Commit graph

189 commits

Author SHA1 Message Date
hschlueter
d3931d8b96 Add ExternalCopyFrameProcessor to frameProcessors list.
PiperOrigin-RevId: 438847583
2022-04-06 11:49:31 +01:00
hschlueter
2a66c7b8f5 Move FrameProcessorChain OpenGL setup to factory method.
The encoder surface is no longer needed for the OpenGL setup and frame
processor initialization, as a placeholder surface is used instead. So
all of the setup can now be done in the factory method.

PiperOrigin-RevId: 438844450
2022-04-06 11:47:45 +01:00
samrobinson
af5386cbc1 Add the frame count to TransformationResult.
Calculate throughputFps for TransformationTestResult.

PiperOrigin-RevId: 438817440
2022-04-06 11:44:16 +01:00
hschlueter
fa47233628 Add FrameProcessorChain factory method and make constructor private.
PiperOrigin-RevId: 438804850
2022-04-06 11:41:04 +01:00
hschlueter
6d753afc4c Store max timestamp rather than last written timestamp per track.
This allows the MuxerWrapper to keep using trackTypeToTimeUs for
calculating the video duration but slightly changes the meaning of
its interleaving constraints.

PiperOrigin-RevId: 438780686
2022-04-06 11:40:06 +01:00
hschlueter
70cffd8cca Split configureOutputSize into setInputSize and getOutputSize.
This makes it easier (smaller CL diff) to merge output size
configuration and initialize() in a follow-up.

PiperOrigin-RevId: 438543247
2022-04-06 11:34:34 +01:00
hschlueter
839f342e55 Use placeholder surface to configure OpenGL and frame processors.
The placeholder surface is either EGL_NO_SURFACE or a 1x1 pbuffer
depending on whether the device supports EGL_KHR_surfaceless_context.

PiperOrigin-RevId: 438541846
2022-04-06 11:32:38 +01:00
hschlueter
aadbf3d59b glClear in FrameProcessorChain so the GlFrameProcessors don't have to.
Since the output textures and surfaces are managed by the
FrameProcessorChain, clearing them there makes sense.
This is also less error-prone as it might not be obvious to
someone implementing a GlFrameProcessor that they need to
glClear. (Clearing twice won't cause any problems.)

PiperOrigin-RevId: 438532247
2022-04-06 11:30:23 +01:00
hschlueter
d97de5b9f0 Use microseconds not nanoseconds for GlFrameProcessor.
This requires an additional nanos to micros conversion because
the SurfaceTexture uses nanos. But as the timestamps from the
MediaCodec decoder (propagated in DefaultCodec#releaseOutputBuffer) are
in microseconds no precision is lost here.

Also add test that checks output video duration.

PiperOrigin-RevId: 438010490
2022-04-06 11:22:22 +01:00
hschlueter
808909289c Use @linkplain for link text that doesn't match symbol name.
PiperOrigin-RevId: 437992927
2022-04-06 11:18:03 +01:00
andrewlewis
d2a9419ad3 Add support for requesting color transfer to SDR
From Android T onwards `MediaCodec` supports requesting tone-mapping down to
SDR. Add an option to request this behavior and document that it isn't
supported before T. Also add an option in the demo app to try it out.

Tested manually on a prerelease build.

PiperOrigin-RevId: 437765325
2022-04-06 11:10:06 +01:00
andrewlewis
79db98e733 Remove unnecessary initialization
PiperOrigin-RevId: 437753013
2022-04-06 11:09:03 +01:00
hschlueter
827cf51dc9 Check thread name for GL methods.
The thread name is used to verify the thread in both  createOpenGlObjectsAndInitializeFrameProcessors() and processFrame().
Also remove glThread field that was only used for this verification.

PiperOrigin-RevId: 437730804
2022-04-06 11:07:45 +01:00
hschlueter
92eb09fa6f Fix output viewport size of empty FrameProcessorChain.
Since the output size can be overridden, the viewport should be
ouputWidth/Height and NOT the ExternalCopyFrameProcessor's output size
which matches the input size.

PiperOrigin-RevId: 437256635
2022-04-06 11:01:43 +01:00
hschlueter
5f573ad3ad Remove old TODOs and reassign another TODO.
* The AdvancedFrameProcessor calls use() in updateProgramAndDraw().
* The AdvancedFrameProcessor has the same input and output dimensions.

PiperOrigin-RevId: 437231350
2022-03-25 14:10:47 +00:00
hschlueter
0f5686fe07 Allow frame processors to be set on Transformer.Builder.
Also make GlFrameProcessor, ScaleToFitFrameProcessor, and
AdvancedFrameProcessor public.

PiperOrigin-RevId: 437227388
2022-03-25 14:08:41 +00:00
hschlueter
d5056072a8 Check for GL errors after glClear and glDrawArrays.
These methods can cause errors so we should check for them.
https://www.khronos.org/registry/OpenGL-Refpages/es2.0/xhtml/glClear.xml
https://www.khronos.org/registry/OpenGL-Refpages/es2.0/xhtml/glDrawArrays.xml

PiperOrigin-RevId: 437218519
2022-03-25 14:07:49 +00:00
andrewlewis
117456c137 Improve throughput on devices requiring workaround
On some devices, decoding gets stuck when the number of frames pending at the
`SurfaceTexture` is too high. We added a workaround that only allows one frame
to be pending at a time. That fixed the issue, however, based on on-device
testing it seems that it's safe to queue more than one frame.

Add a method that returns a safe estimate of the number of frames that can be
pending at a time, and use this to limit the number of frames that can be
released from the decoder but not processed by the frame processor chain.

PiperOrigin-RevId: 437057075
2022-03-25 14:05:08 +00:00
hschlueter
37559deacf Configure the frame sizes in FrameProcessorChain instead of caller.
Configuring the frame sizes between frame processors is now the
FrameProcessorChain's rather than the caller's responsibility.
The caller can getOutputSize() and override it for encoder fallback
in configure().

PiperOrigin-RevId: 437048436
2022-03-25 14:04:19 +00:00
hschlueter
20daaa20ef Move OpenGL setup to FrameProcessorChain#configure().
The factory method is replaced by a public constructor and
configure() method which configures the input/output surfaces
and handles the OpenGL setup.

This is a prerequisite for removing the responsibility of the
caller to configureSizes() before creating the chain in a follow-up.

PiperOrigin-RevId: 437028882
2022-03-25 14:03:17 +00:00
huangdarwin
2a363ac3fc Transformer: Always use FrameProcessorChain when decoding.
This allows us to bypass many device-specific issues, that only occur when
decoding directly to an encoder surface, without OpenGL. This also allows us
to maintain fewer code branches, which require additional testing to verify
correctness.

PiperOrigin-RevId: 437003138
2022-03-24 15:42:12 +00:00
huangdarwin
5bc94da16a FrameProcessor: Create PresentationFrameProcessor.
Allow apps to modify how frames are presented, via modifying resolution.

A follow-up CL will provide aspect ratio, cropping, etc.

PiperOrigin-RevId: 436963312
2022-03-24 11:42:05 +00:00
hschlueter
831866f441 Add javadoc for more FrameProcessorChain fields.
PiperOrigin-RevId: 436723149
2022-03-23 13:36:22 +00:00
hschlueter
bda6604757 Remove FrameEditor reference.
PiperOrigin-RevId: 436702840
2022-03-23 11:25:58 +00:00
hschlueter
ecfbc65a0d Convert FrameEditor to a FrameProcessorChain.
The FrameProcessorChain manages a List<GlFrameProcessor>.
FrameProcessorChainDataProcessingTest now tests chaining ScaleToFit-
and AdvancedFrameProcessors.

PiperOrigin-RevId: 436468037
2022-03-22 14:29:53 +00:00
huangdarwin
57953d8947 FrameProcessor: Make a class member private final.
PiperOrigin-RevId: 436211808
2022-03-21 15:21:17 +00:00
samrobinson
a60e5f597b Force video encoding if VideoEncoderSettings are not default.
Add a MH test exercising this behaviour.

PiperOrigin-RevId: 436177198
2022-03-21 12:16:50 +00:00
huangdarwin
2a14e3c604 FrameProcessor: Add a ScaleToFitFrameProcessor builder.
This allows us to input scale and rotation in an easier-to-use manner.

PiperOrigin-RevId: 436175982
2022-03-21 12:08:18 +00:00
claincly
12543a9682 Split method findEncoderWithClosestFormatSupport.
Add checking for bitrate mode settings.
Add logging to the encoder filtering.

PiperOrigin-RevId: 435662418
2022-03-18 16:43:26 +00:00
hschlueter
96f8771de0 Always use FrameEditor for Nexus 5 and Moto Z Play.
PiperOrigin-RevId: 435628703
2022-03-18 14:10:07 +00:00
claincly
e476337dd5 Add encoding options.
PiperOrigin-RevId: 435398814
2022-03-17 18:22:42 +00:00
huangdarwin
481b9bd63d Transformer: Split javadoc summary fragment and descriptive text.
PiperOrigin-RevId: 435368283
2022-03-17 16:33:35 +00:00
hschlueter
b2b27dc571 Fix FrameEditor intermediate texture size.
ExternalCopyFrameProcessor's output dimensions match the input
size not the output size. So the intermediate texture size
should match the input size.

Also rename configureOutputDimensions to configureOutputSize.

PiperOrigin-RevId: 435058789
2022-03-16 15:36:06 +00:00
claincly
191629ed7c Making mediaCodecName @NonNull in DefaultCodec constructor.
PiperOrigin-RevId: 435045138
2022-03-16 14:34:52 +00:00
huangdarwin
03c02b8b5d Transformer: Use Size for output dimensions.
Use android.util.Size, whose naming is much easier to understand than Pair<Integer, Integer>, in both FrameProcessor and EncoderUtil.

PiperOrigin-RevId: 434813986
2022-03-15 18:48:25 +00:00
huangdarwin
72aca58286 Transformer GL: Split out ScaleToFit and Advanced GlFrameProcessors
* Move auto-adjustments for transformation matrices from the
  VideoTranscodingSamplePipeline constructor to the new
  ScaleToFitFrameProcessor.
* Add GlFrameProcessor#getOutputDimensions() to allow for GlFrameProcessors with
  different input and output dimensions. This is a prerequisite for
  Presentation.
* Tested with unit tests (and manually just in case).
* A follow up CL will implement change the FrameProcessor input to be scale and
  rotate values as requested by the user. This was kept out of this CL to
  reduce CL review size. Presentation will also be implemented in a follow up
  CL.

PiperOrigin-RevId: 434774854
2022-03-15 16:36:52 +00:00
huangdarwin
628a8dd4fc Transformer: Add javadoc to VideoTranscodingSamplePipeline.
As pointed out in a previous review, createFallbackTransformationRequest
can be a bit confusing to parse.

Added javadocs and renamed parameters appropriately, to make it slightly
more easy to understand.

PiperOrigin-RevId: 434733313
2022-03-15 13:24:28 +00:00
hschlueter
682a5ca77b Clarify GlProgram parameter name.
PiperOrigin-RevId: 434441008
2022-03-14 12:52:16 +00:00
hschlueter
0e98c044da Move inputTexId parameter to GlFrameProcessor#initialize().
This parameter will not change between frames in the near
future.

PiperOrigin-RevId: 433765986
2022-03-24 17:24:14 +00:00
huangdarwin
0587a4f9c4 Transformer GL: Rename TexCoords to TexSampleCoords.
The variable marks the coordinates used to sample from a texture, so hopefully
this makes the naming a bit more descriptive.

This renames vTexCoords and aTexCoords. No functional changes intended.

PiperOrigin-RevId: 433499934
2022-03-09 17:38:35 +00:00
huangdarwin
d06d690d78 Transformer GL: Remove unused setResolution exception javadoc.
PiperOrigin-RevId: 433467719
2022-03-09 14:55:33 +00:00
hschlueter
140be836dd Use background thread for FrameEditor's OpenGL calls.
If an OpenGL call blocks because the encoder's input surface is full,
this will now block the background thread while the main thread can
continue querying encoder output and free up encoder capacity until
it accepts more input unblocking the background thread.

PiperOrigin-RevId: 433283287
2022-03-09 15:12:28 +00:00
claincly
2f4630a8e8 Improve resolution fallback logic.
With the new version, we try the following before fixing resolution:

- Fix size alignment
- Try 3/4 the width and height
- Try 2/3 the width and height
- Try 1/2 the width and height

Also: align the resolution ends in 1 or 9 to 0.
PiperOrigin-RevId: 433206358
2022-03-09 15:08:15 +00:00
samrobinson
04ed774bef Add regression test forcing encode/decode.
PiperOrigin-RevId: 432928418
2022-03-09 15:01:00 +00:00
claincly
461effc6c2 Use getSupportedWidth/HeightFor() API for finding resolution.
Previously, we've used getSupportedHeights/Widths() to find the supported
resolution. However, the height/width can be over-reported when using these
APIs. For example, getSupportedWidths and getSupportedHeights can both return
3840, but the supported height when using 3840 as width is only 2160.

PiperOrigin-RevId: 432926192
2022-03-09 15:00:00 +00:00
claincly
6ae2629c60 Add method to disable passthrough.
PiperOrigin-RevId: 432461547
2022-03-04 17:15:16 +00:00
hschlueter
0bc9470ce5 Don't delete textures before destroying OpenGL context.
Destroying the context destroys all of OpenGL (see
https://www.khronos.org/opengl/wiki/OpenGL_Context), so deleting
textures is redundant.

PiperOrigin-RevId: 431653728
2022-03-03 12:11:56 +00:00
andrewlewis
5867a3a29c Fix typos
PiperOrigin-RevId: 430220416
2022-02-22 17:05:01 +00:00
ibaker
805959df8b Suppress @VisibleForTesting violation in Transformer
#minor-release

PiperOrigin-RevId: 430200331
2022-02-22 17:03:56 +00:00
andrewlewis
0490839fce Suppress framework muxer lint warning
We need to access internal state to work around resources not being released on
old API versions. Add a reference to the bug about this and suppress the lint
warning.

#minor-release

PiperOrigin-RevId: 430190794
2022-02-22 17:03:06 +00:00