Commit graph

401 commits

Author SHA1 Message Date
claincly
f172923f0d Remove possibly retained bitmap reference
PiperOrigin-RevId: 580579054
2023-11-08 10:39:52 -08:00
claincly
414b72619b Remove unnecessary memory allocation in OpenGL
PiperOrigin-RevId: 579835031
2023-11-06 07:21:23 -08:00
claincly
98e9022c0e Ensure the exception thrown in the constructor is reported
PiperOrigin-RevId: 579776559
2023-11-06 02:44:22 -08:00
huangdarwin
920d588575 Effect: Clarify ExternalTextureManager thread access.
Turns out more things are accessed only on the GL thread than labelled.

PiperOrigin-RevId: 579244695
2023-11-03 11:25:16 -07:00
huangdarwin
44f317693b Flush: Move TextureManager flush logic to abstract class.
This also adds flush support to texture input.

PiperOrigin-RevId: 578536040
2023-11-01 09:08:10 -07:00
huangdarwin
fed88cf6f5 Flush: Disallow flushing when there's no active input.
Throws when calling flush when there's no active input, for example
before an input stream is registered or after all output streams have
ended.

PiperOrigin-RevId: 577165419
2023-10-27 05:23:38 -07:00
huangdarwin
346b9257ba Flush: VideoFrameProcessor texture output
PiperOrigin-RevId: 576928149
2023-10-26 11:06:04 -07:00
huangdarwin
e91ce868ad Flush: Add javadoc to mention flush limitation.
PiperOrigin-RevId: 576482193
2023-10-25 04:10:32 -07:00
huangdarwin
a8a590c305 Effect: Clarify flush behavior in javadoc
PiperOrigin-RevId: 576118064
2023-10-24 06:13:22 -07:00
simakova
1ba1998e8d Update param description in TimestampWrapper
PiperOrigin-RevId: 575806256
2023-10-23 07:02:09 -07:00
Daniele Sparano
f14732873f Change isColorValid with isDataSpaceValid 2023-10-17 11:42:33 +00:00
Daniele Sparano
1fe9c3303e Resume toLogString() in ColorInfo; revert DebugTextViewHelper 2023-10-17 11:42:33 +00:00
huangdarwin
89a1bb528d Flush: VideoFrameProcessor Image Input.
Much simpler than ExternalTextureManager flushing, because
ExternalTextureManager complexity is due to decoder race condition behavior,
which we won't see for Bitmaps due to a more well-defined interface.

This is needed to test texture output flushing.

PiperOrigin-RevId: 570896363
2023-10-04 21:20:23 -07:00
huangdarwin
fa51f8cd4d Effect: Move common statement out of switch/case
PiperOrigin-RevId: 570323141
2023-10-03 02:37:48 -07:00
claincly
34dddfe9d5 Add previewing specific video graph.
PiperOrigin-RevId: 569473178
2023-09-29 06:16:16 -07:00
claincly
cd6f8a42a5 Move Single/MultiVideoGraph impl to effect
PiperOrigin-RevId: 569188658
2023-09-28 08:27:06 -07:00
huangdarwin
444cb3fb3a Test: Rename getBitmap to getBitmapAtPresentationTimeUs
PiperOrigin-RevId: 567683139
2023-09-22 12:06:57 -07:00
huangdarwin
190fd7abc6 Compositor: Clarify javadoc, to mention VideoCompositorSettings.
Clarify that we use OverlaySettings to place frames over one another,
as passed in via VideoCompositorSettings

PiperOrigin-RevId: 567321828
2023-09-21 09:01:32 -07:00
huangdarwin
93d06180ef Compositor: Remove obsolete TODO
PiperOrigin-RevId: 566327798
2023-09-18 09:39:29 -07:00
claincly
fef16b05d9 Fix flaky test becasue ExtTexMgr is not using emulator settings
When running on emulators, ExternalTextureManager needs a longer timeout for
forcing EOS, but we didn't catch a device name running on blaze: `generic_x86`

PiperOrigin-RevId: 565513152
2023-09-14 16:45:38 -07:00
huangdarwin
c77b8c8479 Compositor: Split out OpenGL drawing logic into inner class.
Organize logic a bit by splitting logic about how we draw using OpenGL onto a
texture, out from the larger class, which has lots of logic discussing how we select
frames and streams.

No functional change intended, but a few method calls are shuffled around to
simplify things.

PiperOrigin-RevId: 565426225
2023-09-14 11:26:14 -07:00
huangdarwin
5ef5d46708 Compositor: Move Settings to DefaultVideoCompositor.
This previously was in the VideoCompositor class, but wasn't
referenced at all from that interface.

PiperOrigin-RevId: 565409646
2023-09-14 10:33:25 -07:00
huangdarwin
98009d396a Compositor: Document VideoCompositor interface thread safety.
PiperOrigin-RevId: 565388982
2023-09-14 09:22:08 -07:00
claincly
5106f2f45a Rollback of e2882c051b
PiperOrigin-RevId: 565069442
2023-09-13 09:15:35 -07:00
huangdarwin
e0de405e68 Compositor: Move input source javadoc to class-level.
As discussed offline, this is important for users of the class, and not all users may choose to read method javadoc, so best to make sure it's visible by leaving it at the class-level.

PiperOrigin-RevId: 565057677
2023-09-13 08:30:15 -07:00
Googler
282171cb6f Rollback of e2882c051b
PiperOrigin-RevId: 564802194
2023-09-12 12:40:57 -07:00
claincly
e2882c051b Implement MultipleInputVideoGraph
Also adds DebugTraceUtil category to track MultipleInputVideoGraph events.

PiperOrigin-RevId: 564749202
2023-09-12 09:45:23 -07:00
huangdarwin
4c792ac907 Compositor: Add API for specifying input texture ColorInfo.
That said, only SDR is supported for now, so this will always throw if
HDR is input. This will also throw if different ColorInfo values are input
because color SDR mixing (ex. between sRGB and BT709) is not yet supported.

PiperOrigin-RevId: 563457729
2023-09-07 09:38:41 -07:00
huangdarwin
19878b0b8b Effect: Clearly state what callers must do onError.
Instead of invoking "undefined behavior" may occur when a class is used
incorrectly, which is clear but not very helpful to callers, specify what Apps
or users of a class should do when issues occur.

Apply this to Compositor as well, where this otherwise might seem unclear.

PiperOrigin-RevId: 563406219
2023-09-07 06:02:09 -07:00
huangdarwin
2bdda35731 Overlay: Rename videoFrameAnchor to backgroundFrameAnchor.
Overlays may be overlaid over:
* In VideoFrameProcessor, videos or images (or texture input).
* In Compositor, other videos.

In Compositor, Overlays may consist of video, so it could be confusing
for videoFrameAnchor to contrast with overlayAnchor.

Also, rename overlayAnchor to overlayFrameAnchor, since it's modifying
the anchor in the overlay's frame, so this name seems slightly more precise.

PiperOrigin-RevId: 562004292
2023-09-01 11:28:19 -07:00
huangdarwin
57bc215210 Compositor: Implement OverlaySettings and custom in/out size support.
Implement VideoCompositor support of:
* Different input and output sizes
* CompositorSettings, to customize output size based on input texture sizes
* OverlaySettings, to place an input frame in an arbitrary position on
  the output frame.

Also, refactor Overlay's matrix logic to make it more reusable between
Compositor and Overlays

PiperOrigin-RevId: 561931854
2023-09-01 05:54:15 -07:00
claincly
6c2713f153 Renames containsKey to contains so it's more readable
PiperOrigin-RevId: 561916837
2023-09-01 04:25:25 -07:00
huangdarwin
99ae44efa4 Overlays: Create OverlayMatrixProvider.
Split this logic out from `OverlayShaderProgram`, to share logic like
this with `VideoCompositor`.

Also, remove the unused `context` parameter from `OverlayShaderProgram`

`VideoCompositor` will reuse `OverlayMatrixProvider`'s storing of the matrices,
though it may generate the matrices differently, since `OverlayShaderProgram`
applies this in the fragment shader, whereas `VideoCompositor` applies this in the
vertex shader.

PiperOrigin-RevId: 560142164
2023-08-25 11:05:03 -07:00
huangdarwin
6da70c842e Overlay: Rename alpha to alphaScale.
The actual logic scales the alpha, instead of setting it, so rename
this to what it does.

We would also prefer alpha to be scaled here, to not lose alpha information
(for example for PNGs with transparent regions).

PiperOrigin-RevId: 560121708
2023-08-25 10:00:50 -07:00
huangdarwin
9810d6ae92 Overlay: Improve alpha documentation and extract reused variables
PiperOrigin-RevId: 560064663
2023-08-25 05:43:02 -07:00
huangdarwin
01689ba2ec Compositor: Queue bitmaps by timestamp.
This allows us to manage timestamps in one list, instead of both via
offsets/framerates, and a list.

PiperOrigin-RevId: 560053888
2023-08-25 04:44:48 -07:00
claincly
feae0245b9 Remove the textureReleaseCallback from textureOutputListerner
PiperOrigin-RevId: 559817280
2023-08-24 11:33:11 -07:00
claincly
930e538aca Allow re-configuring DVFP in a (mostly) non-blocking manner
The first call to method `registerInputStream` doesn't block.

Later successive calls to the method blocks until the previous register call
finishes.

PiperOrigin-RevId: 559694490
2023-08-24 02:55:54 -07:00
tofunmi
404a259295 Remove queueInputBitmap by framerate and duration interfaces
PiperOrigin-RevId: 559384011
2023-08-24 09:25:49 +01:00
christosts
398809e4e2 Replace Queue<Long> with a queue for long primitives
Replace Queue<Long> with LongArrayQueue which provides queue semantics
for long primitives. LongArrayQueue is forked from IntArrayQueue which
in turn was forked from Androidx CircularIntArray.

IntArrayQueue is deleted and we now use CircularIntArray directly from
Androidx Collection.

PiperOrigin-RevId: 559129744
2023-08-24 09:14:44 +01:00
huangdarwin
350b394596 Compositor: Add tests for 1, 3, and 5 inputs.
With this, Compositor now handles an arbitrary number of inputs!

PiperOrigin-RevId: 558813361
2023-08-22 15:38:05 +01:00
huangdarwin
59744fe788 Effect: Minimize calls to configure in default impl.
In case BaseShaderProgram implementations have an expensive
configure() call, we can only call configure() when absolutely necessary,
aka when the input size changes.

To reduce scope, this doesn't reduce the amount of
configure() calls that may be made outside this class, in
DefaultFrameDroppingShaderProgram and
FinalShaderProgramWrapper.

PiperOrigin-RevId: 558754314
2023-08-22 15:30:23 +01:00
huangdarwin
153740386a Compositor: Use lists for inputs instead of instances.
This makes the code a bit more flexible for when we allow for an arbitrary
number of inputs.

PiperOrigin-RevId: 558740536
2023-08-22 15:29:04 +01:00
tofunmi
521c210fd1 Create Timestamp iterator
PiperOrigin-RevId: 558738035
2023-08-22 15:27:42 +01:00
huangdarwin
39bc92ffcf Compositor: Use multi-stage rendering and occlude background.
PiperOrigin-RevId: 558110739
2023-08-18 15:28:23 +01:00
claincly
a5903f5d3e Init the collection types to the expected size
PiperOrigin-RevId: 558102287
2023-08-18 15:27:02 +01:00
huangdarwin
b814404c56 Effect: Update rgba matrix reference to rgb.
The 4x4 matrix only updates the RGB channels, so it should be referred to as an rgb matrix, not an rgba matrix.

PiperOrigin-RevId: 557804613
2023-08-18 15:13:44 +01:00
claincly
3ae927525b Add error listener to InputSwitcher's sampling shader program
PiperOrigin-RevId: 557797201
2023-08-18 15:12:32 +01:00
huangdarwin
a3de5978e0 Test: Use unpremultiplied alpha for GL output.
In addition to this being how Alpha should be handled, tests do fail under
API 29 without this CL. Unfortunately while these tests do fail under API 29
without this CL, we currently only run this test on API 33 emulators, so we
didn't catch this failure earlier (until compositor tests on mh failed on all
devices under API 29 and succeeded on all at or over 29).

PiperOrigin-RevId: 557781757
2023-08-18 15:11:12 +01:00
huangdarwin
4ce83d88e5 Alpha: Don't use deprecated SingleFrameGlShaderProgram interface.
PiperOrigin-RevId: 555990321
2023-08-11 20:41:50 +00:00
tofunmi
48de9fa916 Add VFP.queueInputBitmap api accepting timestamps
PiperOrigin-RevId: 555970312
2023-08-11 20:39:20 +00:00
claincly
2980c30ace Converging BlankFrameProducer
`BlankFrameProducer` was originally internal to
`DefaultVideoFrameProcessorVideoFrameRenderingTest`. We later copied it in
c221958889. This CL converges the usages.

PiperOrigin-RevId: 555953620
2023-08-11 20:36:44 +00:00
huangdarwin
0466bd7957 Effect: Add alpha effect.
This effect can scale Alpha values.

This is needed for testing Compositor, and coincidentally was requested
by a partner in the past. This also will generally be more useful in
full multi-asset, where we may want to have one input have different alpha
values than another

Also, update fragment_shader_copy_es2.glsl to not throw away alpha values.
This means ThumbnailStripShaderProgram (the only place this glsl is used) will
consider input alpha and output alpha appropriately

PiperOrigin-RevId: 555915092
2023-08-11 20:31:21 +00:00
claincly
c1913e8d89 Deprecate SingleFrameShaderProgram
PiperOrigin-RevId: 555450958
2023-08-11 20:22:03 +00:00
kimvde
266dc5a6d6 Add video speed change effect
This adds an effect to change the speed of the video track. The speed
of the audio track can already be changed using a SonicAudioProcessor.

Issue: androidx/media#559
PiperOrigin-RevId: 555155418
2023-08-10 12:24:41 +00:00
claincly
2da3cc71e5 Fix mis-placed debug tracing call
PiperOrigin-RevId: 555118817
2023-08-10 12:15:35 +00:00
claincly
e8a18e208a Improve DebugTraceUtil logging
PiperOrigin-RevId: 554872827
2023-08-10 12:10:50 +00:00
tofunmi
7be15b7603 Release overlay resources at end of frame processing
When implementing pause and resume, overlay appears as black frame on resume, suggesting the texture isn't being remade properly due to lack of proper deletion.

PiperOrigin-RevId: 554832580
2023-08-10 12:04:03 +00:00
kimvde
5c78290d5a Delete created GL programs
PiperOrigin-RevId: 554832238
2023-08-10 12:02:59 +00:00
kimvde
57086b6641 Make effect classes final
Making classes final when possible is good practice

PiperOrigin-RevId: 554776293
2023-08-10 12:01:53 +00:00
andrewlewis
691bf93032 Use lower resolution bitmap for tests
The test file decompresses to about 48 MB, which can cause an
`OutOfMemoryError` on lower end devices.

Also, a test appears to apply a rotation to this bitmap without downscaling
first, leading to exceeding a maximum texture width/height of 4096 on some
devices.

Replace the test file with one that has a quarter of the original's
width/height so that these tests can pass reliably even on lower end
devices.

PiperOrigin-RevId: 554507185
2023-08-10 11:58:25 +00:00
huangdarwin
80d63a32d3 Test: Generalize Compositor tests for multi-input, and add more tests.
Tests are added for offset streams with gaps in the middle

PiperOrigin-RevId: 553510171
2023-08-07 11:32:38 +00:00
huangdarwin
05782a7e99 Compositor: Add support for mismatched timestamps.
This means we now require 2+ input frames per input, and compare the primary
stream timestamp with secondary stream timestamps in order to select the
correct output timestamp. We also must release frames and back-pressure as
soon as possible to avoid blocking upstream VFPs.

Also, improve signalling of VFP onReadyToAcceptInputFrame

PiperOrigin-RevId: 553448965
2023-08-07 11:29:44 +00:00
huangdarwin
4302102cf0 Test: Use TestName in media3.effects tests.
Instead of duplicating strings

PiperOrigin-RevId: 552865414
2023-08-07 11:22:02 +00:00
claincly
6633b05c0a Reorder DebugTraceEvent
PiperOrigin-RevId: 552818752
2023-08-07 11:18:04 +00:00
Googler
e87f0d5580 Add a thumbnail strip effect that tiles frames horizontally.
The size of the thumbnail strip and the timestamp of the video frames to use must be specified by the user of the effect.

PiperOrigin-RevId: 552809210
2023-08-07 11:15:10 +00:00
huangdarwin
f389a85eea Compositor: Extract interface.
This allows for custom implementations of this interface, like
a TestVideoCompositor or partner-implemented implementation

PiperOrigin-RevId: 552541631
2023-08-01 14:35:29 +01:00
claincly
c16840573b Format DebugTraceUtil report to output JSON string
PiperOrigin-RevId: 552455533
2023-08-01 14:28:23 +01:00
tofunmi
499dd5b84e remove redundant identity setting in the OverlayShaderProgram
PiperOrigin-RevId: 552416606
2023-08-01 14:26:07 +01:00
claincly
c221958889 Remove setInputFrameInfo
After this change, every queued bitmap is treated as an individual input stream
(like a new MediaItems).

This change merges the FrameDropTest and FrameDropPixelTest into one (while maintaining all the test cases)

- This is accomplished by generating bitmaps with timestamps on it in FrameDropTest and compare them with goldens (one may call this a pixel test, please lmk if you want this to be renamed)
- The most part of the change comes from DefaultVideoFrameProcessorVideoFrameRenderingTest. The overall working is
  - We bypass the input manager
  - The TestFrameGenerator generates frames based on timestamps. In this case, we generate frames with timestamps on it
  - The generated frame is sent to texture output and in turn saved to bitmaps
  - We then compare the generated bitmap with the goldens

PiperOrigin-RevId: 551795770
2023-08-01 14:17:59 +01:00
claincly
e77c318d96 Create Util method for SparseArray.contains()
And fixed usages in Transformer and Effect.

PiperOrigin-RevId: 551484860
2023-08-01 14:12:10 +01:00
Googler
465e7c1277 Rewrite tracing to be more flexible and provide more info.
For each event, the timestamp and presentation time is logged. The trace can
then be dumped to a tsv file and easily imported in a spreadsheet.

PiperOrigin-RevId: 550839156
2023-08-01 13:59:51 +01:00
huangdarwin
ef39d317d5 Compositor: Signal onEnded when frames finish compositing.
PiperOrigin-RevId: 550576032
2023-08-01 13:55:21 +01:00
huangdarwin
d7b5ab9f23 Add Thread.currentThread().interrupt() for InterruptedExceptions.
PiperOrigin-RevId: 549975878
2023-08-01 13:49:48 +01:00
huangdarwin
5858723a06 Effect: Add Compositor signalEndOfInputStream and onEnded.
signalEndOfInputStream is needed for when streams have different amounts of
frames, so that if the primary stream finishes after a secondary stream, it
can end without waiting indefinitely for the secondary stream's matching
timestamps.

onEnded mirrors this API on the output side, which will be necessary to
know when to call signalEndOfInput on downstream components (ex. on downstream)
VideoFrameProcessors

PiperOrigin-RevId: 549969933
2023-08-01 13:48:36 +01:00
huangdarwin
b1cf5fb320 Effect: Reduce Compositor exception try/catch redirection.
The VideoFrameProcessingTaskExecutor already handles wrapping
GlUtil.GlException errors into VideoFrameProcessingExceptions.
Therefore, stop wrapping this ourselves, so that errors are
attributed to the correct line number with less indirection.

PiperOrigin-RevId: 549959258
2023-08-01 13:46:28 +01:00
tofunmi
7eee15ecb4 Update OverlaySettings to explicitly state overlay transformations
Alters the OverlayShaderProgram implementation to support rotations, however we need to apply the transformations separately in order for them to work as expected so the matrix is removed from the interface in favour of explicit methods.

Adds a rotation test to ensure this ability doesn't regress

PiperOrigin-RevId: 549890847
2023-08-01 13:45:22 +01:00
huangdarwin
836720ebfa Compositor: Use timestamps for compositing.
For now, just identical timestamps. A follow-up CL will allow for different
framerates. Prior tests already send identical timestamp frames, so no new
tests were added

PiperOrigin-RevId: 548676759
2023-07-20 10:13:28 +01:00
huangdarwin
0c29dacde3 Compositor: Use timestamps to release frames.
Also, implement back-pressure to avoid requesting more than all of the
compositor's texturepool textures

PiperOrigin-RevId: 548179800
2023-07-20 10:04:55 +01:00
tofunmi
453431fef2 Fix TextOverlay's overlay width measuring strategy
Before this CL, the text with a scale span would wrap text, with because the scale wasn't taken into account when measuring the width of the overlay.

PiperOrigin-RevId: 548123626
2023-07-20 10:00:05 +01:00
huangdarwin
c122c0ca05 Compositor: Add support for multiple bitmaps, and add testrunner
* Allow more than one input bitmap at a time.
* Allow Compositor to take in and set up an Executor. Otherwise,
Compositor resources may be created on one thread and accessed on another.
* Add a Compositor TestRunner to reuse test code more.
* Update VideoFrameProcessingTaskExecutor to use a new onError listener, so
that it's more reusable in non-DVFP contexts, like for Compositor.

PiperOrigin-RevId: 547206053
2023-07-13 15:45:30 +01:00
huangdarwin
7c9e6ad2ea Effect: Only allow setExecutorService with @NonNull values.
PiperOrigin-RevId: 546828814
2023-07-13 15:30:07 +01:00
huangdarwin
cd0b45092e Test: Rename bitmap test method from Current to Focused GlFrameBuffer
Frame buffers are focused, not current. EGL Contexts may be current but this
is a prerequisite for focusing a framebuffer, and this alone isn't
sufficient to make a bitmap.

Clear this up as it can make some complex tests harder to understand, if the
methods needed don't match up in naming.

PiperOrigin-RevId: 546305118
2023-07-13 15:15:34 +01:00
huangdarwin
4adb5d771e Effect: Remove obsolete TODO
PiperOrigin-RevId: 546285094
2023-07-13 15:13:02 +01:00
andrewlewis
1ef7579f5c Fix stale javadoc
The method no longer returns anything. We don't need javadoc for this as it's
default visibility.

PiperOrigin-RevId: 545981702
2023-07-13 15:07:17 +01:00
Googler
5050171ff6 Rename "useHdr" to "useHighPrecisionColorComponents."
BaseGlShaderProgram and SingleFrameGlShaderProgram are technically color space agnostic. useHdr is passed to the TexturePool, which only uses the value to choose between high/regular precision. useHdr is therefore a bit misleading and should be generalized to "useHighPrecisionColorComponents."

PiperOrigin-RevId: 545726629
2023-07-13 14:56:37 +01:00
huangdarwin
7a368b9a11 Effect: Remove GlTextureInfo accessor methods.
The extra check was a bit excessive, especially as it's called multiple times
per frame.

PiperOrigin-RevId: 545657102
2023-07-13 14:51:38 +01:00
huangdarwin
fa781782da Effect: Share ExecutorService and thread between VFP instances.
This allows us to simplify and reduce thread initialization, hops and the
synchronization cost associated with them, especially when more and more VFPs
are used.

PiperOrigin-RevId: 545622169
2023-07-05 13:58:43 +00:00
huangdarwin
9945033867 Effect: Create basic VideoCompositor.
Allow two DefaultVideoFrameProcessor instances to output to one
VideoCompositor, which then outputs a frame.

PiperOrigin-RevId: 544705821
2023-07-05 09:02:45 +00:00
tofunmi
d14122b029 Create queue of sync objects in FinalShaderProgramWrapper
PiperOrigin-RevId: 544683524
2023-07-05 09:00:20 +00:00
tofunmi
6f9731ce7e TextureInput: Advise client to delete syncObject after use
PiperOrigin-RevId: 544670927
2023-07-05 08:57:55 +00:00
claincly
98eb339333 Add tracing info for EOS signaling in the texture managers
PiperOrigin-RevId: 544063377
2023-06-29 23:11:44 +00:00
tofunmi
a98b33b03c Replace glFinish in texture output with Gl sync token
Providing the sync token in the api allows the client to decide which waiting method they would like to use depending on the use case, allowing them to optimise if possible.

PiperOrigin-RevId: 543997311
2023-06-29 23:07:56 +00:00
tofunmi
8cecb93570 Texture Input: Add GLSyncToken to the OnInputFrameProcessedListener
PiperOrigin-RevId: 543867944
2023-06-29 23:02:20 +00:00
claincly
f98a10f3f2 Move GlShaderProgram creation away from VFP creation
PiperOrigin-RevId: 543773418
2023-06-29 23:00:11 +00:00
tonihei
2322462404 Do not trim audio samples by changing their timestamp
MP4 edit lists sometimes ask to start playback between two samples.
If this happens, we currently change the timestamp of the first
sample to zero to trim it (e.g. to display the first frame for a
slightly shorter period of time). However, we can't do this to audio
samples are they have an inherent duration and trimming them this
way is not possible.

#minor-release

PiperOrigin-RevId: 543420218
2023-06-29 22:50:04 +00:00
andrewlewis
90c8f642af Pass GlObjectsProvider to methods
By passing this class where it's needed, implementations don't need to store it
in a field (reducing boilerplate) and it's clearer that it can't be unset when
needed.

PiperOrigin-RevId: 542823522
2023-06-23 16:49:12 +00:00
claincly
1831220a53 Fix the last shader program doesn't get GlObjectsProvider
PiperOrigin-RevId: 542299317
2023-06-22 15:40:33 +00:00
tofunmi
09fe0d7390 Correct the DefaultFrameDroppingShaderProgram logic
copies the previous texture to a temp texture to ensure the correct frame is queued.

#minor-release

PiperOrigin-RevId: 541972349
2023-06-22 15:29:41 +00:00
huangdarwin
949e9cbd96 GL: Rename GL methods.
To more accurately describe what they do, especially as Compositor will
starts to use more contexts or threads, and it's important to know what
needs to be reset/recreated/focused before what methods.

PiperOrigin-RevId: 541010135
2023-06-19 16:29:03 +01:00