No description
Find a file
ojw28 06ddb036c8 Merge pull request #260 from mine260309/dev-hls
Fix a signed right shift issue in BitArray.readUnsignedByte()
2015-01-23 08:09:27 -08:00
demo Move Closed Captions processing to Eia608TrackRenderer. Use TextRenderer interface for captions. Sort captions based on video frames DTS. Add better control characters and special characters in basic North American character set support. Fixes #156 2015-01-21 11:54:23 -05:00
gradle/wrapper Include gradle plugin 1.0.0 2014-12-22 10:34:46 +08:00
library Make BitArray.readUnsignedByte() a bit more clear by using int value instead of byte to prevent unnecessary convert from int to byte. 2015-01-23 23:52:46 +08:00
.gitignore Add gitignore 2014-07-18 23:00:12 +09:00
build.gradle Include gradle plugin 1.0.0 2014-12-22 10:34:46 +08:00
CONTRIBUTING.md Minor setup tweaks. 2014-11-03 12:01:25 +00:00
gradle.properties Initial drop. 1.0.10. 2014-06-16 12:56:04 +01:00
gradlew Initial drop. 1.0.10. 2014-06-16 12:56:04 +01:00
gradlew.bat Initial drop. 1.0.10. 2014-06-16 12:56:04 +01:00
LICENSE Initial drop. 1.0.10. 2014-06-16 12:56:04 +01:00
README.md Minor setup tweaks. 2014-11-03 12:01:25 +00:00
settings.gradle Minor setup tweaks. 2014-11-03 12:01:25 +00:00

ExoPlayer Readme

Description

ExoPlayer is an application level media player for Android. It provides an alternative to Androids MediaPlayer API for playing audio and video both locally and over the Internet. ExoPlayer supports features not currently supported by Androids MediaPlayer API (as of KitKat), including DASH and SmoothStreaming adaptive playbacks, persistent caching and custom renderers. Unlike the MediaPlayer API, ExoPlayer is easy to customize and extend, and can be updated through Play Store application updates.

Developer guide

The ExoPlayer developer guide provides a wealth of information to help you get started.

Reference documentation

Class reference (Documents the ExoPlayer library classes).

Project branches

  • The master branch holds the most recent minor release.
  • Most development work happens on the dev branch.
  • Additional development branches may be established for major features.

Using Eclipse

The repository includes Eclipse projects for both the ExoPlayer library and its accompanying demo application. To get started:

  1. Install Eclipse and setup the Android SDK.

  2. Open Eclipse and navigate to File->Import->General->Existing Projects into Workspace.

  3. Select the root directory of the repository.

  4. Import the ExoPlayerDemo and ExoPlayerLib projects.

Using Gradle

ExoPlayer can also be built using Gradle. You can include it as a dependent project and build from source. e.g.

// setting.gradle
include ':app', ':..:ExoPlayer:library'

// app/build.gradle
dependencies {
    compile project(':..:ExoPlayer:library')
}

If you want to use ExoPlayer as a jar, run:

./gradlew jarRelease

and copy library.jar to the libs-folder of your new project.