The debug surface view's output surface can become invalid during a transformation due to the parent activity pausing, for example. This can currently cause a crash when backing out of the `TransformerActivity` in the demo because the surface can be destroyed before the transformer has fully canceled.
Also clarify naming of the outputSurface and inline the private method that created `EGLSurface`s (it was shorter after removing the debug preview).
PiperOrigin-RevId: 449963440
The old reference was just for prototyping HDR. The new reference is for planned work to use the correct formats for input and output for HDR editing in GL.
PiperOrigin-RevId: 449211792
When using a MatrixTransformationFrameProcessor per transformation
matrix, each frame processor's shader applies the matrix to the
vertices and clips the result to the NDC range when drawing the
output frame.
This change combines consecutive MatrixTransformations into a single
MatrixTransformationFrameProcessor by multiplying the individual
matrices while updating and clipping the visible polygon after
each matrix and mapping the resulting visible polygon back to the
input space so that its vertices and the combined transformation
matrix can be used in the shader.
PiperOrigin-RevId: 448521068
This listener replaces
FrameProcessorChain#getAndRethrowBackgroundExceptions.
The listener uses a new exception type FrameProcessingException
separate from TransformationException as the frame processing
components will be made reusable outside of transformer soon.
PiperOrigin-RevId: 447455746
This constant is used for https://docs.gl/es2/glVertexAttribPointer
which takes the number of components per generic vertex attribute
(meaning the size of the individual coordinate vectors here) not the
number of attributes (the number of vertices that the old constant
name referred to).
PiperOrigin-RevId: 447427241
We won't try to provide/rethrow helpful error messages that are already
provided by GL, as this sort of task would expand into writing a GL verifier.
A Gl verifier is unnecessarily complex for minimal payoff, especially as Apps
expected to read GL error messages would mostly be those writing custom
GlFrameProcessors, who should be already be familiar with reading GL error
messages anyways.
PiperOrigin-RevId: 446950837
ScaleToFitFrameProcessor, PresentationFrameProcessor,
and EncoderCompatibilityFrameProcessor now each implement
MatrixTransformation instead of wrapping
MatrixTransformationFrameProcessor.
PiperOrigin-RevId: 446480286
This change splits AdvancedFrameProcessor into 4 files:
- MatrixTransformationFrameProcessor for the GlFrameProcessor
implementation
- MatrixTransformation and GlMatrixTransformation for the GlEffect
specification
- MatrixUtils for the static matrix helpers
PiperOrigin-RevId: 446236384
Also add warning for what can happen if this is ignored.
Previously the return value was overridden by setOutputSurface, now
setOutputSurface only overrides the values using internally.
PiperOrigin-RevId: 445377036
To ensure frame processor operations operate on square pixels,
make the frame taller or wider for non-square input pixels.
In addition to automated tests, this was tested by changing the
inputFormat.pixelWidthHeightRatio in the TransformerVideoRenderer.
PiperOrigin-RevId: 444553517
This allows the actual bitmap to be saved, even if output
dimensions are different than expected. Otherwise, differing
output dimensions would throw an exception, preventing the bitmap
from being saved.
PiperOrigin-RevId: 444512210
The last frame processor could use a different drawing command
than a four vertex triangle strip. So we need call its drawing
method again instead of assuming the shape.
PiperOrigin-RevId: 444217274
Avoid no-op FrameProcessors in VideoTranscodingSamplePipeline, to avoid
creating resources for and executing GL for a no-op vertex+fragment shader.
EncoderCompatibilityFrameProcessor will still always be exercised.
PiperOrigin-RevId: 443675833
This test should run on all devices from API 21 (the media uses Baseline
profile level 3.0 H.264) to give us coverage of the full pipeline (forcing
re-encoding) and SSIM calculation on all devices.
PiperOrigin-RevId: 443650002
Split rotationDegrees changes to EncoderCompatibilityFrameProcessor, a new
FrameProcessor.
This removes automatic rotationDegrees adjustments from Presentation, which
allows Presentation to be used for changes before the end of a
FrameProcessorChain pipeline.
PiperOrigin-RevId: 443387226
The issue with decoding getting stuck is still reproducible on `samsung/beyond1lteeea/beyond1:12/SP1A.210812.016/G973FXXUEGULB:user/release-keys`.
PiperOrigin-RevId: 443368546
Some devices under report their resolution support, like 2144 for 2160 in
H265, 1072 for 1080 in H264. This CL only takes care of these two cases,
- reporting 1920x1080 is supported when the device reports 1920x1072, and
- reporting 3840x2160 is supported when the device reports 3840x2144
PiperOrigin-RevId: 443095042
This is safer because it will prevent any future problems with
creating a new FrameProcessorChain before the previous one has
completed its async release.
From [eglDestroyContext documentation](https://www.khronos.org/registry/EGL/sdk/docs/man/html/eglDestroyContext.xhtml):
"If the EGL rendering context is not current to any thread,
eglDestroyContext destroys it immediately."
The context isn't current to any thread here because GlUtil calls
eglMakeCurrent with EGL_NO_CONTEXT before calling eglDestroyContext.
So everthing should be released once the FrameProcessorChain's
release task terminates.
PiperOrigin-RevId: 442807484
* Group what's now many related test PNGs by moving them to their own directory.
* Move bitmap references to files where they're used, as each bitmap is only
used once each, except the original bitmap.
PiperOrigin-RevId: 441485489
Scaling and rotation using ScaleToFitFrameProcessor may change the
the resolution and aspect ratio, so defaulting to the same as the
input is no longer accurate.
PiperOrigin-RevId: 441463349
What a minimal implementation should include is now explained in the
interface javadoc while the method name reflects what the method does.
PiperOrigin-RevId: 441432059
The stream with the mp3 track is added because
- We only encode to AAC
- We only encode when the source track is not AAC
Now that we have a way to force encoding, we no longer need the mp3 track.
The test asset is kept for later parameterized testing.
PiperOrigin-RevId: 440876080
The MIME type was set to H265 to force transcoding. Now that we have an encoder
factory that forces encoding, switching back to H264 ensures the quality test
is conducted on more devices (those don't support H265 can be tested now).
However, H265 should be part of the quality test after we have proper mechanism
to skip test based on device capability.
PiperOrigin-RevId: 440132471
We don't currently have enough understanding of the correlation between a
specific SSIM score and video quality. Dropping to .90 to make most tests pass.
Especially when there's no discernible difference from the videos with .9 and
.95 SSIM.
PiperOrigin-RevId: 440047551
The matrix provider allows the transformation matrix to be updated
for each frame based on the timestamp.
The following example effects using this were added to the demo:
* a zoom-in transition for the start of the video,
* cropping a rotating rectangular frame portion,
* rotating the frame around the y-axis in 3D.
PiperOrigin-RevId: 439791592
This allows apps to use AdvancedFrameProcessor to apply transformations
in 3D space. This functionality is not used in transformer otherwise.
PiperOrigin-RevId: 439313406
The encoder surface is no longer needed for the OpenGL setup and frame
processor initialization, as a placeholder surface is used instead. So
all of the setup can now be done in the factory method.
PiperOrigin-RevId: 438844450
This allows the MuxerWrapper to keep using trackTypeToTimeUs for
calculating the video duration but slightly changes the meaning of
its interleaving constraints.
PiperOrigin-RevId: 438780686
The placeholder surface is either EGL_NO_SURFACE or a 1x1 pbuffer
depending on whether the device supports EGL_KHR_surfaceless_context.
PiperOrigin-RevId: 438541846
Since the output textures and surfaces are managed by the
FrameProcessorChain, clearing them there makes sense.
This is also less error-prone as it might not be obvious to
someone implementing a GlFrameProcessor that they need to
glClear. (Clearing twice won't cause any problems.)
PiperOrigin-RevId: 438532247
This requires an additional nanos to micros conversion because
the SurfaceTexture uses nanos. But as the timestamps from the
MediaCodec decoder (propagated in DefaultCodec#releaseOutputBuffer) are
in microseconds no precision is lost here.
Also add test that checks output video duration.
PiperOrigin-RevId: 438010490
MAXIMUM_AVERAGE_PIXEL_ABSOLUTE_DIFFERENCE was copied from a test
class, but BitmapTestUtil isn't a test. So the javadoc needs
rewording to reflect that.
PiperOrigin-RevId: 438001833
From Android T onwards `MediaCodec` supports requesting tone-mapping down to
SDR. Add an option to request this behavior and document that it isn't
supported before T. Also add an option in the demo app to try it out.
Tested manually on a prerelease build.
PiperOrigin-RevId: 437765325
The thread name is used to verify the thread in both createOpenGlObjectsAndInitializeFrameProcessors() and processFrame().
Also remove glThread field that was only used for this verification.
PiperOrigin-RevId: 437730804
Since the output size can be overridden, the viewport should be
ouputWidth/Height and NOT the ExternalCopyFrameProcessor's output size
which matches the input size.
PiperOrigin-RevId: 437256635
* The AdvancedFrameProcessor calls use() in updateProgramAndDraw().
* The AdvancedFrameProcessor has the same input and output dimensions.
PiperOrigin-RevId: 437231350
On some devices, decoding gets stuck when the number of frames pending at the
`SurfaceTexture` is too high. We added a workaround that only allows one frame
to be pending at a time. That fixed the issue, however, based on on-device
testing it seems that it's safe to queue more than one frame.
Add a method that returns a safe estimate of the number of frames that can be
pending at a time, and use this to limit the number of frames that can be
released from the decoder but not processed by the frame processor chain.
PiperOrigin-RevId: 437057075
Configuring the frame sizes between frame processors is now the
FrameProcessorChain's rather than the caller's responsibility.
The caller can getOutputSize() and override it for encoder fallback
in configure().
PiperOrigin-RevId: 437048436
The factory method is replaced by a public constructor and
configure() method which configures the input/output surfaces
and handles the OpenGL setup.
This is a prerequisite for removing the responsibility of the
caller to configureSizes() before creating the chain in a follow-up.
PiperOrigin-RevId: 437028882
This allows us to bypass many device-specific issues, that only occur when
decoding directly to an encoder surface, without OpenGL. This also allows us
to maintain fewer code branches, which require additional testing to verify
correctness.
PiperOrigin-RevId: 437003138
Allow apps to modify how frames are presented, via modifying resolution.
A follow-up CL will provide aspect ratio, cropping, etc.
PiperOrigin-RevId: 436963312