Commit graph

7 commits

Author SHA1 Message Date
Oliver Woodman
797fa7f872 Make TsExtractor use ParsableByteArray where possible.
- TsExtractor is now based on ParsableByteArray rather than BitArray.
  This makes is much clearer that, for the most part, data is byte
  aligned. It will allow us to optimize TsExtractor without worrying
  about arbitrary bit offsets.
- BitArray is renamed ParsableBitArray for consistency, and is now
  exclusively for bit-stream level reading.
- There are some temporary methods in ParsableByteArray that should be
  cleared up once the optimizations are in place.

Issue: #278
2015-02-10 22:13:01 +00:00
Oliver Woodman
7c66b6ed3b HLS optimization #1 (refactor).
This is the start of a sequence of changes to fix the ref'd
github issue. Currently TsExtractor involves multiple memory
copy steps:

DataSource->Ts_BitArray->Pes_BitArray->Sample->SampleHolder

This is inefficient, but more importantly, the copy into
Sample is problematic, because Samples are of dynamically
varying size. The way we end up expanding Sample objects to
be large enough to hold the data being written means that we
end up gradually expanding all Sample objects in the pool
(which wastes memory), and that we generate a lot of GC churn,
particularly when switching to a higher quality which can
trigger all Sample objects to expand.

The fix will be to reduce the copy steps to:

DataSource->TsPacket->SampleHolder

We will track Pes and Sample data with lists of pointers into
TsPackets, rather than actually copying the data. We will
recycle these pointers.

The following steps are approximately how the refactor will
progress:

1. Start reducing use of BitArray. It's going to be way too
complicated to track bit-granularity offsets into multiple packets,
and allow reading across packet boundaries. In practice reads
from Ts packets are all byte aligned except for small sections,
so we'll move over to using ParsableByteArray instead, so we
only need to track byte offsets.

2. Move TsExtractor to use ParsableByteArray except for small
sections where we really need bit-granularity offsets.

3. Do the actual optimization.

Issue: #278
2015-02-10 12:25:13 +00:00
Andrey Udovenko
4158ede6e3 Move Closed Captions processing to Eia608TrackRenderer. Use TextRenderer interface for captions. Sort captions based on video frames DTS. Add better control characters and special characters in basic North American character set support. Fixes #156 2015-01-21 11:54:23 -05:00
Andrey Udovenko
15d3df6a58 Add EIA-608 (CEA-608) Closed Captioning support for HLS #68 2014-11-18 14:48:40 -05:00
Oliver Woodman
fd51901620 Big HLS update. Add start of adaptive support, but leave disabled for now. 2014-11-13 16:32:10 +00:00
Andrey Udovenko
71f918c01b ID3 refactoring to match apple's player behavior #67 2014-11-05 11:54:45 -05:00
Andrey Udovenko
d3a05c9a44 Add ID3 Timed Metadata support for HLS #67 2014-10-28 13:24:12 -04:00