1. AdtsReader would previously copy all data through an intermediate
adtsBuffer. This change eliminates the additional copy step, and
instead copies directly into Sample objects.
2. PesReader would previously accumulate a whole packet by copying
multiple TS packets into an intermediate buffer. This change
eliminates this copy step. After the change, TS packet buffers
are propagated directly to PesPayloadReaders, which are required
to handle partial payload data correctly. The copy steps in the
extractor are simplified from:
DataSource->Ts_BitArray->Pes_BitArray->Sample->SampleHolder
To:
DataSource->Ts_BitArray->Sample->SampleHolder
Issue: #278
- TsExtractor is now based on ParsableByteArray rather than BitArray.
This makes is much clearer that, for the most part, data is byte
aligned. It will allow us to optimize TsExtractor without worrying
about arbitrary bit offsets.
- BitArray is renamed ParsableBitArray for consistency, and is now
exclusively for bit-stream level reading.
- There are some temporary methods in ParsableByteArray that should be
cleared up once the optimizations are in place.
Issue: #278
This is the start of a sequence of changes to fix the ref'd
github issue. Currently TsExtractor involves multiple memory
copy steps:
DataSource->Ts_BitArray->Pes_BitArray->Sample->SampleHolder
This is inefficient, but more importantly, the copy into
Sample is problematic, because Samples are of dynamically
varying size. The way we end up expanding Sample objects to
be large enough to hold the data being written means that we
end up gradually expanding all Sample objects in the pool
(which wastes memory), and that we generate a lot of GC churn,
particularly when switching to a higher quality which can
trigger all Sample objects to expand.
The fix will be to reduce the copy steps to:
DataSource->TsPacket->SampleHolder
We will track Pes and Sample data with lists of pointers into
TsPackets, rather than actually copying the data. We will
recycle these pointers.
The following steps are approximately how the refactor will
progress:
1. Start reducing use of BitArray. It's going to be way too
complicated to track bit-granularity offsets into multiple packets,
and allow reading across packet boundaries. In practice reads
from Ts packets are all byte aligned except for small sections,
so we'll move over to using ParsableByteArray instead, so we
only need to track byte offsets.
2. Move TsExtractor to use ParsableByteArray except for small
sections where we really need bit-granularity offsets.
3. Do the actual optimization.
Issue: #278
Previously samples belonging to disabled tracks would just
accumulate in an arbitrarily long queue in TsExtractor. We
need to actively throw samples away from disabled tracks up
to the current playback position, so as to prevent this.
Issue: #174
I'm not sure exactly what the implications of this change are,
but I'd really hope that only one program in each stream is carrying
audio/video. For GoPro cameras, they expose the video stream in
the second program, for some reason.
Issue: #116
We've seen a few streams where this assertion fails. If you
just skip the packet, things appear to recover correctly in
all cases I've seen, so replacing failure with a warning.
- Split sample pools for video/audio/misc, since the typical
required sample sizes are very different (and so it becomes
inefficient to use a sample sized for video to hold audio).
- Add TODO for further improvements.
Issue: #174
- Move all three buffering constants to a single class (the
chunk source).
- Increase the target buffer to 40s for increased robustness
against temporary network blips.
- Make values configurable via the chunk source constructor.
- Treat captions as a text track for HLS. This allows them to
be enabled/disabled through the demo app UI.
Issue: #165
- Add options to switch abruptly at segment boundaries. Third
parties who guarantee keyframes at the start of segments will
want this, because it makes switching more efficient and hence
rebuffering less likely.
- Switch quality faster when performing a splicing switch (when
we detect that we need to switch variant, we now immediately
request the same segment as we did last time for the new variant,
rather than requesting one more segment for the old variant
before doing this.
1. Correctly replace the AES data source if IV changes.
2. Check the largest timestamp for being equal to MIN_VALUE, and
handle this case properly.
3. Clean up AES data source a little.
Issue: #162
The actual fix here is to not call discardExtractors in HlsSampleSource
whilst the loading thread that's pushing data into it is still running.
It's required to wait for that thread to have exited before doing this.
Issue: #159
Passing uncropped dimensions to certain decoders will make them
output frames without proper cropping set.
Signed-off-by: Jonas Larsson <jonas@hallerud.se>
- The HlsSampleSource now owns the extractor. TsChunk is more or less dumb.
The previous model was weird, because you'd end up "reading" samples from
TsChunk objects that were actually parsed from the previous chunk (due to
the way the extractor was shared and maintained internal queues).
- Split out consuming and reading in the extractor.
- Make it so we consume 5s ahead. This is a window we allow for uneven
interleaving, whilst preventing huge read-ahead (e.g. in the case of sparse
ID3 samples).
- Avoid flushing the extractor for a discontinuity until it has been fully
drained of previously parsed samples. This avoids skipping media shortly
before discontinuities.
- Also made start-up faster by avoiding double-loading the first segment.
Issue: #3