tags at the beginning of FLAC files, even though FLAC spec
does not require this.
GitHub: #4055.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=192127929
These don't seem to be needed anymore. All tests run without them in gradle
and Blaze.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=191867518
This field (formerly "id") is almost impossible to use so far. Having setters
in the factories allows to specify custom tags for all media sources.
Also added a ExoPlayer.getCurrentTag() method to retrieve the tag of the
currently playing media source in a convenient way.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=191738754
- Upgrade to latest version
- Use api dependency, since application code that uses the
extension more has to use OkHttp directly to make an
OkHttpClient instance
- Add proguard configuration
Issue #4059
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=191422594
Video renderers assume that the player position is advancing linearly while in
the started state. MediaCodecVideoRenderer schedules frames for rendering in the
future in the expectation that the player position is advancing.
This assumption is not currently true when using a position from the AudioTrack:
the player position can be fixed for (in the worst case) up to about 100 ms
before it starts increasing. This leads to an effect where the first frame is
rendered then a few other frames are rendered, then there's a pause before
frames start being rendered smoothly.
Work around this issue by checking whether the position has started advancing
before scheduling frames to be rendered in the future.
It might be preferable to make the audio renderer only become ready when its
timestamp can start advancing, but this is likely to be complicated.
Issue: #3841
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=190937429
- Ensure that no memory is used by audio processors that are always inactive, by
only allocating in flush() if active. If data was already allocated but a
processor becomes inactive we assume that the allocation may be needed in
future so do not remove it (e.g., in the case of ResamplingAudioProcessor).
- Make SilenceSkippingAudioProcessor set up its buffers in flush(), and clarify
that it is always necessary to call flush() if configure() returns true.
- Make reset() reset all state for all processors.
- Use @Nullable state or empty arrays for inactive audio processor buffers.
- Miscellaneous style/consistency cleanup.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=190895783
Also remove logic for tracking the next output buffer in LibvpxVideoRenderer, as
this allowed many consecutive frames to be rendered that were actually late
after dropping to keyframe. It looks better to show frames at a consistent
100 ms rate.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=188144739
To support Google Assistant media apps need to support the action
ACTION_SET_RATING. Before this change developers have to use a QueueEditor for
this which does not have any other mandatory actions required for Assistant.
With this change developers can implement the rating action with the
PlaybackPreparer which they need to implement anyway to support Assistant.
https://developer.android.com/guide/topics/media-apps/interacting-with-assistant.html#transport_controls
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=188056722
1. Allow retaining a decoder without any reconfiguration, in addition
to retaining with reconfiguration (and not retaining)
2. Fix retention logic for video decoders to take into account changing
ColorInfo
3. Allow retention of audio decoders when possible
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=187500285
- Change 'compile' configuration (deprecared) to using 'implementation'
and 'api' configurations instead.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=187311778
The non-dynamic media source has a strict subset of features of the dynamic one and
thus can be replaced.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=187299432
This is achieved by adding a BaseMediaSource which keeps a reference count of the
number of times the source has been prepared and forwards to the actual implementations
only once, such that only minimal changes are needed for each media source.
Issue:#3498
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=187186691
The util package is, in practice, for things that are misc enough
to not warrant their own package. If something is deserving of a
package, it's IMO best placed somewhere else (I know you could
argue it's a util, but you could argue that about almost anything
else as well).
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=187010018
AdsMediaSource must be top-level. Currently the (deprecated) ImaAdsMediaSource
can't be used because it prepares its contained AdsMediaSource as a child
source.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=186990882
Occasionally the player could transition from playing content to playing an ad
after IMA called playAd. The discontinuity triggered faking the content
position, and the fake position was passed to IMA when content resumed causing
the wrong ad group to be loaded. Fix this by only faking the position if the
player transitions before playAd.
Also fix the calculation of the expected ad group index for a postroll ad, and
wait for the player to transition back from ad to content before passing a
content progress update.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=185994229
If an exception is thrown in an IMA callback it crashes the process with lots of
logging from WebView (including several stack traces, etc.). This change wraps
ImaAdsLoader code that might throw, skips any remaining ads (as the errors are
not recoverable, in general) and notifies a new load error callback so that the
application can implement its own handling. The intention is to make the loader
robust to unexpected requests from IMA and avoid crashes.
Also handle IMA loading an ad in an ad group that has no available ads. In rare
cases IMA will try to load an ad for which an error was previously notified, so
this drops those load requests allowing playback of the content to continue.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=185985850
If there was no preroll and the pending content position was set before the
first midroll, the pending content position was never cleared so loading the ad
was never triggered.
Only set a pending content position if we know that we need to trigger playing
an ad for the current position and IMA will poll for an ad (because there is a
midroll ad group). Clearing the pending content position happens when IMA pauses
content to play the ad.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=185818315
IMA sometimes delivers an ad group load error just after the time of the ad
group, which is problematic now that we set the expected ad group index based on
the last returned content progress.
Only update the expected ad group index once we are within a fixed preloading
threshold of the next ad.
Also fix updating the ad group to use the new ad count, and check for ad group
load errors when we have no expected ad group defensively.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=185803086
Content progress is only polled if there are midroll ad groups. If the ad tag
had only preroll/postroll ads, the pending content position was not provided to
IMA, which meant that the postroll ad could never play.
Only set the pending content position if there are midroll ads.
Issue: #3715
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=185680803
This error marks the current ad group as unplayable.
Issue: #3801
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=185663472
Also make ad group skipping more robust. After calling onError for an ad, IMA
will sometimes trigger an ad group load error, so this needs to be handled in a
way that allows some ads to be loaded already for the ad group.
This change also fixes calculation of the expected ad index to take into account
whether the position is being faked to trigger loading an ad or is the actual
player position.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=185655844
IMA's cue points may not be in order, so sort them. It looks like IMA events use
time ordered ad indices, so it is not necessary to map between the original cue
point order and the time order.
Issue: #3716
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=185495798
There are 4 tests which can't currently be moved:
- DownloadManagerTest explicitly uses the main looper which isn't easily
supported because the test runs on this thread.
- ContentDataSourceTest uses an AssetFileDescriptor which wraps a
ParcelFileDescriptor. It seems Robolectric doesn't correctly forward the
inner wrapped file descriptor leading to NPE.
- CacheContentIndexTest and SimpleCacheSpanTest both work fine with Gradle
but fail with seemingly valid test failures on Blaze.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=185366678
We now build one .so file for the opus extension in the
internal build, so make the external build work the same way.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184962896
Allow skipping an ad group when requested by IMA, even if we aren't currently
playing one, to handle cases where no ads in an ad group will load (so IMA
requests resuming content but we never managed to start playing an ad).
Use the known ad group index (rather than the expected one) when handling ad
group load errors. This ensures we skip the right ad group if we notify IMA of
playback errors for every ad in the ad group, then IMA notifies that the ad
group is empty via a load error.
Also make some other miscellaneous small fixes to ads code:
- Avoid warning about unexpected ad group indices more than once.
- Output a warning if the ad count in an ad group decreases.
- Remove unnecessary assertion.
- Fix getting the ad duration for ad indices that haven't loaded yet.
- Allow setting an ad group state to its current value.
- Fix javadoc for setting the ad resume position.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184831495
The ad index in the ad group may need to skip over ads that failed to load, so
it can't just be incremented any more.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184812556
When using cronet data source, calling read after the end of input has
been read will trigger this.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184667794
If IMA loads an empty VAST document for an ad group it notifies via a LOG
AdEvent. Handle the event by updating the AdPlaybackState accordingly.
The error state will be handled in ExoPlayerImplInternal in a separate change.
Issue: #3584
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184516585
The pending exception will be thrown upon returning to Java
from native, but we should return early rather than continuing
to execute the native method to the end so as to avoid undefined
behavior. Note that the return value is irrelevant (because the
pending exception will be thrown).
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184119606
Lint recommends switching to SparseArray<X> instead.
This is done for the DASH case. For the Cast case it's
easier to use a switch statement.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184119312
*** Reason for rollback ***
Broke everything
*** Original change description ***
Clean up message naming in EPII
***
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=184061352
Simplifies the app and prevents inconsistent states between
both players and the media queue.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=183831329
Before this change, the ad playback state stored the number of played ads in
each ad group. There was no way to represent that an ad had failed to load (and
it wouldn't be possible just to increment the played ad count to signal a load
error because there might be an unplayed ad before the ad that failed to load).
Represent the state of each ad (unavailable, available, skipped, played, error)
in each ad group. In a later change the player will use this information to
update its loaded MediaPeriods in response to future ads failing to load.
Also make the AdPlaybackState immutable and remove copying/duplication of its
fields in the ad timeline and period.
Issue: #3584
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=183655308
For our strings to be translated, we're required to provide
added context in the form of a description, and specify a
maximum length for the translated strings.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=183651515
1. When we try and load something via reflection and find the
class, always throw rather than failing silently if we
subsequently fail to instantiate an instance. This is
indicative of a broken proguard setup, and failing silently
makes it hard to spot.
2. Add library/core proguard configuration to ensure extension
renderer constructors that we access via reflection are kept.
3. Add demos/main proguard configuration to ensure ImaAdsLoader
constructor that we access via reflection is kept.
4. Added IMA proguard file to hopefully fix#3723, although I
wasn't actually able to reproduce the issue.
Issue: #3723
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=183648187
This removes some boiler-plate code for compostite sources and will also
simplify resuing media source in the future (because this class can keep track
of child listeners).
Issue:#3498
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=183387123
Try to delay failure for as long as possible. That is, propagate
DRM session failures only after an encrypted buffer arrives or clear
sample playback without session is not allowed.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=183076348
Track the expected next ad group index so that it can be used as a fallback if
IMA does not notify the ad index via a LOADED event.
Also do some miscellaneous minor cleanup (including logging all LOG events, and
logging at debug level where appropriate).
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=183048612
This achieves two things:
1. All our tests use the same type of assertions.
2. The tests currently run as instrumentation test can be moved to
Robolectric without changing the assertions.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=182910542
- In IDLE, the button will now call a preparer. This allows
removal of the separate retry button from the demo app.
- In ENDED, the button will seek back to the default position
and play.
- Behavior is made consistent with LeanbackPlayerAdapter.
Issue: #3689
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=182506855
This is a Scheduler implementation which uses Firebase JobDispatcher.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=182051350
Android NDK r9 in [] is deprecated (see []
Update the ExoPlayer flac extensions to use android_jni_library.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=182017669
Make LibvpxVideoRenderer non-final and add protected methods to match
MediaCodecVideoRenderer.
Reorganize methods to separate BaseRenderer, protected and internal methods.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=181320714
Partial reads were performed once using a partial size of 1 byte.
This was not enough to detect problems which only occur in combination
with IOExceptions. Partial reads are now only applied when no exception
is thrown.
Moreover, the tests didn't check whether the total number of sampled bytes
is what it is supposed to be. Added a field to the data dumps checking
the total number of bytes in the sampled data.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=181296545
Some readability fixes for PlayerMessage and the handling in
ExoPlayerImplInternal.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=180544294
This adds options to ExoPlayer.sendMessages which allow to specify a window index
and position at which the message should be sent. Additionally, the options can be
configured to use a custom Handler for the messages and whether the message should
be repeated when playback reaches the same position again.
The internal player converts these window positions to period index and position
at the earliest possibility. The internal player also attempts to update these
when the source info is refreshed. A sorted list of pending posts is kept and the
player triggers these posts when the playback position moves over the specified
position.
Issue:#2189
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=179683841
*** Original change description ***
Add possiblity to send messages at playback position.
This adds options to ExoPlayer.sendMessages which allow to specify a window index
and position at which the message should be sent. Additionally, the options can be
configured to use a custom Handler for the messages and whether the message should
be repeated when playback reaches the same position again.
The internal player converts these window positions to period index and position
at the earliest possibility. The internal player also at...
***
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=179666357
This adds options to ExoPlayer.sendMessages which allow to specify a window index
and position at which the message should be sent. Additionally, the options can be
configured to use a custom Handler for the messages and whether the message should
be repeated when playback reaches the same position again.
The internal player converts these window positions to period index and position
at the earliest possibility. The internal player also attempts to update these
when the source info is refreshed. A sorted list of pending posts is kept and the
player triggers these posts when the playback position moves over the specified
position.
Issue:#2189
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=179563355
Previously the ad/content progress updates were toggled based on whether the
player was playing ads or content. After this change, we switch based on
whether playAd/stopAd has been called instead.
This seems to resolve an issue where occasionally the player would get stuck at
the start of an ad, but as I don't have a root cause for that issue and it's
only sporadically reproducible I'm not certain this is a reliable fix.
Issue: #3525
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=179169296
onEnded was being called also for content finishing, as in this case the playing
ad index changed (from INDEX_UNSET to 0). Fix this test so we only detect ads
finishing.
Also add logging for onEnded callbacks.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=179167737
If the library is not available, no tracks can be selected and the
tests silently run through by immediately switching to ended state
without error.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=178904347
Also fix propagation of ad errors that occur when no player
is attached.
Issue: #3548
Issue: #3556
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=178767997
This fixes an issue where quickly detaching and reattaching the player might
cause ads to be requested multiple times with both responses handled.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=177922167
This is a step towards harmonizing the MediaSource Builders and (potentially)
providing MediaSource factories.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=177783157
Against all odds, samples can be reordered by using drag & drop.
Issue:#1706
Issue:#2283
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=177145553
The ExoPlayerImpl implementation forwards the stop request with this optional
parameter. To ensure correct masking (e.g. when timeline updates arrive after
calling reset in ExoPlayerImpl but before resetInternal in
ExoPlayerImplInternal), we use the existing prepareAck counter and extend it
also count stop operations. For this to work, we also return the updated
empty timeline after finishing the reset.
The CastPlayer doesn't support the two reset options so far.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=177132107
Currently onTimelineChanged doesn't allow to distinguish easily between the
different reasons why it's being called. Especially, finding
out whether a new media source has been prepared or the current source
refreshed dynamically was impossible without tightly coupling the player
operations with the listener.
The new reasons provide this disdinction by either indicating a newly
initialized media source, a dynamic update to an existing timeline
or manifest, or a reset of the player (which usually results in an
empty timeline).
The original onTimelineChanged method without reason is kept in the
DefaultEventListener as deprecated to prevent the need to update all
existing listeners in one go.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=176478701
Remove an assertion that there was a call to pause content between two
content -> ad transitions.
Also, only use the player position for resuming an ad on reattaching if the
player is currently playing an ad, in case IMA pauses content before the player
actually transitions to an ad.
Issue: #3430
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=176365842