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Oliver Woodman 166c2f7cc0 Fix two issues related to seeking with AC-3 output.
When a passthrough AudioTrack is replaced (due to seeking) the new one behaves
as if it is still emptying data from the old one, with its playback position
advancing until it runs out of data.

Data written while the 'old' AudioTrack was emptying would be discarded, so
avoid writing to the new AudioTrack while the old one is still emptying.

Also avoid using AudioTrack.getTimestamp with passthrough tracks, as this causes
the playback position to jump to a position that breaks audio/video
synchronization.
2015-05-11 21:16:02 +01:00
demo Avoid loading first chunk when preparing HLS for non-zero position. 2015-05-11 21:10:20 +01:00
demo_misc Add directories for extensions + additional demos 2015-01-26 16:18:41 +00:00
extensions Add directories for extensions + additional demos 2015-01-26 16:18:41 +00:00
gradle/wrapper Include gradle plugin 1.0.0 2014-12-22 10:34:46 +08:00
library Fix two issues related to seeking with AC-3 output. 2015-05-11 21:16:02 +01:00
third_party Push tests. 2015-03-06 16:39:00 +00:00
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gradle.properties Initial drop. 1.0.10. 2014-06-16 12:56:04 +01:00
gradlew Initial drop. 1.0.10. 2014-06-16 12:56:04 +01:00
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LICENSE Initial drop. 1.0.10. 2014-06-16 12:56:04 +01:00
README.md Package restructuring to accommodate incoming features (sorry). 2015-01-27 17:00:46 +00:00
settings.gradle Minor setup tweaks. 2014-11-03 12:01:25 +00:00

ExoPlayer Readme

Description

ExoPlayer is an application level media player for Android. It provides an alternative to Androids MediaPlayer API for playing audio and video both locally and over the Internet. ExoPlayer supports features not currently supported by Androids MediaPlayer API (as of KitKat), including DASH and SmoothStreaming adaptive playbacks, persistent caching and custom renderers. Unlike the MediaPlayer API, ExoPlayer is easy to customize and extend, and can be updated through Play Store application updates.

Developer guide

The ExoPlayer developer guide provides a wealth of information to help you get started.

Reference documentation

Class reference (Documents the ExoPlayer library classes).

Project branches

  • The master branch holds the most recent minor release.
  • Most development work happens on the dev branch.
  • Additional development branches may be established for major features.

Using Eclipse

The repository includes Eclipse projects for both the ExoPlayer library and its accompanying demo application. To get started:

  1. Install Eclipse and setup the Android SDK.

  2. Open Eclipse and navigate to File->Import->General->Existing Projects into Workspace.

  3. Select the root directory of the repository.

  4. Import the ExoPlayerDemo and ExoPlayerLib projects.

Using Gradle

ExoPlayer can also be built using Gradle. You can include it as a dependent project and build from source. e.g.

// settings.gradle
include ':app', ':..:ExoPlayer:library'

// app/build.gradle
dependencies {
    compile project(':..:ExoPlayer:library')
}

If you want to use ExoPlayer as a jar, run:

./gradlew jarRelease

and copy library.jar to the libs-folder of your new project.