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Oliver Woodman 150b3cdb19 Call AudioTrack.flush() before AudioTrack.release().
On NVIDIA Shield, recreated passthrough AudioTracks have incorrect playback head
positions, due to shared state with the previously destroyed passthrough
AudioTrack. Calling AudioTrack.flush() before AudioTrack.release() ensures this
state is cleared.

This is a safe change so I have not made it a device-specific workaround. The
combined time for flush and release is less than 10 ms (with flush normally
taking less than two ms).
2015-08-11 18:00:42 +01:00
demo Increment version to 1.4.2 2015-08-04 16:07:54 +01:00
demo_misc webm demo app: Fix crash on screen touch 2015-08-11 17:48:45 +01:00
extensions Improve error propagation 2015-07-21 10:07:49 +01:00
gradle/wrapper Include gradle plugin 1.0.0 2014-12-22 10:34:46 +08:00
library Call AudioTrack.flush() before AudioTrack.release(). 2015-08-11 18:00:42 +01:00
third_party Push tests. 2015-03-06 16:39:00 +00:00
.gitignore Update .gitignore to ignore VP9/Opus specific files. 2015-02-02 14:43:55 -08:00
build.gradle Put tests where they belong + bump bintray-release version. 2015-07-27 16:32:55 +01:00
CONTRIBUTING.md Update CONTRIBUTING.md 2015-02-18 23:42:42 +00:00
gradle.properties Initial drop. 1.0.10. 2014-06-16 12:56:04 +01:00
gradlew Initial drop. 1.0.10. 2014-06-16 12:56:04 +01:00
gradlew.bat Initial drop. 1.0.10. 2014-06-16 12:56:04 +01:00
LICENSE Initial drop. 1.0.10. 2014-06-16 12:56:04 +01:00
README.md Update README 2015-05-22 20:47:49 +01:00
RELEASENOTES.md Increment version to 1.4.2 2015-08-04 16:07:54 +01:00
settings.gradle Update settings.gradle 2015-06-05 18:30:59 +01:00

ExoPlayer Readme

Description

ExoPlayer is an application level media player for Android. It provides an alternative to Androids MediaPlayer API for playing audio and video both locally and over the Internet. ExoPlayer supports features not currently supported by Androids MediaPlayer API, including DASH and SmoothStreaming adaptive playbacks. Unlike the MediaPlayer API, ExoPlayer is easy to customize and extend, and can be updated through Play Store application updates.

News

Read news, hints and tips on the news page.

Documentation

Project branches

  • The master branch holds the most recent minor release.
  • Most development work happens on the dev branch.
  • Additional development branches may be established for major features.

Using Eclipse

The repository includes Eclipse projects for both the ExoPlayer library and its accompanying demo application. To get started:

  1. Install Eclipse and setup the Android SDK.

  2. Open Eclipse and navigate to File->Import->General->Existing Projects into Workspace.

  3. Select the root directory of the repository.

  4. Import the ExoPlayerDemo and ExoPlayerLib projects.

Using Gradle

ExoPlayer can also be built using Gradle. You can include it as a dependent project and build from source:

// settings.gradle
include ':app', ':..:ExoPlayer:library'

// app/build.gradle
dependencies {
    compile project(':..:ExoPlayer:library')
}

If you want to use ExoPlayer as a jar, run:

./gradlew jarRelease

and copy library.jar to the libs-folder of your new project.

The project is also available on jCenter:

compile 'com.google.android.exoplayer:exoplayer:rX.X.X'

Where rX.X.X should be replaced with the desired version.