*** Original commit ***
Rollback of 4ad4e3e4fc
*** Original commit ***
Rollback of 3b22db33ba
*** Original commit ***
add top-level playlist API to ExoPlayer
Public design doc:
https://docs.google.com/document/d/11...
***
PiperOrigin-RevId: 275813737
This flag is currently merged into Window.isDynamic, which isn't always true
because
1. A window can be dynamic for other reasons (e.g. when the duration is still
missing).
2. A live stream can be become non-dynamic when it ends.
Issue:#2668
Issue:#5973
PiperOrigin-RevId: 271999378
If the app seeks after we get an ads manager but before the player exposes the
timeline with ads, we would end up expecting to play a preroll even after the
seek request arrived. This caused the player to get stuck.
Wait until a non-empty timeline has been exposed via onTimelineChanged before
initializing IMA (at which point it can start polling the player position). Seek
requests are not handled while an ad is playing.
PiperOrigin-RevId: 265058325
- Remove manifest argument from callbacks of Player.EventListener and
SourceInfoRefreshListener. Instead make it accessible through
Player.getCurrentManifest() and Timeline.Window.manifest.
- Fix all MediaSource implementation to include the manifest in the
Timeline instead of passing it to the SourceInfoRefreshListener.
- Refactor ExoPlayerTestRunner, FakeTimeline, FakeMediaSource to
reflect these changes and make tests pass.
PiperOrigin-RevId: 257359662
We are currently defaulting to targetSdk=1 as no targetSdk is specified. Only
tests which explicitly ask for another SDK use another test SDK. With the
versioned manifest, all tests run using the targetSDK by default.
PiperOrigin-RevId: 249060796
This replaces the deprecated usages of RobolectricTestRunner and
RuntimeEnvironent and fully migrates the tests to androidx.
PiperOrigin-RevId: 238011667
Switch from passing an ad UI ViewGroup to passing an object that can also
provide information about controls overlays.
Also switch to using a dedicated overlay for ads instead of the overlay frame
layout, which apps have easy access to.
PiperOrigin-RevId: 233393500
Passing the player through MediaSource.prepare is only needed for the AdsLoader
and complicates other usages of MediaSource. Providing the player directly to
the AdsLoader is also in line with the usage pattern of PlayerView and other
components.
Also rename methods to start/stop to better reflect their usage.
PiperOrigin-RevId: 227682112
A lot of methods just forward to other methods and there is no conceivable
way a player should implement it another way. Moving these methods to a
base player class allows to remove duplicated code across our player
implementations.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=215374192
This fixes or suppresses all reported issues by the code review linter tools.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=210107759