leonwind
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46f267700f
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Remove clamp function in contrast fragment shader.
* OpenGL automatically clamps the output colors to the [0, 1] interval.
PiperOrigin-RevId: 465071999
(cherry picked from commit 2347db5d74)
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2022-08-03 16:14:30 +00:00 |
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hschlueter
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110c442758
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Fix saving previous debugSurfaceView in FinalMatrixTPWrapper.
PiperOrigin-RevId: 465067306
(cherry picked from commit a28a508d2d)
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2022-08-03 15:52:24 +00:00 |
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hschlueter
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89edfbc12b
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Clean up FrameProcessor TODOs.
PiperOrigin-RevId: 465044342
(cherry picked from commit c5d1940fba)
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2022-08-03 13:53:53 +00:00 |
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hschlueter
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8b9203a3ea
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Move effects functionality out of transformer to effects module.
PiperOrigin-RevId: 465038852
(cherry picked from commit 22725ddfa8)
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2022-08-03 13:19:15 +00:00 |
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hschlueter
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93bb191cb1
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Create effect module.
PiperOrigin-RevId: 464767396
(cherry picked from commit 4d09ca6698)
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2022-08-02 12:36:47 +00:00 |
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