We have been using USE_CHORD_PITCH == false for a while and the quality of
pitch changes seems fine. It's now possible to set the sample rate too, but
this only works if USE_CHORD_PITCH is false, so remove the constant.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=172736631
- When transitioning to a new period, the value of bufferedDurationUs
passed to TrackSelection.updateSelectedTrack was incorrectly set to
0. It should have been set to correctly reflect buffered media in
previous periods still being played out.
- This change fixes the issue described above, and also propagates the
playback position through to this method. The position of the next
load within the period can be calculated by adding the position and
bufferedDurationUs.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=172736101
If connecting a Bluetooth audio device fails, the AudioTrack may be left in a
bad state, where it is not actually playing and its position has jumped back to
zero. Detect and work around this case by resetting the track.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=172600912
prepare and selectTracks receive the position from which any
loading should start, where-as continueLoading receives the
actual playback position. These are different in the case that
a previous period is still being played out.
Also removed "relative to the start of the period" from prepare
documentation because it couldn't really be relative to anything
else.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=172592769
newPlayingPeriodHolder could be set then updated if seeking to a repeated period
that was loaded more than once. This led to MediaPeriodHolders leaking.
Only set newPlayingPeriodHolder once so that any later holders with the same
period identifier get released.
Also add a regression test. FakeMediaSource checks that all created
MediaPeriods were released when it is released.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=172591937
This is not really useful with the DefaultAudioSink, but could be used in a
custom AudioSink when mixing audio from sources that have different sample
rates.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=172434482
1. Ignore edit list where the sequence doesn't contain a sync
sample, rather than failing.
2. Make Mp4Extractor.readAtomPayload so it doesn't try and read
the same payload twice if a failure occurs parsing it.
3. Make processAtomEnded so that it doesn't pop the moov if
parsing it fails.
Issue: #3351
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=172106244
This change fixes various issues:
- MobileHarness sometimes allocated devices with SDK < 16. As we have no tests running
on these SDKs, a new dimension filter for the mobile_test target ensures that only
devices with SDK >= 16 are selected. A similar filter for SDK version is also added
to the ABR playback tests to ensure no old devices are selected.
- DRM specific tests are skipped for Api < 18, but were not able to run because the
DashTestRunner class tried to link to the MediaDrm constructor. Moved the
constructor to a seperate Builder class to allow execution on Api levels 16 and 17.
- DashWidevineOfflineTest also tried to access code for Api >= 18 without checking
the current level.
- Action implementations which are waiting for events did not ensure that they have a
nextAction to wait for. This caused NullPointerExceptions when this next action was
scheduled.
- DefaultDrmSession always restored the offline keys when a new license was requested,
even if the keys were already restored. These repeated slow calls to restoreKeys
resulted in high numbers of dropped buffers.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=171974859
Update the audio track selection logic in DefaultTrackSelector:
- When forcing lowest bitrate, use bitrate as tie-breaker when track scores are
the same, prefer the lower bitrate.
- Otherwise, use one of the following values as tie-breaker in order:
- ChannelCount
- SampleRate
- BitRate
If the format being checked is within renderer's capabilities, select it if it
has higher tie-break value, else, select it if it has lower tie-break value.
If all tie-break values are the same, prefer the already selected track.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=171803092
MediaCodecRenderer implementations require DrmSessionManager<FrameworkMediaCrypto>,
but it's currently not possible for an app to provide a custom implementation due
to FrameworkMediaCrypto having a package private constructor. This change exposes
public FrameworkMediaCrypto constructors, hence removing this restriction.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=171718853
Calling HandlerThread.quit() or .quitSafely() doesn't immediately terminate
the thread. It just instructs the Looper not to accept any new messages and
to terminate at the next opportunity. Added a HandlerThread.join() everywhere
where the intention is to close and release all resources and to stop all
threads.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=171525241
This change also replaces individual DownloadAction versions with a
single master version.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=171273880
For initial DRM provisioning and key request, we allow the requests to be
retried (with increasing delay for each successive retry) before failing.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=171271384
Controls are still hidden while playing ads, but if the app pauses the player,
controls will be shown. During ads, the player is not seekable.
When the player enters the background then returns to the foreground, the
content period may not be prepared, so also cache the content window duration.
This means that if the app reenters the foreground while an ad is paused the
time bar can be populated.
Issue: #3303
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=171123428
Now this counter includes input buffers too, which are dropped as part of
skipping to keyframes for catch up.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=171119930
If the current output buffer is very late and the playback position is in a
later group of pictures, drop all buffers to the keyframe preceding the
playback position.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170975259
This is useful to determine when a seek request was processed by the player
and all playback state changes (mostly to BUFFERING) have been performed.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170826793
Updates DefaultDrmSessionManager to use the prefered Widevine version (v1
on >= 23 and v0 for < 23).
For other DRM schemes, uses the first scheme found.
* Always assume a renderer is ready if it's read to the end of
its current stream and there's a subsequent period already
prepared. This prevents getting stuck when a non-clock renderer
has a short stream.
* Switch to the standalone clock if the renderer providing the
media clock has read to the end of its current stream, is no
longer ready, and there's a subsequent period already prepared.
This prevents getting stuck when a clock renderer has a short
stream.
* Remove unnecessary clock synchronization logic (since it would
need to be made more complicated as a result of this change).
* Don't update the playing period holder when playWhenReady is
false. This avoids the position jumping to the start of the
next period when seeking to the very end of the current period
whilst paused (we still end up showing the first frame of video
from the next period, but fixing that will have to wait).
Github: #1874
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170717481
This avoids spurious position reports following an underrun.
Github: #1874
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170344399
This change allows applications to provide custom AudioSinks, which could be
based on android.media.AudioTrack like AudioTrackAudioSink, or could be
completely custom.
The refactoring is mostly mechanical and shouldn't result in any functionality
changes.
Some android.media.AudioTrack-specific details have to appear in the AudioSink
interface so this change modifies the javadoc on the AudioTrack (now AudioSink)
to note that some methods will have no effect.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170311083
This allows simplified listener implementations as most listeners
will not listen to all possible notifications.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170177821
This includes both cbcs and cenc. Will only work for streams that require a single
pssh.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=169382884
There's no reason to perform the discontinuity check or skip
the adaptation field if we don't have a payload reader for
the packet.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=169374609
This fixes infinite loop in LeastRecentlyUsedCacheEvictor.evictCache when index store fails.
Also made CachedContentIndex not final so it can be mocked and added a package protected SimpleCache
constructor so mock index can be injected.
Issue: #3260
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=169249517
This case may happen if the max span size is more than the max size the
evictor is configured.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=169101093
1- Avoid dropped buffers by using a PriorityQueue instead of a set.
2- Process the end of stream after non-EOS buffers.
Issue:#3250
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=169077365
1. Only tell sessions that want provisioning when provisioning occurs.
2. Also propagate failure to provision to these sessions.
3. If a session responsible for provisioning is released, start
provisioning using another session instead.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168713918
- MediaDrmEventListener.onEvent is typically called on the
app's main thread. mediaDrmHandler is instantiated on the
playback thread. Hence mediaDrmHandler should be volatile
to ensure visibility.
- Nulling mediaDrmHandler could result in a NPE in onEvent.
Instantiate mediaDrmHandler (and don't null it again) to
avoid this. MediaDrmHandler.handleMessage will correctly
discard any events for sessions that are now closed.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168707938
AdsMediaSource lives in the core library so only ImaAdsLoader remains in
the ima extension. AdsMediaSource takes an AdsLoader implementation.
ImaAdsMediaSource is deprecated rather than removed for now.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168707921
Currently, to make transition to next media period seamless, after the renderer
has read until the end of the current SampleStream, we may send it the next
SampleStream so the renderer may read from the next SampleStream ahead of the
transition.
For NoSampleRenderer, we should avoid doing this: skipping ahead for such
renderer doesn't have any benefit (the renderer does not consume data from
SampleStream), and it will change the provided rendererOffsetUs while the
renderer is still rendering from the playing media period.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168669800
This allows listeners to easily determine the source of the discontinuity.
Reasons can be period transitions, seeks, and internal reasons.
Listeners still using the deprecated ExoPlayer.EventListener interface were
updated to Player.EventListener.
GitHub: #3252
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168549612
Remove gapless functionality that relies on MediaCodec, and implement this in
an AudioProcessor instead.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168547487
Currently our Renderer is always associated with and consume data from
some SampleStreams, which were constructed from the provided MediaSource.
There are use-cases, in which the users want to have simple Renderer
implementation that does not consume data from SampleStream at all, but
render using their custom logic at each rendering position - they mostly just
need ExoPlayer to keep track of the playback position and enable/disable the
renderer.
This CL adds support for such Renderer by adding a TRACK_TYPE_NONE.
Renderer of such type will be:
- Associated with null TrackSelection as the result of track-selection
operation.
- Associated with EmptySampleStream.
GitHub: #3212
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168545749
In live streaming, if the playback position is very close to live edge,
the buffered duration will never reach minDurationForQualityIncreaseMs,
which prevents switching from ever happening. So we will provide the
durationToLiveEdgeUs to AdaptiveTrackSelection in live streaming case,
so it can handle this edge case.
GitHub: #3017
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168535969
The release callback handler in Loader might not be alive
anymore. Catch this case to prevent warnings about sending
messages on dead threads.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=167996538
Remaining instrumentation tests either use android.os.Handler or rely on assets.
In the latter case, the tests are difficult to migrate due to differences
between the internal and external build systems, and configuration needed in
Android Studio. In addition, SimpleCacheSpanTest remains as an instrumentation
test because it fails due to a problem with string encoding on the internal
build (and two other tests in its package are kept with it because they depend
on it).
This test removes a dependency from testutils on Mockito, as a different
version of Mockito needs to be used for instrumentation tests vs Robolectric
tests, yet both sets of tests need to rely on testutils. Mockito setup is now
done directly in the tests that need it.
Move OggTestData to testutils so it can be used from both instrumentation and
Robolectric tests.
It may be possible to simplify assertions further using Truth but this is left
for possible later changes.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=167831435
Everything should go through the ExoMediaDrm layer. We still
need to abstract away the android.media exception classes, but
this is left as future work.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=167710213
Reporting incorrect positions for ad playbacks was causing IMA to
think the ad wasn't playing, when in fact it was.
Issue: #3180
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=167702032
Also pass an unresolved end point to ClippingMediaPeriod. This removes some
assertions checking timestamps in the ClippingMediaPeriod, but makes it
possible to identify when the end point is at the end of the media.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=167683358
The default implementation is just calling through to handler.postDelayed,
while the fake clock uses its internal time value to trigger the handler
calls at the correct time.
This is useful to apply a fake clock in situations where a handler is used to
post delayed messages.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=167567914
Currently FlacDecoder/FlacExtractor always perform resampling to 16bit. In some
case (with 24bit audio), this might lower the audio quality if the system
supports 24bit audio.
Since AudioTrack implementation supports resampling, we will remove the
resampling step, and return an output with the same bits-per-sample as the original stream.
User can choose to re-sample to 16bit in AudioTrack if necessary.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=167494350
The bytesRemaining didn't always take into account any skipped bytes, which
meant that reaching the end of the file was not correctly detected in read().
Issue: #3216
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=167016672
UTF-8 is the default charset on Android so this should be a no-op change, but
makes the code portable (in case it runs on another platform).
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=167011583
*** Reason for rollback ***
Doesn't work because trackOutputProvider can be null when extracting init data.
*** Original change description ***
Don't copy primary-track format to non-primary tracks
Copying non-primary-track formats to non-primary tracks
looks non-trivial (I tried; went down a dead-end), so
leaving that for now.
***
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=166883654
1. Make LeanbackPlayerAdapter use a ControlDispatcher. This
allows apps to suppress control events in some circumstances,
and is in-line with our mobile controls.
2. Misc simplifications and cleanup to LeanbackPlayerAdapter.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=166852816
Also workaround the non-repeatable queue and fix other minor issues.
Issue:#2283
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=166848894
This mapping when we call into platform components also needs
to be applied when creating the MediaCrypto instance. The fix
is to stop propagating the UUID through all the createMediaCrypto
methods. This is unnecessary, since the eventual target already
knows its own UUID!
Issue: #3138
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=166843372
Copying non-primary-track formats to non-primary tracks
looks non-trivial (I tried; went down a dead-end), so
leaving that for now.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=166843123
Both cases were not supported so far. Added tests which all failed in the
previous code version and adapted the concatenated media sources to cope with
empty timelines and empty concatenations.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=166480344
This is mostly connecting the already stored shuffleMode with the timeline queries
for the playback order.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=166199330
The media source is initialized with a DefaultShuffleOrder which can be changed at
any time. Whenever the list of media source is changed, the shuffle order is adapted
accordingly (either on the app thread if the player is not prepared yet, or on the
player thread). The shuffle order is then used to construct the timeline.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=166198488
The media source is initialized with a DefaultShuffleOrder which can be changed at
any time. This shuffle order is then used within the corresponding timeline.
The isRepeatOneAtomic flag is extended to also suppress shuffling (now called
isAtomic only).
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=166197184
Make getMediaFormat protected so that subclasses can set additional MediaFormat
keys. For example, if the decoder output needs to be read back via an
ImageReader as YUV data it is necessary to set KEY_COLOR_FORMAT to
COLOR_FormatYUV420Flexible.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=166195211
The implementation in the abstract base class takes care to forward the queries
to the correct methods given the shuffle mode and a given shuffle order.
All concatenated timeline implementations use an unshuffled order so far. The
handling of the shuffle orders will follow in other changes.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=166191165
In addition, let unit test assert window indices for both shuffle modes.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=166191069
This functionality is most likely needed by UI modules which currently need
to obtain the timeline, the current repeat and shuffle modes and are only then
able to query the next/previous window index using this information.
Adding these methods simplifies these cumbersome requests.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=166181202
This allows to test the expected behaviour of timeline with different shuffle modes.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=166181091
This parameter is used by methods such as getNextWindowIndex
and getPreviousWindowIndex to determine the playback order.
Additionally, there are method to query the first and last
window index given the shuffle mode.
None of the timeline implementations nor the ExoPlayer
implementation supports shuffling so far.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=166170229
The shuffle mode is saved using a message on the playback thread.
After setting the shuffle mode, the same media period holder verification
as for repeat mode changes gets executed.
Note: the shuffle mode is not used yet to change the playback order.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=166060231
And implement a basic version of the methods in all implementations.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=166041342
These methods are only used in one place, and offer duplicate
functionality to checking getNext(Previous)WindowIndex == C.INDEX_UNSET.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=165910258
There will be non-ExoPlayer players that can output text
and metadata, so the outputs should be standalone. There
may also be ExoPlayer instances that use non-standard
text and metadata renderers, for which this change also
makes sense.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=165628420
If the main thread was interrupted during
ExoPlayerImplInternal.blockingSendMessage/release, the interrupted flag was
immediately set but then wait() was called on the next iteration. wait() would
immediately throw InterruptedException, causing the main thread to spin until
the blocking operation completed.
Instead of resetting the flag immediately, reset it after the blocking
operation completes.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=165426493
to be disabled gracefully: encrypted index files may be read, but plaintext will be written.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=165196508
- HlsDownloader.loadManifest (previously called getHlsPlaylist)
suppressed errors for the offline case, where-as the DashUtil
equivalent method did not. This change makes them consistent
and moves both other to use ParsingLoadable.
- Enable GZIP for manifest loads in both cases.
- Use Uri rather than String to represent Uris. Previously the
strings were parsed into Uris quite deep in the code, which
isn't ideal if the parsing fails; you'd probably prefer the
error to occur early at the top level.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=165181398
We've seen more than one issue filed where a developer has
registered a video listener and been confused by the fact
their SimpleExoPlayerView no longer works properly. There
are also valid use cases for having multiple metadata/text
outputs.
Issue: #2933
Issue: #2800
Issue: #2286
Issue: #2240
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=164839882
- There is a proper ClearKey UUID now. This change requires
it to be used instead of the Common PSSH UUID when instantiating
DRM components.
- Internally, we'll map the ClearKey UUID onto the Common PSSH
UUID where necessary to (a) access the ClearKey CDM on older
devices, and (b) access drm init data stored under the Common
PSSH UUID in the stream.
Issue: #3138
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=164839213
It's needed in multiple places. MediaSessionConnector uses it
today. Our leanback connector will also use it. Maybe
SimpleExoPlayerView should use one too, to show the message to
the user when an error occurs.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=164720020
I considered using Util.scaleLargeTimestamp for this, but
given sample offsets are relative and should always be
small (<<1s), it really shouldn't be necessary.
Issue: #3139
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=164443795
This is required to correctly update the playbackInfo.periodId when
seeking close to the end of a period with ads, as the seek operation
leads to an immediate source info refresh when midroll ads are marked as
played.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=164257099
This implementation runs as fast as possible by triggering a simplified
playback loop continuously without waiting. The class only supports a basic
use case with a single-period timeline, no timeline update, no seeks or other
user-initiated actions.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=164120420
Multiple timelines work as a wrapper around another timeline and forward
most of the method calls to the wrapped timeline. Added a base class meant to
be overridden which handles all the boiler-plate forwarding.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=164117264
- Renamed some license URL related variables to keep consistency across the code.
- Added a new parameter to HttpMediaDrmCallback that enables forcing defaultLicenseURL as the license acquisition URL.
These classes maintain a shuffled order of indices allowing to query the
next, previous, first, and last indices. And also support inserting and
removing elements without changing the shuffled order of the rest.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=164116287
This helper class required a scratch instance to write on. Such a scratch
instance may violate the immuatability of the timelines if used by multiple
threads simultaneously.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=163992458
- Fix Ogg extractor to work without sniffing.
- Fix extractors to handle seek() before init().
- Add tests for both issues.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=163992343
This is for consistency with what we do elsewhere;
specifically in FragmentedMp4Extractor.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=163974960
The start code for H.262 codec-specific data may be across a packet boundary.
Before this change the offset passed to CsdBuffer.onData may have been before
the start point of the data in the newData buffer.
After this change, start codes are added directly to the CSD buffer when it's
filling and any start code bytes added by onData (at the end of a packet) are
discarded.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=163943584
- Publish IMA extension
- Force IMA to use the correct version of the support library
- Add missing sr translations for repeat mode strings
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=163705883
We do this in the dynamic case, and I think we've seen
a few GitHub issues where developers do this and don't
understand what they've done wrong (because the failure
comes later).
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=163688557
Currently the ExoPlayerWrapper is used to run tests using an ExoPlayer
implementation. Some properties of the test are set in the constructor, some
are set by overloading the class, others are hard-coded in the
ExoPlayerWrapper class, and a mechanism similar to the existing ActionSchedule
is missing.
This change does the following:
1. Renames ExoPlayerWrapper to ExoPlayerTestRunner as it better reflects
its purpose.
2. Adds an internal Builder to easily set-up the test in a coherent way. This
allows to only set necessary test components while using defaults for the rest.
3. Integrate ActionSchedule.
4. Apply the new structure to the existing tests currently using ExoPlayerWrapper.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=163186578