media/libraries/effect/src/main/assets/shaders
leonwind 1076f3f7d7 Refactor RgbaMatrix to RgbMatrix.
* Rename all Rgba instances to Rgb.
* Remove alpha value from the RGBA Matrices and apply the 4x4 matrix
only to the R, G, B channels.
* Restore the alpha from the input unchanged.

PiperOrigin-RevId: 467208888
(cherry picked from commit 8760ee48b9)
2022-08-12 14:51:25 +00:00
..
fragment_shader_contrast_es2.glsl Remove clamp function in contrast fragment shader. 2022-08-03 16:14:30 +00:00
fragment_shader_copy_es2.glsl Move effects functionality out of transformer to effects module. 2022-08-03 13:19:15 +00:00
fragment_shader_copy_external_es2.glsl Move effects functionality out of transformer to effects module. 2022-08-03 13:19:15 +00:00
fragment_shader_copy_external_yuv_es3.glsl Move effects functionality out of transformer to effects module. 2022-08-03 13:19:15 +00:00
fragment_shader_hlg_eotf_es3.glsl Move effects functionality out of transformer to effects module. 2022-08-03 13:19:15 +00:00
fragment_shader_transformation_es2.glsl Refactor RgbaMatrix to RgbMatrix. 2022-08-12 14:51:25 +00:00
vertex_shader_transformation_es2.glsl Move effects functionality out of transformer to effects module. 2022-08-03 13:19:15 +00:00
vertex_shader_transformation_es3.glsl Move effects functionality out of transformer to effects module. 2022-08-03 13:19:15 +00:00