media/extensions/gvr
olly ce55d1a712 Modularize ExoPlayer steps 1 + 2.
1. Move entire library from v2/library/ to v2/library/core
2. Add v2/library/all that depends on v2/library/core

Issue: #2139

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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=150455693
2017-03-22 18:49:30 +00:00
..
src/main Fix some documentation nits. 2017-02-28 17:37:44 +00:00
build.gradle Modularize ExoPlayer steps 1 + 2. 2017-03-22 18:49:30 +00:00
README.md Add gradle instructions to GVR readme + clean up FFMPEG readme 2017-03-15 18:52:06 +00:00

ExoPlayer GVR Extension

Description

The GVR extension wraps the Google VR SDK for Android. It provides a GvrAudioProcessor, which uses GvrAudioSurround to provide binaural rendering of surround sound and ambisonic soundfields.

Using the extension

The easiest way to use the extension is to add it as a gradle dependency. You need to make sure you have the jcenter repository included in the build.gradle file in the root of your project:

repositories {
    jcenter()
}

Next, include the following in your module's build.gradle file:

compile 'com.google.android.exoplayer:extension-gvr:rX.X.X'

where rX.X.X is the version, which must match the version of the ExoPlayer library being used.

Using GvrAudioProcessor

  • If using SimpleExoPlayer, override SimpleExoPlayer.buildAudioProcessors to return a GvrAudioProcessor.
  • If constructing renderers directly, pass a GvrAudioProcessor to MediaCodecAudioRenderer's constructor.