Note: This adds support for the majority of DASH live streams,
however we do not yet correctly support live streams that rely
on UtcTimingElements in their manifests.
Issue: #52
AudioTrack contains the portions of MediaCodecAudioTrackRenderer that handle the
platform AudioTrack instance, including synchronization (playback position
smoothing), non-blocking writes and releasing.
This refactoring should not affect the behavior of audio playback, and is in
preparation for adding an Ac3PassthroughAudioTrackRenderer that will use the
AudioTrack.
Propagate elapsedRealtimeUs to the video renderer. This allows
the renderer to calculate and adjust for the elapsed time since
the start of the current rendering loop. Typically this is <2ms,
but there situations where it can go higher (normally when the
video renderer ends up processing more than 1 output buffer in
a single loop).
Also made variable naming more consistent throughout the package.
- Use native frame release timing in video renderer for
smoother video playback.
- Avoid unnecessary memory copy steps in audio renderer.
- Use non-blocking AudioTrack API.
This allows ManifestFetcher to both execute the initial
manifest load and be plugged into an ExoPlayer ChunkSource,
where it can be used for repeated manfiest refreshes during
live playback.
2. Common interface for manifest parsers.
- This effectively moves the common interface from the Fetcher level
(i.e. ManifestFetcher) to the Parser level (i.e. ManifestParser).
- The motivation here is to allow the implementation of components that
can work with a generic ManifestParser implementation.
- Add constants class. Currently housing a single lonely variable,
which is used generally throughout the library, and so no longer
nicely fits into a specific class.
- Rename a few other constants to add clear units.
- Made minor tweak to ExoPlayer documentation.