100ms is unrealistically short and, for example, causes the player to buffer
many periods ahead when looping.
Previously this was not feasible, because ExoPlayerTest as instrumentation test
actually needed to wait for the realtime playback duration.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=183646772
setBytesRemaining() doesn't work when called after closeCurrentSource()
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=182999254
So far this wasn't possible because Robolectric's Looper and MessageQueue
implementations have multiple shortcomings:
1. The message loop of new HandlerThreads is an not an actual loop and
scheduled messages are executed on the thread the message is enqueued
(not the handler thread).
2. The scheduler used to replace the message queue is synchronizing all its
methods. Thus, when a test attempts to add messages to a Handler from
two different threads, it may easily run into a deadlock.
3. The scheduler doesn't correctly emulate the order of messages as they
would be in an actual MessageQueue:
a. If the message is enqueued on the handler thread, it gets executed
immediately (and not after all other messages at the same time).
b. The list of messages is always re-sorted by time, meaning that the
order of execution for messages at the same time is indeterminate.
4. Robolectric's SystemClock implementation returns the current scheduler
time of the main UI thread. So, unless this scheduler is used to add
messages in the future, the SystemClock time never advances.
This CL adds two helper classes which extend and replace Robolectric's
ShadowLooper and ShadowMessageQueue.
1. We intercept messages being enqueued or deleted in the message queue.
Thus Robolectric's faulty scheduler gets never used. Instead, we keep
a blocking priority queue of messages, sorted first by execution time
and then by FIFO order to correctly emulate the real MessageQueue.
2. We also keep a list of deleted messages to know which messages to ignore
when they come up in the looper.
3. When a new Looper is started, we override the dummy loop to an actual
eternal while loop which waits for new messages, checks if they haven't
been deleted, and runs the messages (similar to what Robolectric's
MessageQueue would have done at this point).
Because we don't actually use the main UI thread in our tests, we can't rely
on the SystemClock to progress in any sensible manner. To overcome this issue,
we can use the auto-advancing FakeClock also used for the simulation tests.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=182912510
This achieves two things:
1. All our tests use the same type of assertions.
2. The tests currently run as instrumentation test can be moved to
Robolectric without changing the assertions.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=182910542
This fixes a very specific case where the data read has non-cached gaps
and a read-only CDS switches to read from upstream in a gap then the
cached data is deleted. When the CDS reaches the end of the gap, it
tries to open the next source. As there is no cached data, it tries to
continue with the already opened upstream data source but as it reached
end of the gap range, the code starts looping.
Also fixes infinite lock which occurs when in the previous case CDS isn't
readonly. It locks the content while filling the gap in the cache. At the
end of the gap, as the following data is deleted it tries to lock the
content for writing but the content is already locked by itself.
The last fix is preventing removal of CachedContent entry from
CachedContentIndex while associated key is locked.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=182595426
In certain conditions CacheDataSource switch to reading from upstream
without writing back to cache. This change makes it detect the change of
these conditions and switch to reading from or writing to cache.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=180901463
Also fix ClippingMediaSource to consider the start position an
artificial key-frame, and to properly offset the value returned
by getAdjustedSeekPositionUs.
Issue: #2882
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=179032243
In some occasions, we may want to discard a part of the buffered media to
improve playback quality. This CL adds this functionality by allowing the
loading media period to re-evaluate its buffer periodically (every 2s) and discard
chunks as it needs.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=177958910
- Remove skipping of the VBRI/XING frame before calculating position
offsets. This was incorrect. Instead, a constraint is used to ensure
we don't return positions within these frames, the difference being
that the constraint adjusts only positions that would fall within
the frames, where-as the previous approach shifted positions through
the whole stream.
- Excluded last entry in the VBRI table because it has an invalid
position (the length of the stream).
- Give variables in XingSeeker descriptive names.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=177451295
Also slightly improve language normalization/documentation.
For this CL, it is assumed that null and "und" languages are different
entities. Once we fully tackle language tag normalization, we can decide
whether to normalize the "undefined" language.
Issue:#2867
Issue:#2980
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=177008509
Currently EventMessage's presentationTimeMs is kept separately in
EventSampleStream. However, EventMessage's presentationTimeMs maybe used in
other places besides EventSampleStream, such as when handling `emsg' messages
targeting the player. This CL let EventMessage object to holds its
presentationTimeMs for such use cases.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=176502938
We (eventually - albeit possibly infinitely far in the future)
expect a timeline update with a window of known duration. This
also stops live radio stream playbacks transitioning to ended
state when their tracks are disabled.
As part of this fix, I found an issue where getPeriodPosition
could return null even when defaultPositionProjectionUs is 0,
which is not as documented.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=176492024
This allows implementations of those classes to take into account the playback
speed for adaptive track selection and controlling when to resume the player.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=176484361
This class implements MediaClock itself and handles the switching between
renderer and standalone media clock.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=176340615
This will be needed when retaining a back-buffer. Being able to
query the first index allows us to work out when we've discarded
all samples that were obtained from a particular chunk, which
we'll use to determine when to remove chunks from
ChunkSampleStream.mediaChunks.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=175172085
MPD file may include multiple EventStreams in its Periods, which contains Events
that the application may need to handle/respond to.
This change adds support for parsing the EventStream/Event nodes from MPD
file, and exposing these EventStreams as a metadata sample stream that application
can respond in a similar way to other metadata events.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=175017697
This is the first CL in a series to add chunkless preparation support.
Also did a bit a tidying up in HlsSampleStreamWrappen and
HlsMasterPlaylistParserTest.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=174461737
This is not really useful with the DefaultAudioSink, but could be used in a
custom AudioSink when mixing audio from sources that have different sample
rates.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=172434482
Update the audio track selection logic in DefaultTrackSelector:
- When forcing lowest bitrate, use bitrate as tie-breaker when track scores are
the same, prefer the lower bitrate.
- Otherwise, use one of the following values as tie-breaker in order:
- ChannelCount
- SampleRate
- BitRate
If the format being checked is within renderer's capabilities, select it if it
has higher tie-break value, else, select it if it has lower tie-break value.
If all tie-break values are the same, prefer the already selected track.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=171803092
This change also replaces individual DownloadAction versions with a
single master version.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=171273880
Updates DefaultDrmSessionManager to use the prefered Widevine version (v1
on >= 23 and v0 for < 23).
For other DRM schemes, uses the first scheme found.
This fixes infinite loop in LeastRecentlyUsedCacheEvictor.evictCache when index store fails.
Also made CachedContentIndex not final so it can be mocked and added a package protected SimpleCache
constructor so mock index can be injected.
Issue: #3260
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=169249517
This case may happen if the max span size is more than the max size the
evictor is configured.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=169101093
Currently our Renderer is always associated with and consume data from
some SampleStreams, which were constructed from the provided MediaSource.
There are use-cases, in which the users want to have simple Renderer
implementation that does not consume data from SampleStream at all, but
render using their custom logic at each rendering position - they mostly just
need ExoPlayer to keep track of the playback position and enable/disable the
renderer.
This CL adds support for such Renderer by adding a TRACK_TYPE_NONE.
Renderer of such type will be:
- Associated with null TrackSelection as the result of track-selection
operation.
- Associated with EmptySampleStream.
GitHub: #3212
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168545749
Remaining instrumentation tests either use android.os.Handler or rely on assets.
In the latter case, the tests are difficult to migrate due to differences
between the internal and external build systems, and configuration needed in
Android Studio. In addition, SimpleCacheSpanTest remains as an instrumentation
test because it fails due to a problem with string encoding on the internal
build (and two other tests in its package are kept with it because they depend
on it).
This test removes a dependency from testutils on Mockito, as a different
version of Mockito needs to be used for instrumentation tests vs Robolectric
tests, yet both sets of tests need to rely on testutils. Mockito setup is now
done directly in the tests that need it.
Move OggTestData to testutils so it can be used from both instrumentation and
Robolectric tests.
It may be possible to simplify assertions further using Truth but this is left
for possible later changes.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=167831435