This change adds ExternalTextureManager which implements
InputListener to only queue input frames to the
ExternalTextureProcessor when it is ready to accept an input
frame. This replaces the old retry-logic in GlEffectsFrameProcessor.
Before this change, the retrying in GlEffectFrameProcessor wasted
CPU time if input becomes available faster than the
ExternalTextureProcessor can process it.
PiperOrigin-RevId: 467177659
From NDK 23.1.7779620 and above, the arm64-v8a ABI needs additional
build flags to correctly link the ffmpeg libraries.
Issue: google/ExoPlayer#9933
PiperOrigin-RevId: 467161973
In some cases, the IMA SDK fails to call the expected loadAd
event to load the next ad to play. This is (potentially) the
only remaining case where playback can get stuck due to missing
calls from IMA as the player doesn't even have a MediaSource at
this stage and is only waiting for IMA to provide the ad URL.
We can reuse the existing adPreloadTimeoutMs that was added for
a similar purpose (when preloading the first ad in the group).
The JavaDoc matches this purpose as well and the default timeout
is appropriate since we expect to get the loadAd call immediately.
Issue: google/ExoPlayer#10510
PiperOrigin-RevId: 466953617
createSupportedTransformationRequest is more accurate than
createFallbackTransformationRequest, as a TransformationRequest will be returned
regardless of whether any fallback is applied.
PiperOrigin-RevId: 466641277
This change adds a new method onReadyToAcceptInputFrame to
GlTextureProcesssor.InputListener and changes maybeQueueInputFrame
to queueInputFrame, removing the boolean return value.
This avoids the re-trying in ChainingGlTextureProcessorListener
by allowing it to only feed frames from the producing to the consuming
GlTextureProcessor when there is capacity.
MediaPipeProcessor still needs re-trying when processing isn't 1:1.
PiperOrigin-RevId: 466626369
Previously, this feature interpreted SDR signals as HDR when called. Now, only HDR
streams are interpreted as HDR, so the javadoc should be updated. Not yet removing
this method, as there are still some loose ends to finish up (ex. PQ support, e2e
tests).
PiperOrigin-RevId: 466425738
While HDR is most closely tied to the color transfer (ex.
COLOR_TRANSFER_SDR is the only one explicitly mentioning dynamic
range), technically color spaces may be associated with HDR as well,
like BT.2020 commonly being used for HDR rather than BT.709 for SDR.
Therefore, it's more specific to mention just that the transfer is HDR.
PiperOrigin-RevId: 466316960
This simplifies ChainingGlTextureProcessor as it now only connects a
consuming and a producing GlTextureProcessor rather than a previous,
current, and next GlTextureProcessor.
Also use default no-op implementations of the listeners in
SingleFrameGlTextureProcessor and MediaPipeProcessor to avoid
null-checks.
PiperOrigin-RevId: 466301642
This allows the GlEffectsFrameProcessor to later handle HLG and PQ
differently, or limited and full color range differently.
No functional change intended in this CL.
PiperOrigin-RevId: 466070764
In the case where this check fails, the downstream frame processor chain won't be able to handle the incoming (SDR) data anyway as we've already set it up for HDR.
PiperOrigin-RevId: 465584814
`requestCalculateSsim` more clearly represents the intention of the caller.
Also rephrase the javadoc to simplify it and make it more precise.
PiperOrigin-RevId: 465575578
* Add RgbaMatrix interface implementation.
* Add Builder class for easy adjustments.
* Adjust existing RgbaMatrixPixelTests to use new RgbAdjustment class.
PiperOrigin-RevId: 465545429
Adds a new event to AudioOffloadListener to get the offload state of the track, which indicates when software decoding is taking place.
PiperOrigin-RevId: 465264362
Avoids disabling Offload on a write error, and instead relies on this being disabled on the AudioTrack init. It will no longer recover by disabling offload.
PiperOrigin-RevId: 465248917
Format.NO_VALUE is a placeholder value for an invalid @C.ColorTransfer, used
for example when the decoder doesn't support this transfer function.
When encountering this invalid value, interpret this as COLOR_TRANSFER_SDR.
Confirmed locally that an exception is thrown when transcoding on p4head, and no exception is thrown when transcoding with this CL.
PiperOrigin-RevId: 464135080
This will allow effects preview in ExoPlayer to use the
Effect and FrameProcessor interface (and the interfaces
they depend on) without depending on transformer or the
future effects module.
PiperOrigin-RevId: 464060047
* Sets KEY_HDR_STATIC_INFO from MediaFormat in the DefaultCodec.
* Adds checks in mediaparser to ensure color space, range, and transfer are valid
values.
PiperOrigin-RevId: 463921325
Despite unregistering the callback and clearing pending Handler
messages, the callback may still receive pending calls if they
are already triggered by the AudioTrack. Instead of asserting
that the track is correct, we should gracefully ignore stale
events.
PiperOrigin-RevId: 463851393
Once a controller bound to a MediaSessionService unbinds, this service
may be destroyed immediately if this was the last bound controller and
the service isn't started in the foreground.
At the time of releasing the controller, there may still be pending
commands that need to be handled by the session service. These commands
may cause the session service to post a foreground notification to
keep it alive. So to avoid the destruction of the service while these
commands are still handled, we need to keep the controller bound.
We also add a timeout in case the session tasks are never completed
by the session implementation. In case the controller is destroyed,
the unbinding happens automatically by the system.
PiperOrigin-RevId: 463802220
TransformationException error codes were previously tied to OpenGL
but other FrameProcessor implementations are possible. So this CL
renames the error codes.
Also, remove GL_INIT_FAILED error code, as FrameProcessor
implemenations may initialize resources on a background thread
after the factory method returns, so it's not obvious how to
distinguish between initialization failures and processing failures.
PiperOrigin-RevId: 463704902
Just a misc nit, since I found the name a bit confusing, and figured
findEncoderWithClosestSupportedFormat might be more descriptive.
PiperOrigin-RevId: 463433646
Extract a FrameProcessor.Factory interface from GlEffectsFrameProcessor
and allow it to be customized using a setter on Transformer.Builder.
PiperOrigin-RevId: 463433438
Size requires API 21. Using Pair instead will allow effects to be
used from API 18 during previewing once they are moved out of
transformer.
PiperOrigin-RevId: 463206474
This is needed for applying effects to a playlist.
The effects are applied based on the presentation time of the
frame in its corresponding media item and the offset is added
back before encoding.
Each time the offset changes, end of input stream is signalled
to the texture processors. This is needed because the texture
processors can expect monotonically increasing timestamp within
the same input stream but when the offset changes, the timstamps
jump back to 0.
PiperOrigin-RevId: 462714966
The DefaultMediaNotificationProvider caches the last loaded artwork
bitmap so that the bitmap isn't loaded again when the notification is
updated, e.g., the player is transiting from playing to paused. However,
loading bitmap requests for bitmaps that are already being loaded are
not suppressed. For example, if the notification is updated while the
artwork is still downloading, the same artwork might be downloaded
multiple times.
This change suppresses a bitmap load request if the same artwork is
still being loaded, to avoid additional artwork downloads.
#minor-release
PiperOrigin-RevId: 462572221
We currently clear all pending messages, including the one that flushes
pending commands to the MediaSession. To ensure all commands that have
been called before controller.release() are still sent, we can manually
trigger the flush message from the release call.
Related to handling the final flush because disconnecting the controller,
MediaSessionStub didn't post the removal of the controller to the
session thread, creating a race condition between removing the controller
and actually handling the flush.
Issue: androidx/media#99
PiperOrigin-RevId: 462342860
These constructors are currently very intertwined, passing `this`
references from the constructor of one to the constructor of another
before the first constructor is complete (and so the `this` reference
isn't really valid yet).
This change uses checker framework `@UnderInitialization` and
`@NotOnlyInitialized` annotations to make it more clear that the
references are not available yet. For the one 'direct' access needed
in the second constructor (calling `getApplicationLooper()`) we now
pass the `applicationLooper` directly alongside (to avoid needing to
dereference the reference 'too early').
This change also ensures that where a class hierarchy has a
'dependent' class hierarchy, the 'subclass' instance is always used
(by both subclass and superclass) without casting or manually hiding
the superclass field, by defining an overridable `getFoo()` method
instead and always using it.
#minor-release
PiperOrigin-RevId: 462335043
This allows us to use BT.2020 RGB linear for intermediate shaders, which also
allows us to re-enable PeriodicVignetteProcessor, which should work properly in
linear color-spaces.
Manually tested by adding a GlEffectsWrapper, and confirming that HLG HDR editing still looks correct.
PiperOrigin-RevId: 462265821
"seq" is not a well-defined abbreviation and the value is
also an integer, so sequenceNumber is better than just sequence.
PiperOrigin-RevId: 462129581
Add a Builder to constructor DefaultMediaNotificationProvider. The
Builder can also set the provider's:
- notification ID
- notification channel ID
- notification channel name
The change adds an API for apps to set the small icon in notifications.
#minor-release
Issue: androidx/media#104
PiperOrigin-RevId: 462111536
Some commands are run asynchronously and subsequent commands need
to wait until the previous one finished. This can be supported
by returning a Future for each command and using the existing
command execution logic to wait for each Future to complete.
As some MediaSessionStub code is now executed delayed to when it
was originally created, we also need to check if the session is
not released before triggering any actions or sending result codes.
Issue: androidx/media#85
PiperOrigin-RevId: 462101136
The commands currently use a task and a postTask that are chained
together manually. In some cases, e.g. when adding MediaItems,
the postTask is already a chain of commands in itself.
To allow using the entire command handling as a single task
(for simplified queueing), we can change the implementation to
always create a single task. If multiple subtasks need to be
chained together, we can do that by wrapping the method calls.
In case a task is asynchronous, we can also use Futures to
chain them together.
Overall, this is just a refactoring and changes no logic.
Issue: androidx/media#85
PiperOrigin-RevId: 462085724
This adds two methods that are helpful when working with Futures.
One is a version of postOrRun that can indicate completion by a
Future and the other is a simplified version of Guava's
Futures.transformAsync (which can't be used as it's in Beta).
PiperOrigin-RevId: 461896598
Otherwise, invalid ColorInfo instances generated using faulty
MediaFormat#getInteger values could cause exceptions.
Confirmed that b/239435670 reproduces without this CL, and does not reproduce
with this CL.
PiperOrigin-RevId: 461862191
This will help developers self-diagnose issues like Issue: google/ExoPlayer#10392
where the NPE occurs far from the original null value because a field
gets assigned to null.
This change aims to ensure that every stable method on Player,
ExoPlayer and ExoPlayer.Builder that takes a non-null type will fail
with an NPE before returning.
#minor-release
PiperOrigin-RevId: 461846580
Some commands may be asynchronous and subsequent commands need to
wait for them to complete before running. This change updates the
queue to use (and listen to) Futures instead of calling Runnables
directly. The commands are currently still added as Runanbles
though, so this change is a no-op.
Also moves the permission check in MediaSessionImpl to before
queueing the command because the permission should be check at
the time of calling the method.
When executing the comamnds in the queue, we need to be careful
to avoid recursion in the same thread (which happens when both
the Future is immediate and running on the correct thread already).
To avoid recursion, we detect this case and loop the commands
instead.
Issue: androidx/media#85
PiperOrigin-RevId: 461827264
* Introduced `useHdr` for `GlEffect#toGlTextureProcessor`, so
`TextureProcessor` implementations can decide how to handle HDR.
* Creating FP16 color textures for HDR input.
Tested via manual testing, adding a no-op GlEffectWrapper to the transformation to
force use of intermediate textures, adding a linear ramp to the fragment shader,
and trying to ascertain that there's a real reduction in posterization when
switching from 4-bit to 8-bit unsigned bytes, and again from 8-bit unsigned bytes
to 16-bit floating point.
PiperOrigin-RevId: 461613117
This may happen when a containers' color transfer incorrectly does not match
the video's color transfer.
An example of a file with such a mismatch is the current Transformer demo HDR10
sample file.
Manually tested by confirming that no errors are emitted for SDR and HLG sample
files, and that errors are emitted for our incorrect HDR10 sample file.
PiperOrigin-RevId: 461583532
After this change the current tracks are sent to the controller as part of
`PlayerInfo` and call `Listener.onTracksChanged()` in case of a change in tracks.
PiperOrigin-RevId: 461578695
- Update profile selection logic to pick an HDR-compatible profile when doing HDR editing on H.264/AVC videos.
- Handle doing the capabilities check for all MIME types that support HDR (not just H.265/HEVC).
- Fix a bug where we would pass an HDR input color format to the encoder when using tone-mapping.
- Tweak how `EncoderWrapper` works so decisions at made at construction time.
Manually tested cases:
- Transformation of an SDR video.
- Transformation of an HDR video to AVC (which triggers fallback/tone-mapping on a device that doesn't support HDR editing for AVC).
- Transformation of an HDR video with HDR editing.
PiperOrigin-RevId: 461572973
This change is done to keep the frame data unchanged.
RtpH263Reader changes the header data in input, so to send the same
RTP packet across multiple tests, each test copies the frame data
into a new packet and sends that to the reader.
Earlier, the consume method of RtpH263Reader was changing the bytes of the
input bitstream during header parse. This commit copies the input into
local context and changes the local variable as per the specifications
thus keeping the input constant.
Also remove VideoEncoderSettings.colorProfile as there are no
concrete use cases for customizing this and it clashes with picking
the color format automatically based on SDR vs. HDR.
PiperOrigin-RevId: 460746987
The call doesn't currently reset the already loaded suppliers and
factories. Also fix the supplier loading code to use a local copy
of the current dataSourceFactory to avoid leaking an updated
instance to a later invocation.
Issue: androidx/media#116
#minor-release
PiperOrigin-RevId: 460721541
We currently start a simple Thread to release AudioTracks
asynchronously. If many AudioTracks are released at the same
time, this may lead to OOM situations because we attempt to
create multiple new threads.
This can be improved by using a shared SingleThreadExecutor.
In the simple case of one simmultaneous release, it's exactly
the same behavior as before: create a thread and release it
as soon as it's done. For multiple simultanous releases we
get the advantage of sharing a single thread to avoid creating
more than one at the same time.
Issue: google/ExoPlayer#10057
PiperOrigin-RevId: 460698942
Leaving the media item that has been passed in unchanged, ensures that the
media item in the timeline is equal to the media item that the user has
passed into the player. The value of the tag is the uid of the window,
meaning this is redundant information.
#minor-release
PiperOrigin-RevId: 460542246
`HevcConfig.parse` misreads reserved bit to determine NAL unit type. This is currently meant to be always set to 0, but could be given some kind of meaning in a future revision.
Issue: google/ExoPlayer#10366
PiperOrigin-RevId: 460487613
Some calls to handleBuffer return false while a previous
flush is still handled in the background.
Fix this by either asserting the method returns true if
we don't expect any delay, or calling it repeatedly until
it returns true (within a timeout).
PiperOrigin-RevId: 460474419
I don't think it's useful to keep these in numerical order, it makes
more sense to keep them grouped into a 'logical' ordering.
#minor-release
PiperOrigin-RevId: 460453464
This extension is needed for editing HDR input with OpenGL, as the
ExternalTextureProcessor samples raw YUV values from the
external texture for HDR and converts them to RGB itself rather than
relying on the OpenGL driver to do this automatically as for SDR.
PiperOrigin-RevId: 460424154
The media item needs to be assigned to `Window.mediaItem` in `CastTimeline.setWindow`. For this the `MediaItem` needs to be available in the timeline.
When a `MediaItem` is passed to the `set/addMediaItems` method, we can't yet know the Cast `MediaQueueItem.itemId` that is generated on the device and arrives with an async update of the `RemoteMediaClient` state. Hence in the `CastTimelineTracker`, we need to store the `MediaItem` by Casts's `MediaItem.contentId`. When we then receive the updated queue, we look the media item up by the content ID to augment the `ItemData` that is available in the `CastTimeline`.
Issue: androidx/media#25
Issue: google/ExoPlayer#8212
#minor-release
PiperOrigin-RevId: 460325235
This saves an intermediate texture copy step for use-cases
where matrix transformations are the first or only effects
in the chain.
PiperOrigin-RevId: 460239403
- Added setter to disable this feature.
- Added accompanying tests.
- Plan to run tests on the same set of settings on H265.
PiperOrigin-RevId: 460238673
We wait until a previous AudioTrack has been released before
creating a new one. This is currently done with a thread
block operation, which may cause ANRs in the extreme case
when someone attempts to release the player while this is
still blocked.
The problem can be avoided by just returning false from
DefaultAudioSink.handleBuffer to try again until the previous
AudioTrack is released.
Reproduction steps to force the issue:
1. Add Thread.sleep(10000); to the AudioTrack release thread.
2. Add this to the demo app:
private int positionMs = 0;
Handler handler = new Handler();
handler.post(new Runnable() {
@Override
public void run() {
player.seekTo(positionMs++);
if (positionMs == 10) {
player.release();
} else {
handler.postDelayed(this, 1000);
}
}
3. Observe Player release timeout exception.
These steps can't be easily captured in a unit test as we can't
artifically delay the AudioTrack release from the test.
Issue: google/ExoPlayer#10057
PiperOrigin-RevId: 459468912
The SDR constant also specified a color space and range, in addition to
C.COLOR_TRANSFER_SDR. However, it turns out that SDR videos may use different color
space and range values, so following prior ExoPlayer conventions to have `null`
mean "generic SDR" is preferable here.
PiperOrigin-RevId: 459296746
This is to be consistent with what cast `QueueMediaItem` is doing. If a contentId is
not available the contentUrl is used as the ID.
#minor-release
PiperOrigin-RevId: 459133323
Update VP8 header to check if the S bit is set.
Variable fragmentedSampleSizeBytes is initialised with -1, and reader
is directly adding fragmentSize to this variable.
Updated it to check if the size is unset.
Bug: 238153477
Test: manual
Change-Id: I9d5735422a4a0eeb2967af93809b879b434e3c57
If the input is HDR (HLG), check encoder capabilities for HDR support
and request tone-mapping to SDR during decoder configuration otherwise.
Capabilities are only checked for API 31 and above, as HDR editing is
not supported before.
As the encoder capabilities check needs to happen before selecting the
encoder to use (as this may depend on the resolution output by the
effects chain), the EncoderWrapper checks all candidate encoders
for the MIME type for HDR capabilities and only requests fallback to
SDR if none of them support it.
When the actual encoder is selected, the wrapper checks that it matches
one of the encoders is checked capabilities for.
PiperOrigin-RevId: 458511599
Configure the GL shaders and encoder to take in HDR metadata.
This mostly just consists of passing the Format.colorInfo through
the VideoTranscodingSamplePipeline down to the encoder, rather than passing
the PQ-ness down to the GL step.
Due to b/237674316, this will remove HDR10+ support temporarily to introduce
support for HLG10.
Manually tested to confirm that HLG10 operations that don't affect color display
correctly after this CL with "HDR editing" in the demo checked, and continue to display incorrectly (as before this CL) without the option unchecked.
PiperOrigin-RevId: 458490810
ProgressiveMediaPeriod loads all available tracks into SampleStreams
(because it needs to read the data anyway and it allows easy activation
of tracks without reloading). However, the SampleStreams for disabled
tracks are not read and no one if waiting for them.
The buffered position is used for user-visible state (e.g. in the UI)
and to check how much data is already buffered to decide when to stop
buffering (using LoadControl). Both values benefit from only
using the actually enabled tracks to better reflect what is available
for playback at the moment.
Issue:Issue: google/ExoPlayer#10361
PiperOrigin-RevId: 458475038
We used "ALL_COOECS" previously, and it is not necessary because "ALL_CODECS"
additionally the codecs that support tunneling/secure decoding, which there
is no use case in Transformer.
PiperOrigin-RevId: 458470278
Although MediaCodec claims supporting float frame rate, encoder init failed on
API21 Nexus 5. Since it's just a performance hint to the codec, it's OK to
generalize it to other API versions.
PiperOrigin-RevId: 458434650
- Improve variable naming to include time units for clarity
- Fix existing timestamp calculations to respect time units as well as track tempo (default values for now)
- Ensure the synthesizer produces PCM for the correct amount of time (including gaps between commands).
PiperOrigin-RevId: 458428243
As per MP4 spec, bitrates in esds boxes can be a 32 bit number which doesn't fits in Java int type, so now reading it as a long value. Our class for holding media format, only allows bitrates value to be an int as we don't expect the bitrates to be greater than or equal to 2^31. So we're limiting the values for bitrates to Integer.MAX_VALUE.
#minor-release
PiperOrigin-RevId: 458423162
The GlEffectsFrameProcessor that will be part of the effects module
uses the DebugViewProvider. So it does not make sense for it
to be an inner interface of Transformer.
PiperOrigin-RevId: 458014932
The FinalMatrixTransformationProcessorWrapper ensures that the
surface is only replaced when it is not being rendered to and vice
versa.
PiperOrigin-RevId: 458007639
The outputHeight in the TransformationRequest is the height of
the frame as it would be displayed (i.e., after applying any
rotation specified in the format). So pass-through should only
be used if the requested outputHeight matches the input
format's height after applying the rotation.
PiperOrigin-RevId: 457934867
Previously two timelines that differed only in shuffle order were
considered equal, which resulted in no call to
Player.Listener.onTimelineChanged when calling
ExoPlayer.setShuffleOrder. This in turn resulted in no call to
MediaControllerCompat.Callback.onQueueChanged.
Also make a small fix inside ExoPlayerImpl.setShuffleOrder, to ensure
that the new shuffle order is used when constructing the masked
timeline.
Issue: google/ExoPlayer#9889
#minor-release
PiperOrigin-RevId: 457703727
NoUidTimeline still exists as a private detail of TestUtil, but it no
longer extends ForwardingTimeline because the interactions are quite
hard to reason about.
#minor-release
PiperOrigin-RevId: 457703593
1. The offloadSchedulingEnabled value doesn't need to be in
PlaybackInfo because it's never updated in EPII.
2. The sleepingForOffload value in EPII wasn't updated explicitly
(just via the return value of a method). It was also only
meant to be enabled while the player is actively playing, but
confusingly triggered from a path where the player may
theoretically be buffering as well.
3. The offload sleeping (=not scheduling doSomeWork) was interwoven
into the actual scheduling code making it slightly hard to follow.
This can be improved slightly by keeping the offload sleeping
decision and the scheduling separate.
PiperOrigin-RevId: 457427293
This will be useful for downgrading to a lower resolution during
a slow preview and for processing slide-shows once sequential
multi-asset editing is supported.
PiperOrigin-RevId: 457017255
- Corrected trackEventBytes traversal in TrackChunk where the array position marker was not incremented properly, leading to duplicate sample output.
- Amended TrackEvent "Meta Event" parsing to account for the length of variable length bytes.
- Fixed a bug with TrackEvent message parsing where message data was parsed incorrectly due to miscalculated length.
PiperOrigin-RevId: 456967968
videoEncoderFormatUnsupported_completesWithError() has recently
been flaky on API 31 emulators on presubmit because a different
exception than the expected exception is thrown.
This disables it on those emulators to reduce testing noise
until the underlying problem is investigated and resolved.
PiperOrigin-RevId: 456765512
This change is just renaming. There is no functional change intended.
The FrameProcessor interface will be created in a follow-up.
PiperOrigin-RevId: 456741628
After this change GlEffects can use any GlTextureProcessor not just
SingleFrameGlTextureProcessor.
MediaPipeProcessor now implements GlTextureProcessor directly which
allows it to reuse MediaPipe's output texture for its output texture
and avoids an extra copy shader step.
PiperOrigin-RevId: 456530718
After this change, FrameProcessorChain chains any GlTextureProcessors
instead of only SingleFrameGlTextureProcessors.
The GlTextureProcessors are chained in a bidirectional manner using
ChainingGlTextureProcessorListener to feed input and output related
events forward and release events backwards.
PiperOrigin-RevId: 456478414
The offload sleeping stops as soon as a new DO_SOME_WORK message
is handled (because this indicates an expected change in rendering
and we want to stop sleeping until we know it's safe to do so).
Every exit path from doSomeWork needs to clear other pending
DO_SOME_WORK messages as these requests have already been handled by
the current method invocation. This currently doesn't happen from the
offload sleeping return path and a previously queued DO_SOME_WORK
message can immediately wake up the rendering loop again.
Fix this by moving the message removal to the beginning of the
doSomeWork method (as it prevents forgetting it in one of the
exit paths later).
PiperOrigin-RevId: 456259715
In follow-ups the FrameProcessorChain will set an instance of this
listener for each GlTextureProcessor to chain it with its previous
and next GlTextureProcesssor.
PiperOrigin-RevId: 455628942
The API 32 SDK has incorrect versioning metadata for Spatializer. It
reports the whole class has only been present since API 33 (which is
surely impossible given it's present in the API 32 SDK):
https://issuetracker.google.com/234009300
The metadata seems to be correct in the API 33 SDK, so this baseline
will no longer be needed when we bump to `compileSdkVersion = 33`.
Fixing lint errors in the string.xml files makes no sense because these are
overridden with the next automated string import. Adding a lint-baseline.xml
instead for the ui module.
See https://issuetracker.google.com/208178382
#minor-release
PiperOrigin-RevId: 455354304
(cherry picked from commit 61ab75b8b8)
Fixing lint errors in the string.xml files makes no sense because these are
overridden with the next automated string import. Adding a lint-baseline.xml
instead for the ui module.
See https://issuetracker.google.com/208178382
#minor-release
PiperOrigin-RevId: 455354304
The wrapper
* catches exceptions for each task and notifies the
listener (this will be used more in follow-ups when processFrame
is split into lots of listeners and callbacks),
* removes finished tasks from the queue and signals any exceptions
that occurred to the listener each time a new task is executed.
PiperOrigin-RevId: 455345184