Commit graph

438 commits

Author SHA1 Message Date
samrobinson
8dbf6f9f0d Don't include case statement if it falls through to default.
PiperOrigin-RevId: 461888238
(cherry picked from commit 21016eaadf)
2022-07-19 15:25:58 +00:00
huangdarwin
82e1eda417 Only apply a MediaFormat-generated ColorInfo if it's valid.
Otherwise, invalid ColorInfo instances generated using faulty
MediaFormat#getInteger values could cause exceptions.

Confirmed that b/239435670 reproduces without this CL, and does not reproduce
with this CL.

PiperOrigin-RevId: 461862191
(cherry picked from commit 87198fe7f8)
2022-07-19 13:00:02 +00:00
huangdarwin
54cdec4614 HDR: Use FP16 color representation for texture processors.
* Introduced `useHdr` for `GlEffect#toGlTextureProcessor`, so
  `TextureProcessor` implementations can decide how to handle HDR.
* Creating FP16 color textures for HDR input.

Tested via manual testing, adding a no-op GlEffectWrapper to the transformation to
force use of intermediate textures, adding a linear ramp to the fragment shader,
and trying to ascertain that there's a real reduction in posterization when
switching from 4-bit to 8-bit unsigned bytes, and again from 8-bit unsigned bytes
to 16-bit floating point.

PiperOrigin-RevId: 461613117
(cherry picked from commit ba9c9bb964)
2022-07-18 14:21:17 +00:00
huangdarwin
add44470cf HDR: Throw when unexpected color transfer encountered.
This may happen when a containers' color transfer incorrectly does not match
the video's color transfer.

An example of a file with such a mismatch is the current Transformer demo HDR10
sample file.

Manually tested by confirming that no errors are emitted for SDR and HLG sample
files, and that errors are emitted for our incorrect HDR10 sample file.

PiperOrigin-RevId: 461583532
(cherry picked from commit 9f7a159bc4)
2022-07-18 11:20:31 +00:00
andrewlewis
04fa2fda2a Make minor fixes to HDR handling
- Update profile selection logic to pick an HDR-compatible profile when doing HDR editing on H.264/AVC videos.
- Handle doing the capabilities check for all MIME types that support HDR (not just H.265/HEVC).
- Fix a bug where we would pass an HDR input color format to the encoder when using tone-mapping.
- Tweak how `EncoderWrapper` works so decisions at made at construction time.

Manually tested cases:
- Transformation of an SDR video.
- Transformation of an HDR video to AVC (which triggers fallback/tone-mapping on a device that doesn't support HDR editing for AVC).
- Transformation of an HDR video with HDR editing.

PiperOrigin-RevId: 461572973
(cherry picked from commit 604ab7fcda)
2022-07-18 10:09:35 +00:00
samrobinson
ac2a5e56b0 Add additional video files.
These are providing more variety and complexity.

All files are okay to be public.

PiperOrigin-RevId: 460935247
(cherry picked from commit b87fa45fea)
2022-07-14 12:27:05 +00:00
hschlueter
4e92c4260a Use COLOR_Format32bitABGR2101010 for HDR encoder configuration.
Also remove VideoEncoderSettings.colorProfile as there are no
concrete use cases for customizing this and it clashes with picking
the color format automatically based on SDR vs. HDR.

PiperOrigin-RevId: 460746987
(cherry picked from commit 7954eeb3c2)
2022-07-13 17:20:33 +00:00
samrobinson
00aea7519b Fix assertion error when using high quality targeting API.
Add test that verifies SSIM with API enabled.

#minor-release

PiperOrigin-RevId: 460692420
(cherry picked from commit f903869eb8)
2022-07-13 12:48:02 +00:00
samrobinson
9ae0f6c5c1 Clarify format is supported by encoder.
#cleanup
#minor-release

PiperOrigin-RevId: 460688226
(cherry picked from commit a88426ae58)
2022-07-13 12:16:59 +00:00
claincly
4655b7b8f7 Fix a mis-match in encoder priority.
PiperOrigin-RevId: 460500666
(cherry picked from commit e56219f1f6)
2022-07-12 17:43:55 +00:00
claincly
414be2ef5b Verified encoding performance, removing TODO.
PiperOrigin-RevId: 460459378
(cherry picked from commit 776c8a5544)
2022-07-12 14:41:02 +00:00
hschlueter
2ea90e7abd Set ColorInfo in decoder configuration format.
Pass the color info and HDR static metadata when configuring the decoder
using MediaFormatUtil.maybeSetColorInfo.

PiperOrigin-RevId: 460424985
(cherry picked from commit 66e1229988)
2022-07-12 11:09:46 +00:00
hschlueter
fa08d8e219 HDR: Check whether EXT_YUV_target extension is supported.
This extension is needed for editing HDR input with OpenGL, as the
ExternalTextureProcessor samples raw YUV values from the
external texture for HDR and converts them to RGB itself rather than
relying on the OpenGL driver to do this automatically as for SDR.

PiperOrigin-RevId: 460424154
(cherry picked from commit a5ff4ef17f)
2022-07-12 11:04:05 +00:00
hschlueter
04ca9a2d38 Merge MatrixTransformationProcessor and ExternalTextureProcessor.
This saves an intermediate texture copy step for use-cases
where matrix transformations are the first or only effects
in the chain.

PiperOrigin-RevId: 460239403
(cherry picked from commit 7dc54efdb9)
2022-07-11 17:04:11 +00:00
claincly
627f26adef Apply priority/operating rate settings for video encoding.
- Added setter to disable this feature.
- Added accompanying tests.
- Plan to run tests on the same set of settings on H265.

PiperOrigin-RevId: 460238673
(cherry picked from commit 18f4068c06)
2022-07-11 17:01:33 +00:00
samrobinson
65d653c577 Move Encoder quality API to VideoEncoderSettings.
Some other minor nits and adjustments to the API logic.

PiperOrigin-RevId: 459490431
(cherry picked from commit 91f1777741)
2022-07-07 12:54:02 +00:00
huangdarwin
bde5f9e30d HDR: Remove ColorInfo.SDR constant
The SDR constant also specified a color space and range, in addition to
C.COLOR_TRANSFER_SDR. However, it turns out that SDR videos may use different color
space and range values, so following prior ExoPlayer conventions to have `null`
mean "generic SDR" is preferable here.

PiperOrigin-RevId: 459296746
(cherry picked from commit 7078ce312d)
2022-07-06 18:11:11 +00:00
huangdarwin
c199608589 HDR: Throw error if attempting HDR editing under API 31.
HDR editing is not supported under API 31

PiperOrigin-RevId: 459211106
(cherry picked from commit ab7747d953)
2022-07-06 10:25:30 +00:00
huangdarwin
5ab53d3dc1 HDR: Remove unused EGL_GL_COLORSPACE_KHR attribute.
PiperOrigin-RevId: 459106221
(cherry picked from commit 1869855c90)
2022-07-05 18:47:29 +00:00
samrobinson
ebf1ae49b7 Implement device based encoder bitrate mapping.
This feature is disabled by default for now.

PiperOrigin-RevId: 458932471
(cherry picked from commit 7d2eb76019)
2022-07-04 17:32:27 +00:00
hschlueter
3bdecf2ac9 Fallback to SDR if encoder doesn't support HDR (HLG only).
If the input is HDR (HLG), check encoder capabilities for HDR support
and request tone-mapping to SDR during decoder configuration otherwise.
Capabilities are only checked for API 31 and above, as HDR editing is
not supported before.

As the encoder capabilities check needs to happen before selecting the
encoder to use (as this may depend on the resolution output by the
effects chain), the EncoderWrapper checks all candidate encoders
for the MIME type for HDR capabilities and only requests fallback to
SDR if none of them support it.

When the actual encoder is selected, the wrapper checks that it matches
one of the encoders is checked capabilities for.

PiperOrigin-RevId: 458511599
(cherry picked from commit 9c8dcb402b)
2022-07-01 18:34:02 +00:00
huangdarwin
28cf112e01 HDR: Configure GL shaders and encoder.
Configure the GL shaders and encoder to take in HDR metadata.

This mostly just consists of passing the Format.colorInfo through
the VideoTranscodingSamplePipeline down to the encoder, rather than passing
the PQ-ness down to the GL step.

Due to b/237674316, this will remove HDR10+ support temporarily to introduce
support for HLG10.

Manually tested to confirm that HLG10 operations that don't affect color display
correctly after this CL with "HDR editing" in the demo checked, and continue to display incorrectly (as before this CL) without the option unchecked.

PiperOrigin-RevId: 458490810
(cherry picked from commit a0870a42be)
2022-07-01 16:57:43 +00:00
claincly
379ecd198f Fix error in frame rate handling.
The old getString() will throw because FRAME_RATE can only be float or int.

PiperOrigin-RevId: 458481251
(cherry picked from commit deea5c927a)
2022-07-01 16:05:39 +00:00
claincly
e0752a3a7a Find only REGULAR_CODECS in EncoderUtil.
We used "ALL_COOECS" previously, and it is not necessary because "ALL_CODECS"
additionally the codecs that support tunneling/secure decoding, which there
is no use case in Transformer.

PiperOrigin-RevId: 458470278
(cherry picked from commit 3df4f3eb19)
2022-07-01 14:58:47 +00:00
claincly
f2b4701e92 Round the frame rate in MediaFormat
Although MediaCodec claims supporting float frame rate, encoder init failed on
API21 Nexus 5. Since it's just a performance hint to the codec, it's OK to
generalize it to other API versions.

PiperOrigin-RevId: 458434650
(cherry picked from commit 1f47fa832c)
2022-07-01 11:06:12 +00:00
hschlueter
d48507a2d1 Move DebugViewProvider out of Transformer class.
The GlEffectsFrameProcessor that will be part of the effects module
uses the DebugViewProvider. So it does not make sense for it
to be an inner interface of Transformer.

PiperOrigin-RevId: 458014932
(cherry picked from commit cd0e5b99de)
2022-06-29 17:56:53 +00:00
hschlueter
1a1c6e94bb FrameProcessor: Replace SurfaceInfo.Provider with setter.
The FinalMatrixTransformationProcessorWrapper ensures that the
surface is only replaced when it is not being rendered to and vice
versa.

PiperOrigin-RevId: 458007639
(cherry picked from commit 234015cb95)
2022-06-29 17:27:05 +00:00
hschlueter
129cfb6eeb Fix outputHeight pass-through condition.
The outputHeight in the TransformationRequest is the height of
the frame as it would be displayed (i.e., after applying any
rotation specified in the format). So pass-through should only
be used if the requested outputHeight matches the input
format's height after applying the rotation.

PiperOrigin-RevId: 457934867
(cherry picked from commit 87beb273e4)
2022-06-29 10:28:54 +00:00
hschlueter
c250d2d791 Allow changing input pixelWidthHeightRatio for GlEffectsFrameProcessor.
pixelWidthHeightRatio is now passed to setInputFrameInfo instead of
the factory.

PiperOrigin-RevId: 457696703
(cherry picked from commit b7b5f20e59)
2022-06-28 11:22:45 +00:00
hschlueter
864230fd11 Rename setVideoFrameEffects to setVideoEffects.
PiperOrigin-RevId: 457023382
(cherry picked from commit 4819b28587)
2022-06-24 17:04:45 +01:00
hschlueter
928036523a Allow FrameProcessor input surface size changes.
This will be useful for downgrading to a lower resolution during
a slow preview and for processing slide-shows once sequential
multi-asset editing is supported.

PiperOrigin-RevId: 457017255
(cherry picked from commit 30c52c58f0)
2022-06-24 16:31:31 +01:00
hschlueter
71f3ebb79c Extract FrameProcessor interface from GlEffectsFrameProcessor.
PiperOrigin-RevId: 456814150
(cherry picked from commit f3893c146d)
2022-06-23 19:00:01 +01:00
hschlueter
4fc36bafdd Disable flaky transformer emulator test on API 31.
videoEncoderFormatUnsupported_completesWithError() has recently
been flaky on API 31 emulators on presubmit because a different
exception than the expected exception is thrown.
This disables it on those emulators to reduce testing noise
until the underlying problem is investigated and resolved.

PiperOrigin-RevId: 456765512
(cherry picked from commit 938d3c2e5b)
2022-06-23 15:44:02 +01:00
hschlueter
498123da68 Rename FrameProcessorChain to GlEffectsFrameProcessor.
This change is just renaming. There is no functional change intended.
The FrameProcessor interface will be created in a follow-up.

PiperOrigin-RevId: 456741628
(cherry picked from commit 709224fb1e)
2022-06-23 13:13:56 +01:00
samrobinson
90c904b089 Add a Builder for DefaultEncoderFactory.
PiperOrigin-RevId: 456728032
(cherry picked from commit 352967f656)
2022-06-23 11:37:19 +01:00
hschlueter
26ee3d32b2 Use GlTextureProcessor to avoid redundant copy in MediaPipeProcessor.
After this change GlEffects can use any GlTextureProcessor not just
SingleFrameGlTextureProcessor.
MediaPipeProcessor now implements GlTextureProcessor directly which
allows it to reuse MediaPipe's output texture for its output texture
and avoids an extra copy shader step.

PiperOrigin-RevId: 456530718
(cherry picked from commit 69ab79418e)
2022-06-22 17:16:54 +01:00
hschlueter
0007a47365 Support chaining async GlTextureProcessors in FrameProcessorChain.
After this change, FrameProcessorChain chains any GlTextureProcessors
instead of only SingleFrameGlTextureProcessors.

The GlTextureProcessors are chained in a bidirectional manner using
ChainingGlTextureProcessorListener to feed input and output related
events forward and release events backwards.

PiperOrigin-RevId: 456478414
(cherry picked from commit 555ab97e34)
2022-06-22 12:03:41 +01:00
huangdarwin
4773fc6873 FrameProcessor: Use factories instead of a builder for Presentation.
PiperOrigin-RevId: 456064021
(cherry picked from commit f5d8800d51)
2022-06-20 14:26:12 +01:00
hschlueter
73b57d3c77 Implement chaining GlTextureProcessor.Listener.
In follow-ups the FrameProcessorChain will set an instance of this
listener for each GlTextureProcessor to chain it with its previous
and next GlTextureProcesssor.

PiperOrigin-RevId: 455628942
(cherry picked from commit 981baae709)
2022-06-17 16:57:46 +01:00
hschlueter
c16e5ac47c Wrap processor chain executor service for better exception handling.
The wrapper
* catches exceptions for each task and notifies the
  listener (this will be used more in follow-ups when processFrame
  is split into lots of listeners and callbacks),
* removes finished tasks from the queue and signals any exceptions
  that occurred to the listener each time a new task is executed.

PiperOrigin-RevId: 455345184
(cherry picked from commit ee847d92c5)
2022-06-16 10:41:23 +00:00
hschlueter
8c465a7860 Replace FrameProcessorChain#isEnded with listener method.
PiperOrigin-RevId: 455114693
(cherry picked from commit fdfca88019)
2022-06-15 13:27:35 +00:00
hschlueter
b7118486dc Use FrameProcessorChain#SurfaceProvider for encoder compat transform.
This change adds a SurfaceProvider interface which is necessary to
allow for texture processors whose output size becomes available
asynchronously in follow-ups.
VTSP's implementation of this interface wraps the encoder and provides
its input surface together with the output frame width, height, and
orientation as used for encoder configuration.
The FrameProcessorChain converts the output frames to the provided
orientation and resolution using a ScaleToFitTransformation and
Presentation replacing EncoderCompatibilityTransformation.

PiperOrigin-RevId: 455112598
(cherry picked from commit ea7f1ca1e3)
2022-06-15 13:14:56 +00:00
hschlueter
56f234ea75 Check targetSdkVersion for frame dropping workaround.
Based on
https://developer.android.com/reference/android/media/MediaCodec#using-an-output-surface,
frame dropping behaviour depends on the target SDK version.
After this change transformer will only use
MediaFormat#KEY_ALLOW_FRAME_DROP if both the target and system SDK
version are at least 29 and default to its pre 29 behaviour where each
decoder output frame must be processed before a new one is rendered
to prevent frame dropping otherwise.

Also remove deprecated Transformer.Builder constructor without a
context and the context setter.

PiperOrigin-RevId: 453971097
(cherry picked from commit a105d033a7)
2022-06-09 18:22:39 +00:00
hschlueter
0b08396255 Make GlUtil.GlException checked and remove flag to disable it.
Transformer always enabled glAssertionsEnabled, so there should
be no functional change.

ExoPlayer previously disabled glAssertionsEnabled, so GlUtil logged
GlExceptions instead of throwing them. The GlExceptions are now
caught and logged by the callers so that there should also be no
functional change overall.

This change also replaces EGLSurfaceTexture#GlException with
GlUtil#GlException.

PiperOrigin-RevId: 453963741
(cherry picked from commit cc1f32d094)
2022-06-09 17:53:39 +00:00
claincly
780631c14b Ensure re-encode on performance tests
PiperOrigin-RevId: 453933854
(cherry picked from commit 12d775f055)
2022-06-09 15:41:09 +00:00
huangdarwin
5349312f50 Transformer GL: Split Presentation and Crop.
This removes the prior restriction of needing to remember not to crop and set aspect ratio in the same Presentation.Builder, and makes each class a bit more targeted.

This is partially made feasible by the past work to merge consecutive
MatrixTransformations into a single MatrixTransformationFrameProcessor, which
ensures that there's no loss in quality between successive MatrixTransformations.

PiperOrigin-RevId: 453660582
(cherry picked from commit c5b881e089)
2022-06-08 12:51:28 +00:00
hschlueter
8973efd199 Mention alpha for matrix transformation background color.
PiperOrigin-RevId: 453633920
(cherry picked from commit cdb8038782)
2022-06-08 09:50:18 +00:00
hschlueter
dac3878273 Implement default GlTextureProcessor in SingleFrameGlTextureProcessor.
SingleFrameGlTextureProcessor is now an abstract class containing a
default implementation of the more flexible GlTextureProcessor interface
while still exposing the same simple abstract methods for single frame
processing it previously did.

FrameProcessorChain and GlEffect will be changed to use
GlTextureProcessor in follow-ups.

PiperOrigin-RevId: 453633000
(cherry picked from commit 457f446114)
2022-06-08 09:44:25 +00:00
hschlueter
f4dfbdbc37 Add interface for async texture processors.
Implementations of this interface will be able to drop or add frames,
change timestamps, accept multiple input frames before producing
output, and process frames on their own background thread.

A default implementation of this interface will be added to SingleFrameGlTextureProcessor in a follow-up.

PiperOrigin-RevId: 453159835
(cherry picked from commit 63436390de)
2022-06-06 10:18:26 +00:00
hschlueter
27f23041cf Add async error listener to transformer to avoid exception wrapping.
This internal listener avoids wrapping the TransformationExceptions
in PlaybackExceptions that are handled via the Player.Listener and
is also used for FrameProcessingExceptions which already avoided
the PlaybackException layer previously.

This listener will also be useful in follow-ups for encoder-related
TransformationExceptions that are thrown in the SurfaceProvider that
will be called on the GL thread.

PiperOrigin-RevId: 452074575
(cherry picked from commit 35b5147eb1)
2022-05-31 17:01:02 +00:00
hschlueter
22ee071b53 Move program initialization to texture processor constructor.
Once the more advanced GlTextureProcessor interface exists,
it will be possible to change the output size of a GlTextureProcessor
between frames. To keep the re-configuration based on the frame sizes
minimal, things indepedent of the frame size, such as the GlProgram,
can be initialized in the constructor.

PiperOrigin-RevId: 451997584
(cherry picked from commit 87ab96d352)
2022-05-31 09:36:18 +00:00
claincly
a629d09458 Skip BitrateAnalysisTest if device is incapable.
Add bitrate check to the "can encode" criteria.

PiperOrigin-RevId: 451868042
2022-05-30 16:51:51 +00:00
andrewlewis
b25d00a795 Retain stream time offsets through codecs
ExoPlayer applies a large time offset to buffers so that, if the input has negative timestamps, generally buffers seen by the decoders should have positive timestamps. Modify how the offset is handled in `Transformer` so that decoders and encoders generally see positive timestamps, by leaving the offset on samples when reading them in the base renderer (remove the code that removed the offset), and then removing the offset when muxing. Also update the frame processor chain and slow motion flattening code to retain the existing behavior after this change (these both need original media presentation timestamps)

Tested via existing end-to-end tests and manually verified that the overlay frame processor shows the expected original media timestamps.

Aside: we don't need the same logic as ExoPlayer to track stream offsets across the decoder yet, because we don't try to handle stream changes during playback in single asset editing. (There is an edge case of multi-period DASH that may not work but I doubt anyone will use that as input to `Transformer` before we change the code to handle multi-asset properly.) In future we should try to refactor interaction with the decoder to use the same code for Transformer and ExoPlayer.
PiperOrigin-RevId: 451846055
2022-05-30 16:45:15 +00:00
samrobinson
a1b89561c1 Treat pixels as unsigned and correct pixel count division.
PiperOrigin-RevId: 451428202
2022-05-30 16:42:38 +00:00
huangdarwin
67354cf2a7 Transformer: Add 8k24fps transform test.
Most devices won't support 8k decoding, so they'll skip this test entirely.

As the video is quite short, this test shouldn't be any longer than the nearby,
long-running 4k60 test.

PiperOrigin-RevId: 451423368
2022-05-30 16:41:41 +00:00
samrobinson
6c4f6ecf46 Clarify variables and improve documentation of SSIM.
PiperOrigin-RevId: 451392021
2022-05-30 16:39:50 +00:00
samrobinson
224761833f Use updated test name in BUILD and docs.
PiperOrigin-RevId: 451384408
2022-05-30 16:39:01 +00:00
hschlueter
9649411a4f Use video passthrough if clipping starts at key frame.
PiperOrigin-RevId: 451380267
2022-05-30 16:37:19 +00:00
hschlueter
3e8a2f104c Expand SSIM skipping to all Nexus API 21 devices.
PiperOrigin-RevId: 451371681
2022-05-30 16:36:28 +00:00
huangdarwin
099a542dac Transformer: Skip SSIM in tests when fallback is applied.
SSIM calculation requires the input and output dimensions to be identical.

For devices that can't encode the input dimensions, skip SSIM calculations and
log the cause. Only apply this on tests where the encoder may not support the
input file dimensions.

PiperOrigin-RevId: 451364904
2022-05-30 16:35:35 +00:00
hschlueter
fe3831c5b4 Fix handling clipping in transformer renderers.
Decode-only video frames (needed when the frame at / first frame after the
clipping start is not a key frame) need to be decoded but not passed to
the frame processor chain or encoder.

The clipping start offset needs to be removed from the frame timestamps
in the passthrough and video pipelines.
There are no changes needed for this in the audio pipeline, as it doesn't
use the input timestamps -- it uses its own timestamps derived from the
buffer sizes instead.

Also add demo option to try this out.

#minor-release

PiperOrigin-RevId: 451353609
2022-05-30 16:34:38 +00:00
hschlueter
0eaf3d30c8 Rename GlFrameProcessor to SingleFrameGlTextureProcessor.
Also update names of implementations to match design doc.
In follow-ups, SingleFrameGlTextureProcessor will become
an abstract implementation of a new GlTextureProcessor
interface.

Texture processor makes sense as it processes OpenGL textures.
The term frame processor will be used for something else in
follow-ups.

PiperOrigin-RevId: 451142085
2022-05-30 16:31:13 +00:00
hschlueter
de1dceedc1 Skip SSIM calculation on Nexus 5 API 21.
There is a problem with the ImageReader formats used by the
SSIM helper that only occurs for Nexus 5 API 21, so as a workaround
we can skip the SSIM calculation on Nexus 5 API 21.

This skips just the SSIM calculation (by setting the value to
1.0 instead and logging). The tests still run when SSIM is skipped
so that we can detect other failures.

PiperOrigin-RevId: 450903183
2022-05-26 11:56:20 +00:00
hschlueter
678b6c0438 Replace 640x360 H264 test video with 320x240 H264 video.
Decoding and encoding 320x240 H264 video should be supported
on all devices from Android 5.0 based on CDD requirements.
https://source.android.com/compatibility/5.0/android-5.0-cdd#5_2_video_encoding

640x360 encoding doesn't seem to be supported on Nexus 5.

PiperOrigin-RevId: 450901715
2022-05-26 11:55:21 +00:00
hschlueter
d840aa4dc1 Skip transform4K60 test if 4K decoding is not supported.
4K decoding is not supported (not required to be supported) on all
devices, e.g., Nexus 5 does not support it.

PiperOrigin-RevId: 450682519
2022-05-26 11:50:24 +00:00
hschlueter
196a99aa5f Don't reallocate EGLSurface for same debug surface.
Recreating an EGLSurface for a surface that already has an
EGLSurface is not allowed according to the
[documentation](https://www.khronos.org/registry/EGL/sdk/docs/man/html/eglCreatePlatformWindowSurface.xhtml).

This fix was tested on the devices listed in the bug
description (Pixel 5a, Nexus 5).

PiperOrigin-RevId: 450473569
2022-05-23 18:37:04 +01:00
claincly
d6a6529b06 Skip performance tests if device is not capable.
PiperOrigin-RevId: 450427828
2022-05-23 14:54:02 +01:00
andrewlewis
ce1ac5894d Track validity of debug SurfaceView
The debug surface view's output surface can become invalid during a transformation due to the parent activity pausing, for example. This can currently cause a crash when backing out of the `TransformerActivity` in the demo because the surface can be destroyed before the transformer has fully canceled.

Also clarify naming of the outputSurface and inline the private method that created `EGLSurface`s (it was shorter after removing the debug preview).

PiperOrigin-RevId: 449963440
2022-05-24 11:03:09 +01:00
samrobinson
2a45dd3930 Rename expected to reference in SsimHelper.
Reference is clearer when used in conjunction with actual, and matches
other SSIM documentation.

PiperOrigin-RevId: 449486177
2022-05-24 10:57:56 +01:00
andrewlewis
dcb58c767c Tidy releasing FrameProcessorChain
PiperOrigin-RevId: 449238525
2022-05-24 10:52:33 +01:00
andrewlewis
0e2bb8c8bd Update stale bug reference.
The old reference was just for prototyping HDR. The new reference is for planned work to use the correct formats for input and output for HDR editing in GL.

PiperOrigin-RevId: 449211792
2022-05-24 10:48:57 +01:00
hschlueter
d59186e53c Combine multiple matrix transformations in one shader.
When using a MatrixTransformationFrameProcessor per transformation
matrix, each frame processor's shader applies the matrix to the
vertices and clips the result to the NDC range when drawing the
output frame.
This change combines consecutive MatrixTransformations into a single
MatrixTransformationFrameProcessor by multiplying the individual
matrices while updating and clipping the visible polygon after
each matrix and mapping the resulting visible polygon back to the
input space so that its vertices and the combined transformation
matrix can be used in the shader.

PiperOrigin-RevId: 448521068
2022-05-24 10:44:15 +01:00
samrobinson
de33eee6ec Increase test timeout for 4k60 regression test.
Pixel 5 was occasionally reaching the 2 minute limit.

PiperOrigin-RevId: 448244803
2022-05-24 10:40:25 +01:00
huangdarwin
5067a8da0d Transformer GL: Update test name reference.
The prior test does not exist, and is not a pixel test.

PiperOrigin-RevId: 448224929
2022-05-24 10:37:51 +01:00
samrobinson
d72ffe4ba1 Expose decoder name to analysis files.
PiperOrigin-RevId: 447950623
2022-05-24 10:29:06 +01:00
samrobinson
8d2597acc6 Force encoding for the on-device regression tests.
transformWithDecodeEncode is now transformWithoutDecodeEncode,
to test the passthrough path.

PiperOrigin-RevId: 447796892
2022-05-24 10:26:19 +01:00
samrobinson
f8f1a4d1ed Expose the codec name to the analysis files.
PiperOrigin-RevId: 447724152
2022-05-10 17:52:05 +01:00
hschlueter
63dcdf5803 Add listener for FrameProcessingExceptions.
This listener replaces
FrameProcessorChain#getAndRethrowBackgroundExceptions.
The listener uses a new exception type FrameProcessingException
separate from TransformationException as the frame processing
components will be made reusable outside of transformer soon.

PiperOrigin-RevId: 447455746
2022-05-10 17:47:22 +01:00
hschlueter
2e544224c2 Fix GlUtil vector size constant name.
This constant is used for https://docs.gl/es2/glVertexAttribPointer
which takes the number of components per generic vertex attribute
(meaning the size of the individual coordinate vectors here) not the
number of attributes (the number of vertices that the old constant
name referred to).

PiperOrigin-RevId: 447427241
2022-05-10 17:42:39 +01:00
samrobinson
ff7629aba5 Match the suggested bitrate to the actual Kush Gauge formula.
As defined in Kush Amerasinghe's paper 'H.264 For the rest of us'.

PiperOrigin-RevId: 446988272
2022-05-09 11:05:43 +01:00
huangdarwin
e60ba54ddf Transformer GL: Remove obsolete TODOs.
We won't try to provide/rethrow helpful error messages that are already
provided by GL, as this sort of task would expand into writing a GL verifier.
A Gl verifier is unnecessarily complex for minimal payoff, especially as Apps
expected to read GL error messages would mostly be those writing custom
GlFrameProcessors, who should be already be familiar with reading GL error
messages anyways.

PiperOrigin-RevId: 446950837
2022-05-09 11:04:05 +01:00
hschlueter
e9919f6da1 Remove redundant attribute from matrix transformation vertex shader.
The texture coordinates can be derived from the frame coordinates.

PiperOrigin-RevId: 446770538
2022-05-09 11:01:33 +01:00
hschlueter
4b8ff72d30 Use MatrixTransformation instead of wrapping its GlFrameProcssor.
ScaleToFitFrameProcessor, PresentationFrameProcessor,
and EncoderCompatibilityFrameProcessor now each implement
MatrixTransformation instead of wrapping
MatrixTransformationFrameProcessor.

PiperOrigin-RevId: 446480286
2022-05-09 10:58:56 +01:00
hschlueter
c94035278c Separate matrix effect specification and implementation.
This change splits AdvancedFrameProcessor into 4 files:
- MatrixTransformationFrameProcessor for the GlFrameProcessor
  implementation
- MatrixTransformation and GlMatrixTransformation for the GlEffect
  specification
- MatrixUtils for the static matrix helpers

PiperOrigin-RevId: 446236384
2022-05-09 10:51:14 +01:00
hschlueter
b410a922fe Introduce GlEffect interface for effect specification.
PiperOrigin-RevId: 446143537
2022-05-09 10:44:30 +01:00
hschlueter
3869c0a851 Return recommended output size for FrameProcessorChain.
Also add warning for what can happen if this is ignored.

Previously the return value was overridden by setOutputSurface, now
setOutputSurface only overrides the values using internally.

PiperOrigin-RevId: 445377036
2022-05-09 10:38:32 +01:00
huangdarwin
0de9955eb2 Transformer: Misc nits
* Add a /* paramName= */ comment
* Remove an unnecessary comma.
* Remove extra "internal " for a b/### link

PiperOrigin-RevId: 445169649
2022-05-09 10:30:18 +01:00
claincly
c82cbc094f Change video asset used in TranscodeQualityTest
The old video has a `irregular' resolution of 1080x720. Change to a 1920x1080
video.

PiperOrigin-RevId: 445124065
2022-05-09 10:28:43 +01:00
huangdarwin
0f3e63909c Transformer: Restrict frame buffer size for all omx decoders API >= 29.
PiperOrigin-RevId: 445119411
2022-05-09 10:27:58 +01:00
claincly
564dc11f28 Add device capability based test skipping.
Change test name prefix from `transform` to `transcode` for consistency.

PiperOrigin-RevId: 445106224
2022-05-09 10:25:07 +01:00
huangdarwin
f269963e89 Transformer GL: Add support for pixelWidthHeightRatio.
To ensure frame processor operations operate on square pixels,
make the frame taller or wider for non-square input pixels.

In addition to automated tests, this was tested by changing the
inputFormat.pixelWidthHeightRatio in the TransformerVideoRenderer.

PiperOrigin-RevId: 444553517
2022-05-09 10:11:18 +01:00
huangdarwin
22c9b8168d Transformer: remove unused bitmap test option.
Remove unused saveTestBitmapToCacheDirectory throwOnFailure option.

#cleanup

PiperOrigin-RevId: 444516857
2022-04-26 12:05:30 +01:00
huangdarwin
3cf7f58edf Transformer GL: save actual bitmap before checking pixel diffs.
This allows the actual bitmap to be saved, even if output
dimensions are different than expected. Otherwise, differing
output dimensions would throw an exception, preventing the bitmap
from being saved.

PiperOrigin-RevId: 444512210
2022-04-26 11:37:03 +01:00
samrobinson
c87d03e78e Add 30 second high motion clips to AndroidTestUtil.
30 second clips at higher resolutions are useful for testing encoder
behaviour compared to shorter clips.

PiperOrigin-RevId: 444505865
2022-04-26 10:59:07 +01:00
huangdarwin
f1cda5fe2a FrameProcessor: Avoid early rounding in Presentation output dimensions.
PiperOrigin-RevId: 444253425
2022-04-25 14:38:17 +01:00
hschlueter
02743456a0 Use last frame processor to draw on debug surface view.
The last frame processor could use a different drawing command
than a four vertex triangle strip. So we need call its drawing
method again instead of assuming the shape.

PiperOrigin-RevId: 444217274
2022-04-26 15:04:33 +01:00
huangdarwin
36d190bb66 Transformer GL: Avoid no-op ScaleToFit / Presentation FrameProcessors
Avoid no-op FrameProcessors in VideoTranscodingSamplePipeline, to avoid
creating resources for and executing GL for a no-op vertex+fragment shader.

EncoderCompatibilityFrameProcessor will still always be exercised.

PiperOrigin-RevId: 443675833
2022-04-26 15:03:22 +01:00
andrewlewis
c8744ee9bd Add an SSIM test with 360p input
This test should run on all devices from API 21 (the media uses Baseline
profile level 3.0 H.264) to give us coverage of the full pipeline (forcing
re-encoding) and SSIM calculation on all devices.

PiperOrigin-RevId: 443650002
2022-04-26 15:00:34 +01:00
andrewlewis
0a378a4555 Fix encoder configuration before API 25
Float I-frame intervals are only supported from API 25 onwards (see https://developer.android.com/reference/android/media/MediaFormat#KEY_I_FRAME_INTERVAL).

Setting a null value for profile/level can cause a native crash when configuring the decoder.

PiperOrigin-RevId: 443647924
2022-04-26 14:59:44 +01:00
claincly
f9bce2a6b6 Remove a completed TODO item
PiperOrigin-RevId: 443620931
2022-04-26 14:58:37 +01:00